Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revisionBoth sides next revision
character:teo:class_details_rouge_fighter [2019/02/14 13:09] Cindercharacter:teo:class_details_rouge_fighter [2019/03/23 18:47] – ↷ Links adapted because of a move operation Cinder
Line 1: Line 1:
-[[Character:Teo]] is a skilled rouge with+[[character:decota:teostra]] is a skilled rouge with
  
 ====Inquisitive Rouge==== ====Inquisitive Rouge====
Line 88: Line 88:
 ---- ----
 **Ability Score Improvement** \\ **Ability Score Improvement** \\
-At level 12 Increase your Dex by 1 and your constitution by 1.+At level Increase your Dex by 1 and your constitution by 1.
  
 ====9th Level==== ====9th Level====
Line 112: Line 112:
 ---- ----
 **Feat: Tough** \\ **Feat: Tough** \\
-At level Your hit point maximum increases by 16. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.+At level 12 Your hit point maximum increases by 16. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.
  
 ====13th Level==== ====13th Level====
Line 165: Line 165:
  
 **Combat Superiority** **Combat Superiority**
-At 3rd level, you have four superiority dice, which are d8s. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a long or short rest. You gain another superiority die at 7th level and one more at 15th level. You can expend superiority dice to gain a number of different benefits:+At 3rd level, you have superiority dice, which are D8's. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a long or short rest.
  
-When you make a check that allows you to apply your proficiency in Athletics, Nature, Perception, Stealth, or Survival, you can expend one superiority die to bolster the check. Add half the number rolled on the superiority die (rounding up) to your check. You apply this bonus after making the check but before learning if it was successful. \\+When you make a check that allows you to apply your proficiency in **Athletics, Nature, Perception, Stealth, or Survival,** you can expend one superiority die to bolster the check. Add half the number rolled on the superiority die (rounding up) to your check. You apply this bonus after making the check but before learning if it was successful. \\
 When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied. \\ When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied. \\
 If you are hit by an attack while wearing light or medium armor, you can expend one superiority die as a reaction, adding the number rolled to your AC. If the attack still hits, you take half damage from it. If you are hit by an attack while wearing light or medium armor, you can expend one superiority die as a reaction, adding the number rolled to your AC. If the attack still hits, you take half damage from it.