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character:teo:stats [2023/08/16 11:21] – [Teo's Equipment] Cinder | character:teo:stats [2023/08/22 08:52] – [Background Laborer: Feature & Details] Cinder | ||
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**Feats** | **Feats** | ||
- | ^ Feat:| Background | + | ^ Background:| Tavern Brawler | |
- | ^ Feat:| LV4 | | + | ^ Lv4 Fighter:| Embers of the Giant | |
- | ^ Feat:| LV8 | | + | ^ Lv6 Fighter:| - | |
- | ^ Feat:| LV12 | | + | ^ Lv8 Fighter:| - | |
- | ^ Feat:| LV16 | | + | ^ Lv12 Fighter:| - | |
+ | ^ Lv4 Druid:| - | | ||
</ | </ | ||
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**Vision** | **Vision** | ||
^ Common Sight: | ^ Common Sight: | ||
- | ^ Passive Perception: | + | ^ Passive Perception: |
^ Dark Vision:| 60ft | | ^ Dark Vision:| 60ft | | ||
- | ^ True Sight: | + | ^ True Sight: |
- | ^ Tremor Sense: | + | ^ Tremor Sense: |
- | ^ Blind Sight: | + | ^ Blind Sight: |
</ | </ | ||
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**Attunment** | **Attunment** | ||
</ | </ | ||
- | ^ Slot 1:| [[item: | + | ^ Slot 1:| [[item: |
- | ^ Slot 2:| [[item: | + | ^ Slot 2:| [[item: |
^ Slot 3:| | | ^ Slot 3:| | | ||
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^ Shield/ | ^ Shield/ | ||
^ Sub-Weapon | ^ Sub-Weapon | ||
- | ^ Tatoo (Arms) | [[item: | + | ^ Mark (Arms) | [[item: |
- | ^ Tatoo (Back) | [[item: | + | ^ Mark (Back) | [[item: |
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- | ====Background: | + | ====Background |
- | ***Skill Proficiencies** | + | //Laborers are everywhere in the city and countryside, |
- | *Insight, Medicine | + | |
- | ***Tool Proficiencies** | + | |
- | *One type of artisan' | + | |
- | ***Languages** | + | |
- | *Draconic | + | |
- | ***Equipment** | + | |
- | *A set of artisan' | + | |
- | + | ||
- | **Experienced Laborer** \\ | + | |
- | Laborers are everywhere in the city and countryside, | + | |
**Type of Laborer** | **Type of Laborer** | ||
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*Logger | *Logger | ||
- | **Feature: Day Laborer** \\ | + | **Skill Proficiencies** |
- | As one of the working class, finding work and a place to stay is easy for you. In any location that needs workers, you can find room and board plus enough money for a poor lifestyle for as long as the work holds out, unless you prove to be a danger to those around you. Your employer and the other laborers may even protect you from the law or anyone else searching for you, though they will not risk their lives for you. | + | |
+ | *Medicen | ||
+ | **Languages And Tools** | ||
+ | *Draconic | ||
+ | *One type of Artisan' | ||
+ | **Equipment (If Any)** | ||
+ | *A set of artisan' | ||
+ | *a shovel | ||
+ | *an iron pot | ||
+ | *a set of common clothes | ||
+ | *a pouch containing 10gp | ||
+ | ===Feature: Tavern Brawler=== | ||
**Feat: Tavern Brawler** ++[7] | //Unearthed Arcana: DnD One// ++ \\ | **Feat: Tavern Brawler** ++[7] | //Unearthed Arcana: DnD One// ++ \\ | ||
Accustomed to the rough-and-tumble fighting using whatever weapons happen to be at hand, you gain the following benefits: | Accustomed to the rough-and-tumble fighting using whatever weapons happen to be at hand, you gain the following benefits: | ||
- | *Increase your Strength or Consititution | + | *Increase your Strength or Constitution |
*You are proficient with improvised weapons relating to furniture. | *You are proficient with improvised weapons relating to furniture. | ||
*Tiny: 1D6 + Strength (Chair leg, Cub, Plate) | *Tiny: 1D6 + Strength (Chair leg, Cub, Plate) | ||
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*Your unarmed strike add a d4 for damage, you can re-roll and D4 that results in a 1. | *Your unarmed strike add a d4 for damage, you can re-roll and D4 that results in a 1. | ||
*When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target. | *When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target. | ||
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