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character:decota:hunt:race [2019/08/11 18:07] – Cinder | character:decota:hunt:race [2019/08/12 16:48] – Cinder | ||
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- | Ability Score Increase. Your Intelligence score increases by 1, and your choice of Charisma or Dexterity score increases by 2. | + | ====Half-Breed Tifling, Tabaxi==== |
+ | ---- | ||
- | Age. Tieflings mature at the same rate as humans but live a few years longer. | + | **Ability Score Increase** \\ Your Charisma score increases by 3. |
- | Size. Tieflings | + | **Age** \\ Tieflings |
- | Speed. Your base walking speed is 30 feet. | + | **Size** \\ Tieflings are about the same size and build as humans. Your size is Medium. |
- | Hellish Resistance. You have resistance to fire damage. | + | **Speed** \\ Your base walking speed is 30 feet. |
- | Infernal Legacy. Winged. | + | **Hellish Resistance** \\ You have resistance to fire damage. |
- | Languages. You can speak, read, and write Common and Infernal. | + | **Infernal Legacy** \\ Winged. You have bat-like wings sprouting from your shoulders. You have a flying speed of 30 feet. |
+ | **Languages** \\ You can speak, read, and write Common, ONE and Infernal, | ||
+ | **Darkvision** \\ You have a cat’s keen senses especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness only shades of gray. | ||
+ | **Cat' | ||
- | ability Score Increase. your charisma increases by 1. | + | ====Background==== |
- | Languages. You can speak, read, and write Common | + | The nomad is a wanderer, a survivalist accustomed to life in the wilds. As a nomad, you have traveled far and wide, making your way through dense forests |
- | Darkvision. You have a cat’s keen senses especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness | + | |
+ | Skill Proficiencies: | ||
+ | Tool Proficiencies: | ||
+ | Languages: Spending long periods | ||
- | Cat's Talent. You have proficiency | + | Feature: At Home in the Wilds |
+ | The wilderness is your home and you are comfortable dwelling in it. You can find a place to hide, rest, or recuperate when out in the wild. This place of rest is secure enough to conceal you from most natural threats. Threats that are supernatural, | ||
+ | |||
+ | I often get lost in my own thoughts and contemplation, | ||
+ | |||
+ | Free Thinking. Inquiry and curiosity are the pillars of progress. | ||
+ | |||
+ | I harbor dark, bloodthirsty thoughts that my isolation |