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homebrew:rules:injuries [2019/12/04 15:38] – created Kylehomebrew:rules:injuries [2019/12/04 15:38] – [Table] Kyle
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 From page 54 of [[https://thetrove.net/Books/Dungeons%20&%20Dragons/3rd%20Party/5th%20Edition/_DMsGuild%20Adept/Xanathar's%20Lost%20Notes%20to%20Everything%20Else%20v1.1.pdf|Xanathar's Lost Notes to Everything Else]] From page 54 of [[https://thetrove.net/Books/Dungeons%20&%20Dragons/3rd%20Party/5th%20Edition/_DMsGuild%20Adept/Xanathar's%20Lost%20Notes%20to%20Everything%20Else%20v1.1.pdf|Xanathar's Lost Notes to Everything Else]]
  
-^ d100  ^ Injury  ^+^ d100  ^ Injury                                                                                                                                                                                                                                               ^
 | 1-2   | Lose an Eye. You have disadvantage on Wisdom (Perception) checks that rely on sight and on ranged attack rolls. Magic such as the regenerate spell can restore the lost eye. If you have no eyes left after sustaining this injury, you're blinded.  | | 1-2   | Lose an Eye. You have disadvantage on Wisdom (Perception) checks that rely on sight and on ranged attack rolls. Magic such as the regenerate spell can restore the lost eye. If you have no eyes left after sustaining this injury, you're blinded.  |
  • homebrew/rules/injuries.txt
  • Last modified: 4 years ago
  • by 127.0.0.1