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Teo's Inventory & Stats
Feats
Feat: | Background |
---|---|
Feat: | LV4 |
Feat: | LV8 |
Feat: | LV12 |
Feat: | LV16 |
Vision
Passive Perception: | 00 |
---|---|
Dark Vision: | 00ft |
True Sight: | 0ft |
Tremor Sense: | 0ft |
Blind Sight: | 0ft |
Attunment
Slot 1: | Tatoo of Giant's Strength |
---|---|
Slot 2: | Tatoo of Protection |
Slot 3: |
Movement
Walking | 35ft |
Swimming | 00ft |
Climbing | 00ft |
Flying | 00ft |
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 149 | 30 | 50 |
-1G from Bun Hag
Occupation | Occupation |
---|---|
Income | Lifestyle |
+0 GpD | -0GpD |
Other Expences/Income |
---|
GpD = Gold per Day
Teo's Equipment
Location | Item | Stats |
---|---|---|
Head | ||
Amulet | Choker | A simple choker, nothing of note a simple outfit choice. |
Cloak | ||
Clothes | ||
Armour | Scale mail | AC = 14 |
Arms/Hands | ||
Ring/s | ||
Belt | Monk's Wrappings | Basic Coverings common among martial artists such as monks and fighters, offers flexibility and decency. |
Boots | Bare | |
Weapon | Unarmed | |
Shield/Ammo/Offhand | ||
Sub-Weapon | ||
Tatoo (Arms) | Giant's Strength (Hill) | Strength score = 21 A Detailed work of art and magic, derived from the giant's magic increasing the wearers strength dramatically, has room for improvement. |
Tatoo (Back) | Protection (Lesser) | AC +1 A simple work of art and magic, gives the wearer more flexibility and tougher skin increasing its resistance to attack, Has room for improvement |
Consumabels
Carrying Capacity
STR (23) x 15 x 2 = Carry Capacity
STR (23) x 30 x 2 = Lift,Push,Pull Capacity
Powerful Build Doubles Total
Carry Capacity | Lift,Push,Pull Capacity | Equipped Load |
---|---|---|
690ibs/313Kg | 1380Ibs/626Kg | 000Ibs |
Consumables & Useful Items
Item Name | Details |
---|---|
Crossbow bolt | x20 |
Bag of Ball bearings | x5 |
Steel Rod | x5 |
Bag of Buns | x10 |
Item | |
Item |
Special Items
Name | Detail |
---|---|
Long sword | x2 |
Hand axe | x2 |
Light Crossbow | |
Explorers pack | |
Magic Ink | |
Potion of Healing | x2 |
Item | |
Item |
Misc / Junk Items
Item | Detail |
---|---|
Small guitar | |
Pit Fiend Amulet | |
Boots of Elvenkind | |
Ring of Water Walking | |
Assassin's Crossbow | |
Cloak of protection | |
Bag of Platinum | Contains 4000 Platinum |
Item |
Quick Ability Referance
Attack | Hit | Damage |
---|---|---|
Weapon Attack | +00 | 1d6+0 |
Unarmed Attack | +8 | 1d8+1d4+6 |
Core | Saves | ||||
---|---|---|---|---|---|
STR | +8 | DEX | +3 | CON | +6 |
INT | -2 | WIS | +4 | CHA | -1 |
Spell | Slots | ||||
1st | 3 | 2nd | 0 | 3rd | 0 |
4th | 0 | 5th | 0 | 6th | 0 |
7th | 0 | 8th | 0 | 9th | 0 |
Skill Saves | |
---|---|
Acrobatics | +0 |
Medicine | +0 |
Animal Handling | +0 |
Nature | +0 |
Arcana | +0 |
Perception | +0 |
Athletics | +0 |
Performance | +0 |
Deception | +0 |
Persuasion | +0 |
History | +0 |
Religion | +0 |
Insight | +0 |
Sleight of Hand | +0 |
Intimidation | +0 |
Stealth | +0 |
Investigation | +0 |
Survival | +0 |
Passive Ability | Stat | Source |
---|---|---|
Powerful Build | Size | Racial |
Darkvision | Vision | Racial |
Hunter's Instinct | Skills | Racial |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Active Ability | Description | Action | Usage/Recovery | Source |
---|---|---|---|---|
Daunting Roar | Fighting creature | Bonus Action | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Background:Feature & Details
- Skill Proficiencies
- Insight, Medicine
- Tool Proficiencies
- One type of artisan's tools, vehicles (land)
- Languages
- Draconic
- Equipment
- A set of artisan's tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10gp
Experienced Laborer
Laborers are everywhere in the city and countryside, from the dockworker unloading goods, to the cart driver delivering them, to the miner deep underground. Choose which type of laborer with which you have the longest history or roll on the table below. This list is not exhaustive so you can make up your job with the DM’s permission.
Type of Laborer
- Farmhand
- Logger
Feature: Day Laborer
As one of the working class, finding work and a place to stay is easy for you. In any location that needs workers, you can find room and board plus enough money for a poor lifestyle for as long as the work holds out, unless you prove to be a danger to those around you. Your employer and the other laborers may even protect you from the law or anyone else searching for you, though they will not risk their lives for you.
Feat: Tavern Brawler [7]
Accustomed to the rough-and-tumble fighting using whatever weapons happen to be at hand, you gain the following benefits:
- Increase your Strength or Consititution score by 1, to a maximum of 20.
- You are proficient with improvised weapons relating to furniture.
- Tiny: 1D6 + Strength (Chair leg, Cub, Plate)
- Medium, 1D8 + Strength (Chair, Table)
- Large, 1d10 + Strength (Piano, Horse, Cart)
- Your unarmed strike add a d4 for damage, you can re-roll and D4 that results in a 1.
- When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target.
Character Notebook
Tax Collector
- An item to slay the vampire
- The vastatni have what you seek
- A missing child holds the keys to the treasures release
Leaving Brovaria
Teo Left the egg from the goose house with Quill
Retrieving the Bow
Teo Paid alot of platinum to get a powerful bow made, but the items were never gathered so Teo would like to retrive his deposit
Farewell Note left to Bemin
“Fast as a whip snake, as strong as 10 men,
Bemin, our friend and our hero.
They way he spoke was strange but a solid ground for us.
He commanded in battle; He leads us to victory.
Maybe he wasn’t the most clever lizard man there was, but he got us through anything we had to.
We will miss him, I will miss him
Goodbye friend”
- Teostra Decota
Meeting and Old Friend
it had been a fair few years since Teo had left his old life behind, starting a new one with his soon to be wife chaos and 3 kids with a 4th on the way.
Teo had begun training in hand to hand combat as well as getting in touch with the nature teachings of the druids. Teo thinks it would be a good idea to learn the ways of punching from an old friend. and so he sets off on a jouney to meet Bemin.