Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
character:elisia:species [2023/08/16 10:22] Cindercharacter:elisia:species [2023/12/14 15:46] Cinder
Line 1: Line 1:
-===== Naga Elisia ===== +<WRAP centeralign> 
 +===== Divine Serpent Elisia ===== 
 +</WRAP>
 [[character:elisia|{{:wiki:media:back.png?65|}}]] [[character:elisia|{{:wiki:media:back.png?65|}}]]
  
-**Naga:** ++[4] | //Source: Plane Shift - Amonkhet// ++ \\ 
-Naga's are very rare creatures resembling great serpents, the purest form of the serpent ilk that Yuan Ti Belong too. they are very rarely ever seen on the mainland of [[region:Mor-Thir|Mor-Thir]] aside from monsters lurking in dungeons or abandoned ruins. it is unknow how many reside in the nations of [[region:ostrov| Ostrov]]. Naga's have been seen living in the promised archipelago, far from most nations and people that would see them as mindless monsters. 
  
-Elisia is much larger than your average Naga. Deep purple scales with an orange underbelly and bright green eyes. \\ Elisia is triple the size of your average Naga, rivaling the size of a Dragon or Hydra.+<WRAP box> 
 +<WRAP centeralign> 
 +==== Yuan-Ti ==== 
 +</WRAP>
  
 +**Yian-Ti Naga:** ++[4] | //Source: Plane Shift - Amonkhet// ++ \\
 +Yuan-Ti have a wide spectrum of differing sup-Species. Naga's are very rare creatures resembling great serpents, the purest form of the serpent ilk that Yuan Ti Belong too. they are very rarely ever seen on the mainland of [[region:Mor-Thir|Mor-Thir]] aside from monsters lurking in dungeons or abandoned ruins. it is unknow how many reside in the nations of [[region:ostrov| Ostrov]]. Naga's have been seen living in the promised archipelago, far from most nations and people that would see them as mindless monsters.
  
-**Physical Appearance** 
  
 +
 +<WRAP box left 25em>
   ***Ability Score:** \\ Your Constitution score increases by 2, and your Charisma score increases by 1.   ***Ability Score:** \\ Your Constitution score increases by 2, and your Charisma score increases by 1.
  
-  ***Creature Type:** \\ Your classified as a Monstrosity.+  ***Creature Type:** \\ Your classified as a Monstrosity and Divine.
  
-  ***Lifespan:** \\ Like humans, naga reach adulthood in their late teens. They show no signs of aging beyond that point except for growing larger, so in theory, a naga could live well over a century.+  ***Lifespan:** \\ Like humans, Naga reach adulthood in their late teens. They show no signs of aging beyond that point except for growing larger, so in theory, a Naga could live well over a century.
  
   ***Alignment:** \\ Most Naga are either neutral or neutral evil in alignment.   ***Alignment:** \\ Most Naga are either neutral or neutral evil in alignment.
Line 25: Line 30:
   ***Languages:** \\  You can speak, read, and write Common and Draconic.   ***Languages:** \\  You can speak, read, and write Common and Draconic.
  
-  ***Darkvision** \\ You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. 
  
-  ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. If you hit with your bite, you deal piercing damage equal to 1d4 + your Strength modifier, and your target must make a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier). On a failed save, the target takes 1d4 poison damage. +</WRAP> 
-  *If you hit with your constrict attack, you deal bludgeoning damage equal to 1d6 + your Strength modifier, and the target is grappled (escape DC 8 + your proficiency bonus + your Strength modifier). Until this grapple ends, the target is restrained, and you can’t constrict another target.+ 
 +<WRAP box right 25em> 
 +  ***True Seeing** \\ You gain true-sight out to 40 feet. A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the monster can see into the Ethereal Plane within the same range. 
 + 
 +  ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. \\  
 +    ***Bite:** If you hit with your bite, you deal piercing damage equal to 1d4 + your Strength modifier, and your target must make a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier). On a failed save, the target takes 1d4 poison damage. 
 +    ***Constrict:** If you hit with your constrict attack, you deal bludgeoning damage equal to 1d6 + your Strength modifier, and the target is grappled (escape DC 8 + your proficiency bonus + your Strength modifier). Until this grapple ends, the target is restrained, and you can’t constrict another target. 
 +    ***Devour:**
  
   ***Poison Immunity** You are immune to poison damage and can’t be poisoned.   ***Poison Immunity** You are immune to poison damage and can’t be poisoned.
  
   ***Innate Spellcasting** \\ You know the Poison Spray cantrip.   ***Innate Spellcasting** \\ You know the Poison Spray cantrip.
-  *You can cast Animal Friendship an unlimited number of times with this trait, but you can target only snakes with it.  +    *You can cast Animal Friendship an unlimited number of times with this trait, but you can target only snakes with it.  
-  *Starting at 3rd level, you can also cast Suggestion with this trait. +    *Starting at 3rd level, you can also cast Suggestion with this trait. 
   *You can cast it a number of times equal to your proficiency bonus. Charisma is your spellcasting ability for these spells.   *You can cast it a number of times equal to your proficiency bonus. Charisma is your spellcasting ability for these spells.
  
-  ***Magic Resistance** You have advantage on saving throws against spells and other magical effects.+  ***Divine Resistance** Your Divine nature gives you various resistances against effects and types of damage. 
 +    *You have advantage on saving throws against spells and other magical effects. 
 +    *You have resistance 
 + 
 +</WRAP> 
 + 
 +</WRAP> 
 + 
 + 
 + 
 + 
 + 
 + 
  
-=== Divinity === 
---- 
  
-**Introduction** \\ 
  
-  ***Ability Score:** \\ 
-   
-  ***True Sight:** \\ 
-   
-  ***Creature Type:** \\ 
  
-  ***Age:** \\ 
-   
-  ***Deities' Resistance:** \\ 
  
-  ***Epic Boon:** \\ 
  
-====Background Feat==== 
-**Feat: Eldritch Adept ** ++[3] | //Source: Tasha's Cauldron of Everything// ++ \\ 
-    ***Eyes of the Rune Keeper** 
-    *You can read all writing. 
  • character/elisia/species.txt
  • Last modified: 5 months ago
  • by Cinder