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| ==== Session 1: Setting Sail ==== | ==== Session 1: Setting Sail ==== | ||
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| ===== Session 5: Journey to Reslak Outpost ===== | ===== Session 5: Journey to Reslak Outpost ===== | ||
| - | The Journey south to Reslak outpost has been full of interruptions, | + | [[character: |
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| + | The parties planned journey south to **Reslak Outpost** has so far been plagued with inturptions. \\ After Escaping the Magic Demi-Plane contained within the **Joy of Extradimensional Spaces** the journey was once again interrupted. This time by **Carrion Crawlers** who did not hesitate to attack their next meal. \\ The fight was hard won but it was won none the less. \\ Though before leaving, survaying the area the party find evidence of somone they are looking for, and soon after distant cries for help could be herd in the direction the Crawlers came from. Dragging the party off the main road once again. | ||
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| + | {{ : | ||
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| + | **Hero Points** \\ | ||
| + | *Silas: Although he seems to be rather stuck on the fact he lost some XP last session he was rather helpful and in character this session. Despite being late to combat he was able to get in and make work. He also seemed to realise when it was time to cut losses and being the one to call for fleeing the fight but also helping his other party members. I think the fear of loosing XP has done its work as Caligos would have stood and let everyone die before running away. the big thing was him sacrificing his weapon to save Shao. Truly a heroic moment that is well deserved of a Hero point, A in character selfless act that holds great sacrifice, very good. | ||
| + | *Paprika: She was a solid performance throughout the session, starting to pick up on her whole cooking vibe that she based her character around, i would like her to really start working on that much more. She did some fishing and tried to buy some produce but she needs to be doing that much more often or at least working towards things. She has big ideas but is lagging behind getting them done. She has also been improving in combat thinking more about the environment, | ||
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| + | **1st Wednesday of Seedwane** \\ | ||
| + | Picking up right where we left off, the party tend to their wounds and gather their compostior. //Shao// wakes up from his nap having missed the fight. The Call for help seems to be coming to the west, through the trees. \\ | ||
| + | A sort treck through the untamed forest the party comes to a un-natural clearing. Various trees have been felled by some outside force and ahead a small natural cave. Still wounded from the fight the party are cautious to enter the cave, Taking some time to prepare an attack and try to lure out anything that may be lurking. They cannot yet see the one calling for help. \\ Paprika and Silas call out a few questions to confirm the identity of the woman calling for help, Once they are satisfied they enter to find Mrs Foolberry trapped in a cocoon of hard goo-like substance attacked to a wall. \\ | ||
| + | Silas carefully cuts her free as he and Terry talk with her about the situation, she explains that she had gotten sick of waiting and went after her Husbaned on her own. When asked how many Carrio crawlers there were Mrs Foolberry says 3 or 4. | ||
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| + | Karel instintivly looks up at the roof after hearing this information and sees the figure of a Carion crawler on the roof. Te party panic but after a bit more perception they realise that its only a molted shell. several other molted shells lay stuck to the roof. \\ | ||
| + | Some of the party start investigating the other bodies. Finding some loot. | ||
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| + | There is discussion about conducting proper burial rituals for the fallen, though with so many and in such a dangerous place it may not be wise to spend such time here especially since they are all still wounded from the previous fight. Before discussion can contine a slight tremmor in the ground gets the whole party moving out of the cave and back to the main road quickly, AGreeing to come back later for proper burials. | ||
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| + | Back on the main Road the party decide to investigate a bit more, chining the bodies of animals for signs of infection, they find nothing out of the ordinary. As well as looting the remains or the carts. FInding more loot. \\ | ||
| + | one item **The Cloak of many fastions** is eyed by both Paprika and Silas who cannot decide who wants it. so a contest of strenght is to be the deciding factor. Silas seems pretty confident until Paprika unleashes her Werewolf form to step up to the plate. \\ | ||
| + | Despite Silas' | ||
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| + | **1st Saterday of Seedwane** \\ | ||
| + | After 3 more days of traveling south the party arrive finally at **Reslak Outpost** | ||
| + | The small settlement comes into view rather naturally, through the red-leaf trees you see the shapes of humble stone and wood buildings. Smoke from chimnes rises into the sky as the road becomes more travelled. The sounds of the forest give way to general voices, the clangs and grunts of work. \\ | ||
| + | The settlement is partially surrounded by a medium wooden wall. a few guards stand at the entrance which is a bit confusing when you see the size of this settlement. They are probably the only guards in this small village. You get the wiff of fresh water and fish. the aromour of farmland and crops. looking around you see many more people than you would have thought, the number of people outpaces the number of homes considerably. \\ | ||
| + | Entering the village you quickly see the shore of Resting Lake just a few hundred feet away. Several small fishing boats bob in the water tied to the bank. lots of supplies line the houses near the lake. \\ | ||
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| + | Before Entering the settlement, the party take a quick opportunity to divy up the loot they have obtained. Silas claims a //Ring of Truuth Telling// which turns out to be cursed as it bites down on his finger, unable to be removed. Silas is cursed and is unable to knowingly tell a lie. | ||
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| + | The party arrive in town and take the opportunity to split up. Some going to look for Mr Foolberry, some just geting familiar with the small settlement and others approaching the commotion going on. \\ | ||
| + | There seems to be a bit of an argument between a Triton dressed in medical robes and a elderly Tabaxi woman who only speaks in old lady mumbles. | ||
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| + | Paprika, Terry and shoa go fishisng | ||
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| + | Bona nd silas do some medicen | ||
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| + | Karel talks with the sage | ||
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| + | Istite chills | ||
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| + | **1st Sunday of Seedwane** \\ | ||
| + | Next morning | ||
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| + | the party head to the tomb | ||
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| + | Fight insuues | ||
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| + | Party retreat (34 XP from defeated Skeltons) | ||
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| + | **2nd Monday of Seedwane** \\ | ||
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| + | ===== Session 6: Where to Next? ===== | ||
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| + | Despite their defeat at the Tomb. The party were successful with their original goal. Having saved the Foolberry couple and escorting them as well as several villages back to Aqi Karion. The party take an Extended rest to reflect on what they have learned and realise they have learned enough to begin some advancement. reaching level 2 | ||
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| + | **2nd Tuesday of Seedwane** \\ | ||
| + | Long rest at Reslak Outpost after Tomb | ||
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| + | ** 2nd Wednesday - 3rd Monday of Seedwane** \\ | ||
| + | Journey north back to Aqi Karion | ||
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| + | **3rd Tuesday - 4th Monday of Seedwane** \\ | ||
| + | Extended Rest, becoming active agai on the following tuesday | ||
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| + | **4th Tuesday - 4th Tursday of Seedwane** \\ | ||
| + | Level Up montage, becoming active again on 4th Friday of Seedwane \\ | ||
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| + | ---- | ||
| + | **4th Friday of Seedwane** \\ | ||
| + | Session begins | ||