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c:mof:sessions [2026/05/10 19:37] Cinderc:mof:sessions [2026/05/13 09:50] (current) – [Session 9: The Old Hunting Lodge] Cinder
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 +
 +In the heat of combat the party fight a tough battle. Though with cool heads and quick thinking they turn the battle in their favour. With another wight defeated the remaining one dives back under the floorboards, attempting an attack from bellow. when the fails it scurries away. Silas manages to hit the 4th that had remained in hiding and it too fled deeper into the building. 
 +
 +With //Bon's// Detect good and evil it seems the immediate danger had passed but hadn't gone far. it would be wise to stay on alert. The corpses of the wights were scavenged for weapons and a little gold before the party turned their attention to the run down lodge itself.
 +
 +//Shao// decided against the rest of the party and jumped down one of the holes in the floor caused by the wights. The drop was longer tan expected, taking some fall damage. it was rather dark here. The building seemed to be on short stilts to keep the floors away from the wet ground, but the ground here was uneven with dips all over the place. His eyesight was limited in the dark but with some light from Karel he was able to spy some sort of formation attached to the building. it seemed to be man made stone structure. perhaps a staircase leading to a basement?
 +
 +Relaying this information the party eventually decided to delve deeper into the building. \\
 +Karel lock-picked the doors for the party. upon entering the first room the party caught a small unshaped cloud of haze or mist in the room, but for //Silas// and //Karel// this appeared to them as someone important to them, someone from their past. The figure disappeared quickly, only there for a few seconds before it faded away.
 +
 +The party investigated the other rooms with //Karel's// help. though the 2nd door they instead decided to kick the door down. Discovering a strange body that seemed to have its entire flesh stripped clean leaving a complete skeleton behind as well as a backpack of belongings that had already been ransacked.
 +
 +The last room is storage with another corpse, this one was mangled and old. //Terry// spys a trap door underneath some of the barrels and crates. Opening it up he triggers another magic rune with unknown effects.
  
 **Loot**  **Loot** 
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     *Ring of Free Action     *Ring of Free Action
     *Wand of Fireball     *Wand of Fireball
-    *??? (Book?)+    *Book of the Raven
   *Hunting Lodge Chests: (2 with the Keys)   *Hunting Lodge Chests: (2 with the Keys)
     *Rose Wood Chalice (900 Gold)     *Rose Wood Chalice (900 Gold)
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     *Gem Encrusted Crown (1250 Gold)     *Gem Encrusted Crown (1250 Gold)
   *Luthor Chests: (3 in the Room)   *Luthor Chests: (3 in the Room)
-    *??? +    *Death Speaking Glove 
-    *???+    *Engraved Hunting Knife (seems like it was a memento for a hunter)
     *???     *???
     *???     *???
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   *Banshee Remains:    *Banshee Remains: 
     *Ethereal Essence     *Ethereal Essence
 +  *Other Loot (Rooms Not explored or Guarded by Water Elemental)
  
  
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