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c2:misc [2018/12/30 08:51] Kylec3:misc [2019/02/26 10:05] Cinder
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-You want to get rid of your huge corpse pile? +^ Player  ^ Character Name  ^ Backstory  ^ Class  ^ Insight status ^Core Weapon^ 
-You love those nights on a romantic campfire? +|Kyle |Robert | Yes | Cleric |15 (+2) Prof | Silvered Axe 1D6 Slashing, +0 Hit, +2 Dmg | 
-You wanna stay warm in winter? - Then this is for you!+|Alex| Zonatar| Yes| Barbarian|No |**Salma** Maul 1 D8 Blugoning Str, +1 Hit, +3 Dmg, 2 Handed| 
 +|Jonathan| John| Yes|Dragon Rider|10(+0) |Silvered Sword 1D6 Slashing, Str, +2 Dmg, +2Spell Hit/Dmg| 
 +|samuel | Amicus|Yes|Warlock| 12 (+1)|Silvered Crossbow Dex, 1D6 Piercing, +2spell hit/Dmg, 1 Slot| 
 +|moritz|Alkagolo| No|Barbarian|No|No 1 Steel Material, 1 Iron material, 1 Ebony Material| 
 +|James |No |No|No |No|No| 
 +|Elmer|No|No|No|No|No| 
 +|Amber|Amethyst|No|Warlock|No|No 1 Silver material 2 Ivory Materials|
  
-This mod implements the functionality to burn corpse 
-in a campfire and even other fireplaces like an antique oven. 
-All you need is to equip a corpse in both hands and right click 
-a burning campfire or a lit fireplace to select the "cremation". 
  
-The cropse is burned in the fire. 
-Due to the fact that there are many zombies in the game, I have 
-limited the fuel amount which is given from burning a corpse. 
-The reason is, that with every corpse the fire gets hotter and 
-the corpse will burn faster, so they add less fuel to the fire. 
  
-For campfires the max value is near 20 game hours +{{ :c3:material_details_update.xlsx |}}
-and for fireplaces it is around 4 game hours.+
  
-In addition to that I worked on the Info-Windows for campfires +Weapon mechanics legend
-and fireplaces. Now you are able to see how long your fire is burning.+
  
 ++0 All: Means this bonus applies to hit and damage \\
 +Permanent: Means this upgrade is permanent and cannot be changed, think carefully \\
 +Corruption: some cool stuff happens \\
 +Enchant-able: this weapon can be enchanted with the various weapon spells the game offers. \\
 +Un-Enchant-able: this weapon cannot be enchanted at all, usually happens when a blade or head of the weapon has an elemental damage.
  
-It is fully compatible to Multiplayer Servers! 
  
 +Core of weapon: The core usually determines the based damage die the weapon uses as well as its enchantibility, can also provide some added bonuses.
 +
 +Blade of the weapon: Usually determines a bonus to damage for the weapon as well as maybe elemental damage. 
 +
 +Hilt or handle of the weapon: usually determains a bonus to hit, also determines the stat used to attack and deal damage such as dex, strength or finess.
 +
 +String: Bow only, determines both or either hit/ damage bonus as well as stat used strength dex or finesse.
 +
 +Stock: cross bow only: special that determines both or either hit/ Damage bonus. also give the weapon slots used for the cross bow mods.
 +
 +
 +When using a Core weapon with any tier two materials your proficency bonus will he halved (Rounded down) for all hits made with the weapon, ability score bonus and other skill bonuses are applied as normal.
 +
 +You will gain a core weapon you can customised based on the starting weapons you give up in exhange.
 +
 +you will only gain one (or a set) Core weapon at the start of your playthrough, if this weapon is destroyed,sold, lost or stolen you cannot get a new one, you may be able to retrieve a stolen or lost weapon or repair a destroyed one depending on the details.
  
-Information: 
-This is mod is for use with actual IWBMS and weather beta. 
-Since the IWBMS build uses the new code from weather beta 
-you have to use this mod because of renamed camping-system. 
-When this version gets stable I will change the code for 
-the original Crematorium files. 
  
-Translation: 
-CS, DE, EN, ES, FR, IT, NL, PL, PTBR, RU, TR 
  
-Workshop ID: 1481561512 
-Mod ID: Crematorium_Weather 
  • c3/misc.txt
  • Last modified: 5 years ago
  • by 127.0.0.1