Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
| c:awmg:secret:start [2025/12/11 14:08] – removed - external edit (Unknown date) 127.0.0.1 | c:awmg:secret:start [2025/12/11 14:08] (current) – ↷ Page moved and renamed from secret:c8 to c:awmg:secret:start Kyle | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | <WRAP half column> | ||
| + | |1|2|3|4|5|6|7|8|9|10| | ||
| + | |I|II|III|IV|V|VI|VII|VIII|IX|X| | ||
| + | < | ||
| + | | | | AWI | | |AWI=Ashlem War, intro | ||
| + | | | | |!| | | | | ||
| + | | | | T9H | | |T9H=The Nine Hells | ||
| + | | | | |!| | | | | ||
| + | | | | TCS | | |TCS=The Chained Seer | ||
| + | | |,|-|^|-|.| | | ||
| + | | BTY |~| LIB |BTY=Betrayers|LIB=Library | ||
| + | | |`|-|v|-|' | ||
| + | | | | NRB | | |NRB=Neerock Bridge | ||
| + | | |,|-|^|-|.| | | ||
| + | | KGT |~| VOL |KGT=Knight& | ||
| + | | |`|-|v|-|' | ||
| + | | | | GTE | | |GTE=Moranon' | ||
| + | </ | ||
| + | Encounter Calc - (12 Base + 3 per level) * (# Players + 1 per 3 victories)\\ | ||
| + | (12+3)*5=75 (Level 1, 0 Victories)\\ | ||
| + | (12+3)*6=90 (Level 1, 3 Victories)\\ | ||
| + | (12+3)*7=105 (Level 1, 6 Victories)\\ | ||
| + | (12+3)*8=120 (Level 1, 9 Victories)\\ | ||
| + | </ | ||
| + | <WRAP half column> | ||
| + | **Sessions** | ||
| + | * [[c: | ||
| + | * [[c: | ||
| + | * Forced into the hells, battle on rooftop of tower and fight their way down, encountering prisoners on their way | ||
| + | * On the 3rd floor encounter the chained seer. Montage test escaping the city as more civilians and soldiers are brought in causing chaos within | ||
| + | * Betrayers | ||
| + | * Find a group of other survivors who promise they know the way. Is a ploy to attempt sacrificing the players | ||
| + | * [[c: | ||
| + | * Discover a ruined library housing a wyrmling ruby dragon, advise on getting home and destroying gate behind them | ||
| + | * [[c: | ||
| + | * Bridge crossing across a large river of lava | ||
| + | * Knight & Spear | ||
| + | * Encounter the black knight with a elven longsword, looking over the cliffs can see blinding spear fighting for their lives | ||
| + | * [[c: | ||
| + | * Discovering Moranon' | ||
| + | * [[c: | ||
| + | * The finale, fight their way to Moranon' | ||
| + | </ | ||
| + | Circumstantial Events | ||
| + | * **Character Death** | ||
| + | * Find themselves in talks with a devil, they can be restored to life if they promise to kill Moranon' | ||
| + | ====Old Encounters/ | ||
| + | Session encounters: *indicates fixed location | ||
| + | * Map discovery (on tanned leather found in a demon camp) | ||
| + | * Ruby or Topaz Wyrmling researching the Nine Hells | ||
| + | * Outpost ruins | ||
| + | * How to exit | ||
| + | * The Key | ||
| + | * Moranon' | ||
| + | * Moranon' | ||
| + | * The Eternal Prison | ||
| + | * Blinding Spear (Spear being swarmed, Bryn dies, Spear escapes)* | ||
| + | * Moranon' | ||
| + | * Lava crossing (Bridge)* | ||
| + | * Lava crossing (No bridge) | ||
| + | * Various simple encounters (rewarded with items) | ||
| + | * Volcano* | ||
| + | * Modern city (can be viewed from an edge) | ||
| + | |||
| + | Major encounters are completed in order excepting for fixed locations which occur when travelled through.\\ | ||
| + | *Indicates fixed location | ||
| + | <WRAP group> | ||
| + | <WRAP third column> | ||
| + | ^ Major Encounters (Complex) | ||
| + | ^ Chapter Name ^ Detail | ||
| + | ^ M1 The Nine Hells* | ||
| + | ^ M2 Chained Seer | The Seer of the Damned pleads players to flee. | | ||
| + | ^ M3 Neerock or Bascarres Bridge* | ||
| + | ^ M4 Birth of a Devil* | ||
| + | ^ M5 Moranon' | ||
| + | |||
| + | ^ Major Encounters (Standalone) ^^ | ||
| + | ^ Chapter Name ^ Detail | ||
| + | ^ M6 Vestephany | ||
| + | ^ M7 The Crossing* | ||
| + | ^ M8 Shining Lance* | ||
| + | ^ M10 Vermilion Volcano* | ||
| + | ^ M11 Codex Ignis | S&F Item (Codex) | ||
| + | ^ M12 Disruptor | ||
| + | ^ M13 Dark Reply | Rose with Replier, fighting off two devils, forced into a tower near lava pool. When defeated can take sword but the Black Knight keeps standing back up with 1hp | | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ^ Travel Encounters | ||
| + | ^ Name ^ Detail | ||
| + | ^ T1 | Gargoyle ambush | ||
| + | ^ T2 | Small lava crossing (14ft) | ||
| + | ^ T3 | Safe | | ||
| + | ^ T4 | Young dragon blocks way forward | ||
| + | ^ T5 | Rocky pass ambush, arrows fire out of small openings in the rock, boulders fall blocking path | | ||
| + | ^ T6 | Safe | | ||
| + | ^ T7 | An old wooden bridge over a ravine, screams of pain are heard below | | ||
| + | ^ T8 | A monolith with gems inset, trying to pull summons a ring of fire and a devil | | ||
| + | ^ T9 | Safe | | ||
| + | ^ T10 | Pass a mapmaker sitting on a rock, offers to sell them a map. Keep encountering the mapper if they don't buy | | ||
| + | ^ T11 | Demon military convoy | ||
| + | ^ T12 | Safe | | ||
| + | ^ T13 | An oasis but surrounded by a wall of force, on the other side imps torment a tiefling woman trying to get in | | ||
| + | ^ T14 | A woman with eyes that are a void with stars, she is unresponsive unless stare into her eyes for a minute. eyes transfer to starer, grants true seeing for 1 hour after it ends gain a long term madness until next long rest | | ||
| + | ^ T15 | Safe | | ||
| + | ^ T16 | Periapt of Wound Closure around the neck of a skeleton speared into the roof of a ruin, taking it awakens skeletons that attack | | ||
| + | ^ T17 | Lose an arm for a feat (+ free fine wine or whiskey) | ||
| + | ^ T18 | Safe | | ||
| + | ^ T19 | Chasm crossing (16ft) | ||
| + | ^ T20 | text | | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ^ Rest Encounters | ||
| + | ^ Name ^ Detail | ||
| + | ^ R1 | Temperature increase. All metal starts glowing red hot as fire elementals attack | ||
| + | ^ R2 | Safe | | ||
| + | ^ R3 | A small and brief portal opens above the group and the lower half of a body sticks through and promptly cut in half, legs and lower torso drop onto ground | ||
| + | ^ R4 | Safe | | ||
| + | ^ R5 | Vivid dreams of their homes, peaceful at first but same portals start opening, everyone shocked awake | | ||
| + | ^ R6 | Safe | | ||
| + | ^ R7 | Hell hounds start circling the group and attack if not scared off | | ||
| + | ^ R8 | Safe | | ||
| + | ^ R9 | 6 Ghosts of soldiers from Ashlem War are still fighting, if interrupted they' | ||
| + | ^ R10 | Vivid dreams of running down endless tunnels, feral demons hunting them down | | ||
| + | ^ R11 | A curious imp tries to steal something shiny | | ||
| + | ^ R12 | Safe | | ||
| + | ^ R13 | Floor is lava, while resting among ruins ground starts seeping lava | | ||
| + | ^ R14 | Safe | | ||
| + | ^ R15 | Vivid dreams of home but despite mouths and objects moving everything is completely silent | ||
| + | ^ R16 | Safe | | ||
| + | ^ R17 | Earthquake shifts dirt revealing 1,000s of skulls they were just sleeping atop of | | ||
| + | ^ R18 | Safe | | ||
| + | ^ R19 | Young Dragon circles above, takes no action unless threatened, flies away after half an hour | | ||
| + | ^ R20 | Vivid dream of party members cutting down demons and devils, 100s of bodies lay dead and the morph into family, friends, comrades, etc. | | ||
| + | </ | ||
| + | </ | ||