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character:elisia:species [2023/12/14 15:32] – Cinder | character:elisia:species [2023/12/14 15:57] – Cinder | ||
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===== Divine Serpent Elisia ===== | ===== Divine Serpent Elisia ===== | ||
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***Alignment: | ***Alignment: | ||
- | ***Size:** \\ Naga stand about 5 feet tall when upright, but the total length | + | ***Size: |
+ | *Armor: You can’t wear armor made for creatures smaller than you by normal means. | ||
+ | *Hit Dice: Your Hit Die increases by two steps. | ||
+ | *Range Self: The area of effect for your features, traits, the properties | ||
+ | *Extra Avaling Arms: You can wield a two-handed melee weapon in one hand, and when you wield a weapon with the versatile property in one hand, you use the larger die for damage rolls. Further more you have a 2nd pair of arms that can be used in the same manner. | ||
+ | *Strength in Size: you gain a +5 to your strength checks, Athletics and saving throws. | ||
+ | *Cover less: terrain that would grant a medium creature 1/2 or 3/4 cover grants you no cover. | ||
***Speed:** \\ Your base Slithering speed is 20ft | ***Speed:** \\ Your base Slithering speed is 20ft | ||
***Languages: | ***Languages: | ||
+ | |||
</ | </ | ||
<WRAP box right 25em> | <WRAP box right 25em> | ||
- | ***Darkvision** \\ You can see in dim light within 60 feet of you as if it were bright light, | + | ***True Seeing** \\ You gain true-sight out to 40 feet. A creature with truesight |
- | ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. If you hit with your bite, you deal piercing damage equal to 1d4 + your Strength modifier, and your target must make a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier). On a failed save, the target takes 1d4 poison damage. | + | ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. |
- | *If you hit with your constrict attack, you deal bludgeoning damage equal to 1d6 + your Strength modifier, and the target is grappled (escape DC 8 + your proficiency bonus + your Strength modifier). Until this grapple ends, the target is restrained, and you can’t constrict another target. | + | ***Bite: |
+ | | ||
+ | ***Devour: | ||
***Poison Immunity** You are immune to poison damage and can’t be poisoned. | ***Poison Immunity** You are immune to poison damage and can’t be poisoned. | ||
***Innate Spellcasting** \\ You know the Poison Spray cantrip. | ***Innate Spellcasting** \\ You know the Poison Spray cantrip. | ||
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- | *Starting at 3rd level, you can also cast Suggestion with this trait. | + | *Starting at 3rd level, you can also cast Suggestion with this trait. |
*You can cast it a number of times equal to your proficiency bonus. Charisma is your spellcasting ability for these spells. | *You can cast it a number of times equal to your proficiency bonus. Charisma is your spellcasting ability for these spells. | ||
- | ***Magic Resistance** You have advantage on saving throws against spells and other magical effects. | + | ***Divine |
- | + | | |
- | | + | *You have resistance |
</ | </ | ||
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- | **Physical Appearance** | ||
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- | === Divinity === | ||
- | --- | ||
- | **Introduction** \\ | ||
- | ***Ability Score:** \\ | ||
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- | ***True Sight:** \\ | ||
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- | ***Creature Type:** \\ | ||
- | ***Age:** \\ | ||
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- | ***Deities' | ||
- | ***Epic Boon:** \\ | ||