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character:elisia:species [2023/12/14 15:57] Cindercharacter:elisia:species [2023/12/14 16:05] Cinder
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     *Hit Dice:  Your Hit Die increases by two steps.     *Hit Dice:  Your Hit Die increases by two steps.
     *Range Self: The area of effect for your features, traits, the properties of magic items you wield, and spells you cast that have a range of self is reduced by 5 feet in all dimensions (to a minimum of 5 feet).     *Range Self: The area of effect for your features, traits, the properties of magic items you wield, and spells you cast that have a range of self is reduced by 5 feet in all dimensions (to a minimum of 5 feet).
-    *Extra Avaling Arms: You can wield a two-handed melee weapon in one hand, and when you wield weapon with the versatile property in one hand, you use the larger die for damage rolls. Further more you have a 2nd pair of arms that can be used in the same manner.+    *Extra Avaling Arms: Weapons designed for Medium creatures are useless to you being far too small to use effectively. Weapons must be designed to be used by a larger creature such as yourself. Further more you have a 2nd pair of arms that can be used in the same manner.
     *Strength in Size: you gain a +5 to your strength checks, Athletics and saving throws.     *Strength in Size: you gain a +5 to your strength checks, Athletics and saving throws.
     *Cover less: terrain that would grant a medium creature 1/2 or 3/4 cover grants you no cover.     *Cover less: terrain that would grant a medium creature 1/2 or 3/4 cover grants you no cover.
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 <WRAP box right 25em> <WRAP box right 25em>
-  ***True Seeing** \\ You gain true-sight out to 40 feet. A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the monster can see into the Ethereal Plane within the same range.+  ***True Seeing** \\ You gain true-sight out to 60 feet. A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the monster can see into the Ethereal Plane within the same range.
  
   ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. \\    ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. \\ 
  • character/elisia/species.txt
  • Last modified: 5 months ago
  • by Cinder