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character:decota:hunt:class [2019/08/11 20:32] – [Level 1 Barbarian] Cindercharacter:decota:hunt:class [2020/01/10 19:53] – [Brabarian] Cinder
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 +[[character:decota:Hunt:start]]
 +
 ====== Brabarian ====== ====== Brabarian ======
  
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 Tools: None \\ Tools: None \\
 Saving Throws: Strength, Constitution \\ Saving Throws: Strength, Constitution \\
-Skills: Choose two: Animal HandlingAthletics, Intimidation, Nature, Perception, Survival. \\+Skills: Choose two: InsightAcrobatics \\
  
 Equipment \\ Equipment \\
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 ====Level 2 Barbarian==== ====Level 2 Barbarian====
 ---- ----
-Reckless Attack \\+**Reckless Attack** \\
 At 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn. At 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.
  
-Danger Sense \\ +**Danger Sense** \\ 
-At 2nd level, you gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. +At 2nd level, you gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. \\
 You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated.
  
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 **Ability Score Improvement or Feat** **Ability Score Improvement or Feat**
  
-Tavern Brawler \\+**Tavern Brawler** \\
 Increase your Strength by 1, to a maximum of 20. \\ Increase your Strength by 1, to a maximum of 20. \\
 You are proficient with all improvised weapons. \\ You are proficient with all improvised weapons. \\
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 ====Level 5 Barbarian==== ====Level 5 Barbarian====
 ---- ----
-Extra Attack \\+**Extra Attack** \\
 Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
  
-Fast Movement \\+**Fast Movement** \\
 Starting at 5th level, your speed increases by 10 feet while you aren't wearing heavy armor. Starting at 5th level, your speed increases by 10 feet while you aren't wearing heavy armor.
 ====Level 6 Barbarian==== ====Level 6 Barbarian====
 ---- ----
  
-Biting Rebuke \\+**Biting Rebuke** \\
 At 6th level, while in rage you can make a bite attack as a reaction when struck in melee by an opponent. This attack deals 1d4 + Strength modifier damage, and on a hit the opponent must succeed on a wisdom save DC (8 + Proficiency + Strength Bonus) or be frightened, they may retest at the beginning of their next turn to overcome the frightened condition. At 6th level, while in rage you can make a bite attack as a reaction when struck in melee by an opponent. This attack deals 1d4 + Strength modifier damage, and on a hit the opponent must succeed on a wisdom save DC (8 + Proficiency + Strength Bonus) or be frightened, they may retest at the beginning of their next turn to overcome the frightened condition.
 ====Level 7 Barbarian==== ====Level 7 Barbarian====