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character:stem:species [2023/11/24 12:15] – Cinder | character:stem:species [2023/11/24 12:20] – Cinder | ||
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- | =====Human Kazrai Stem===== | + | <WRAP centeralign> |
+ | ===== Kazrai Stem the Human? | ||
+ | </ | ||
[[character: | [[character: | ||
+ | <WRAP box> | ||
+ | <WRAP centeralign> | ||
+ | ==== Human? ==== | ||
+ | </ | ||
**Kazrai Stem:** \\ | **Kazrai Stem:** \\ | ||
- | Two beings sharing a soul. The flesh was once known as Griss, a military man with expertise in the newly formed arcane art of Magic marks or others known as tattoos. Through dark contacts with the Kraken Patron Griss' | + | Two beings sharing a soul. The flesh was once known as Griss, a military man with expertise in the newly formed arcane art of Magic marks or others known as tattoos. Through dark contacts with the [[religion:Kraken]] Patron Griss' |
- | Kazrai is a well toned woman with short blonde hair and blue eyes. pale complexion and various markings covering her body. She stands slightly above average height and commonly dresses in dignified military | + | |
+ | Kazrai is a well toned woman with short blonde hair and blue eyes. pale complexion and various markings covering her body. She stands slightly above average height and commonly dresses in dignified military | ||
Kazrai used to be a Male until the Arch-Fey Patron seemed fit to change the bindings of their contract. Swapping the twos sex around leaving Kazrai the woman and mother of their children while Valour now a strapping Man, Deemed free of his parental duties Valour set off to chase dreams while Kazrai was left as the house wife. | Kazrai used to be a Male until the Arch-Fey Patron seemed fit to change the bindings of their contract. Swapping the twos sex around leaving Kazrai the woman and mother of their children while Valour now a strapping Man, Deemed free of his parental duties Valour set off to chase dreams while Kazrai was left as the house wife. | ||
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Her body is partly a façade, Able to morph and change partly into tentacles for various purposes. But mostly Kazrai appears as a normal human woman. | Her body is partly a façade, Able to morph and change partly into tentacles for various purposes. But mostly Kazrai appears as a normal human woman. | ||
+ | <WRAP box left 25em> | ||
***Ability Score:** \\ All your ability scores increase by 1 | ***Ability Score:** \\ All your ability scores increase by 1 | ||
- | ***Creature Type:** \\ Your classified as a Humanoid. | + | ***Creature Type:** \\ Your classified as an Aberration & Humanoid. |
***Lifespan: | ***Lifespan: | ||
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*Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, | *Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, | ||
+ | </ | ||
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+ | <WRAP box right 25em> | ||
***Adaptive Skill:** \\ You gain proficiency in one skill of your choice. | ***Adaptive Skill:** \\ You gain proficiency in one skill of your choice. | ||
***Adaptive Feat:** \\ You gain one Feat of your choice. | ***Adaptive Feat:** \\ You gain one Feat of your choice. | ||
- | | + | |
- | *You have martial training that allows you to perform special combat maneuvers. You gain the following benefits. | + | *You have martial training that allows you to perform special combat maneuvers. You gain the following benefits. |
- | *You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver' | + | *You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver' |
- | *You gain one superiority die, which is a d8 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest. | + | *You gain one superiority die, which is a d8 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest. |
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+ | </ | ||
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+ | </ | ||
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