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| c:ghr:secret:sessions:16 [2025/12/11 14:36] – removed - external edit (Unknown date) 127.0.0.1 | c:ghr:secret:sessions:16 [2025/12/11 14:36] (current) – ↷ Links adapted because of a move operation Kyle | ||
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| + | ======Growing Strength====== | ||
| + | **Leads** | ||
| + | * Greyhawk | ||
| + | * Supply lines | ||
| + | * Missing bodies | ||
| + | * Archipelago | ||
| + | * Merric | ||
| + | * Ritual Spells | ||
| + | * Pinga' | ||
| + | * Griss | ||
| + | * Personal guard | ||
| + | * Tat shop | ||
| + | * Riza | ||
| + | * Pinga' | ||
| + | * Gillamoor | ||
| + | * Esmae | ||
| + | * Gillamoor | ||
| + | * Supply lines | ||
| + | |||
| + | ====Disturbance at Pinga' | ||
| + | < | ||
| + | Dearest Riza and leaders of Greyhawk, | ||
| + | In our attempts to rebuild and refurbish Pinga' | ||
| + | Please attend so we can continue construction at your earliest convenience | ||
| + | </ | ||
| + | |||
| + | **Base** Mass grave for cultists and individual graves for everyone else, the mass grave is covered but contains Narkul, Seer, Seeker, and two Erinyes. Items have been looted and given to the monks. Using detect good/evil or magic shows a powerful evil or necrotic source where Narkul is burried. If Merric approaches the gravesite he'll feel like something is watching him. | ||
| + | |||
| + | **Get up** To get up the group can find their own way or use a cable car system to travel up/down, it only has one car suspended by a thick rope and pulley manned by Lizardfolk at either end. The system can only take two people at a time, anymore would be dangerous. There is another system that is being built to be safer and hold greater weight but is under construction. The gap between roots and vines makes it impossible to climb, once joined it'll be possible but that's not expected for another month. | ||
| + | |||
| + | **Top** You all reach to top of the floating island and find 5 lizardfolk working, cleaning up and rebuilding. There are more inside | ||
| + | |||
| + | As all of you are looking around the room, the sound of wind echoes, the air grows cold, the feeling of goosebumps sweep over all of you. Merric you feel a stinging in your mind and a voice comes to you. " | ||
| + | (Shadows assigned to players clockwise) | ||
| + | |||
| + | 18 - Shadow (Hope)\\ | ||
| + | 14 - Wraith (Female twin)\\ | ||
| + | 13 - M' | ||
| + | 11 - Merric\\ | ||
| + | < | ||
| + | 9 - Riza\\ | ||
| + | 8 - Revenant (was Seeker)\\ | ||
| + | < | ||
| + | 6 - Wraith (Male twin)\\ | ||
| + | < | ||
| + | 2 - Hope | ||
| + | |||
| + | ====Supply Lines==== | ||
| + | ====Moorright==== | ||
| + | **[[c: | ||
| + | |||
| + | |||
| + | ====Narkul==== | ||
| + | **Heleste** has gathered info from the Fellowship of the Alicorn. There is a elven woman, she possesses the hand of Narkul which the Lich needs to return to full strength, her last sighting was being held captive by Alucard a wealthy sorcerer in Dry district of Mulburg. Since the death of Ironhide, the Fellowship' | ||
| + | |||
| + | We however do know the location of one of Narkul' | ||
| + | |||
| + | **Merric' | ||
| + | |||
| + | ====Griss Stuff==== | ||
| + | **Tat shop**\\ | ||
| + | Create as an establishment. 6,000gp & 90 Days. Can have a hidden base/ | ||
| + | |||
| + | **Protection Team** | ||
| + | ^ Name ^ Race ^ Class ^ Level ^ Cost ^ Hired? | ||
| + | ^ Norros | ||
| + | ^ Malonne | ||
| + | |||
| + | ====Template==== | ||
| + | ^Research ^Outcome ^ | ||
| + | ^1-5 |No effect.| | ||
| + | ^6-10 |You learn one piece of lore.| | ||
| + | ^11-20 |You learn two pieces of lore.| | ||
| + | ^21+ |You learn three pieces of lore. | | ||
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