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c:ron:summary [2025/12/22 08:50] Cinderc:ron:summary [2026/01/07 12:10] (current) Cinder
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 [[c:ron:summary|Story]] - [[c:ron:start|Technical]] - [[c:ron:Sessions]] - [[c:ron:Calendar]] - [[c:ron:secret:prep|Secrets]] [[c:ron:summary|Story]] - [[c:ron:start|Technical]] - [[c:ron:Sessions]] - [[c:ron:Calendar]] - [[c:ron:secret:prep|Secrets]]
  
-[[character:cinder|{{:character:media:stembub.png?100 |}}]]+[[character:stem|{{:character:media:stembub.png?100 |}}]]
 [[Character:Singsong|{{:character:media:singsong.png?100 |}}]] [[Character:Singsong|{{:character:media:singsong.png?100 |}}]]
 [[Character:Mackenzie|{{:character:media:mackenzie.png?100 |}}]] [[Character:Mackenzie|{{:character:media:mackenzie.png?100 |}}]]
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 **[[character:jorgan|Jorgan Foulswipe]]** \\  **[[character:jorgan|Jorgan Foulswipe]]** \\ 
 **Species:** [[culture:Human]], **Class:** [[culture:Rogue]] (Thief) \ [[culture:Fighter]] (Arcane Archer)  \\ **Species:** [[culture:Human]], **Class:** [[culture:Rogue]] (Thief) \ [[culture:Fighter]] (Arcane Archer)  \\
-**Joined Session 06** \\+**JoinedSession 06** \\
 A man with big dreams but only delt bad hands. Jorgan is not a bad person but he makes the most of the situations he gets handed. Some would call Jorgan a charlatan but his circumstances are a bit more complicated. When his first adventure ended in tragedy he found himself caught in a lie, Yet that lie got him further than any truth has ever before. On a Roll and unable to back out his lies eventually turned into half-truths. Fake it till you make it. Jorgan is a well known name around the nation of //Reton// his grand tales of his heroism, adventure and natural charm won over the populous with ease. He joined the party with hopes of making another story he could share and sell and boy he is in for a grand tale indeed. A man with big dreams but only delt bad hands. Jorgan is not a bad person but he makes the most of the situations he gets handed. Some would call Jorgan a charlatan but his circumstances are a bit more complicated. When his first adventure ended in tragedy he found himself caught in a lie, Yet that lie got him further than any truth has ever before. On a Roll and unable to back out his lies eventually turned into half-truths. Fake it till you make it. Jorgan is a well known name around the nation of //Reton// his grand tales of his heroism, adventure and natural charm won over the populous with ease. He joined the party with hopes of making another story he could share and sell and boy he is in for a grand tale indeed.
  
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 **[[character:Ray]]** \\  **[[character:Ray]]** \\ 
 **Species:** [[culture:Tabaxi]] (Koria), **Class:** [[culture:Fighter]] (SUBCLASS). \\ **Species:** [[culture:Tabaxi]] (Koria), **Class:** [[culture:Fighter]] (SUBCLASS). \\
-**Joined Session 14** \\+**JoinedSession 14** \\
 A Humble //Koria Tabaxi// living as a farmer in the [[planes:Feywild]] until the power of [[item:deck_of_many_things|Deck of Many Things]] rudely pulled her into the mortal plane to become a Retainer for //Valeri//. Ray is joyful but responsible, resourceful and a strong warrior. Although appearing as a adorable woodland creature of whimsy she is not to be messed with and hides her dark desires. She made the most of the situation enjoying the adventure se had been thrust into.. Pulling from the Deck once again a wish was made to allow Ray the freedom to chose her own fate. With that she officially became a proper member of the party and looked to journey with them until the end. A Humble //Koria Tabaxi// living as a farmer in the [[planes:Feywild]] until the power of [[item:deck_of_many_things|Deck of Many Things]] rudely pulled her into the mortal plane to become a Retainer for //Valeri//. Ray is joyful but responsible, resourceful and a strong warrior. Although appearing as a adorable woodland creature of whimsy she is not to be messed with and hides her dark desires. She made the most of the situation enjoying the adventure se had been thrust into.. Pulling from the Deck once again a wish was made to allow Ray the freedom to chose her own fate. With that she officially became a proper member of the party and looked to journey with them until the end.
  
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 **[[character:Souno]]** \\  **[[character:Souno]]** \\ 
 **Species:** [[culture:Tabaxi]], **Class:** [[culture:Ranger]] (SUBCLASS) \\ **Species:** [[culture:Tabaxi]], **Class:** [[culture:Ranger]] (SUBCLASS) \\
-**Joined Session 16** \\+**JoinedSession 16** \\
 Almost nothing is known about Souno, He is hardly noticed and even joining the party the other members were not a wear of him most of the time.  Almost nothing is known about Souno, He is hardly noticed and even joining the party the other members were not a wear of him most of the time. 
  
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 **[[character:Demaratos]]** \\  **[[character:Demaratos]]** \\ 
 **Species:** [[culture:Human]], **Class:** [[culture:Warlock]] (Fiend) \\ **Species:** [[culture:Human]], **Class:** [[culture:Warlock]] (Fiend) \\
-**Joined Session 24** \\+**JoinedSession 24** \\
 A rather intelligent young man. Damaratos is a ever so infamous //Warlock//, pledging his aligence to some higher being outside of the //Pantheon// a very taboo thing within the continent of //Mor-Thir// but not strictly illegal. Once a student at the //Sea Spire Research Hall// but left midway through his term for unknown reasons. He always has a few personal planes in motion at any one-time and rather enjoys carrying out deeds for his Fiend Patron. Joining the party seemed like an easy step to follow his plans while learning about new things, importantly getting front row seats to upcoming major events. A rather intelligent young man. Damaratos is a ever so infamous //Warlock//, pledging his aligence to some higher being outside of the //Pantheon// a very taboo thing within the continent of //Mor-Thir// but not strictly illegal. Once a student at the //Sea Spire Research Hall// but left midway through his term for unknown reasons. He always has a few personal planes in motion at any one-time and rather enjoys carrying out deeds for his Fiend Patron. Joining the party seemed like an easy step to follow his plans while learning about new things, importantly getting front row seats to upcoming major events.
  
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 **[[character:Drusilia]]** \\  **[[character:Drusilia]]** \\ 
 **Species:** [[culture:Firbolg]], **Class:** [[culture:Druid]] (SUBCLASS). \\ **Species:** [[culture:Firbolg]], **Class:** [[culture:Druid]] (SUBCLASS). \\
-**Joined Session 36** \\+**JoinedSession 36** \\
 A Young //Firbolg// from the [[location:summerset_isle|Summerset Isle]]. She met the party through **Victoria** and **Sindri** when they came to assist her community with a [[culture:jotun|Goliath]] problem. Inspired by their strength and heroism, //Drusilia// would join the party in their own quest. Having never left her home island before this was not only a quest for the party but an adventure for herself, to explore the world and see wonders beyond the shores she knew. A Young //Firbolg// from the [[location:summerset_isle|Summerset Isle]]. She met the party through **Victoria** and **Sindri** when they came to assist her community with a [[culture:jotun|Goliath]] problem. Inspired by their strength and heroism, //Drusilia// would join the party in their own quest. Having never left her home island before this was not only a quest for the party but an adventure for herself, to explore the world and see wonders beyond the shores she knew.
  
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 **[[character:Alucard]]** \\  **[[character:Alucard]]** \\ 
 **Species:** [[culture:Undead]] (Vampire), **Class:** [[culture:Sorcerer]] (Shadow). \\ **Species:** [[culture:Undead]] (Vampire), **Class:** [[culture:Sorcerer]] (Shadow). \\
-**Joined Session 41** \\+**JoinedSession 41** \\
 Alucard, A Wealthy noble that has been around for many years, far longer than any typical human and having no signs of age causes a lot of suspicion. Waved away with a few bags of gold. Much of his past still remains a mystery but today he is known as a important private investor in the city of [[town:Mulburg]]. He has had a hand in assisting many //Outlawed Races//, keeping them safe and smuggling them into safer regions. Alucard joined the party in an effort to help, providing information and magical transport. Alucard, A Wealthy noble that has been around for many years, far longer than any typical human and having no signs of age causes a lot of suspicion. Waved away with a few bags of gold. Much of his past still remains a mystery but today he is known as a important private investor in the city of [[town:Mulburg]]. He has had a hand in assisting many //Outlawed Races//, keeping them safe and smuggling them into safer regions. Alucard joined the party in an effort to help, providing information and magical transport.
  
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 [[character:cinder|{{:character:media:stembub.png?120 |}}]] \\ [[character:cinder|{{:character:media:stembub.png?120 |}}]] \\
-**[[character:NEW|Professor Stem]]** \\  +**[[character:stem|Professor Stem]]** \\  
-**Species:** [[culture:Oceanuartic]]**Class:** [[culture:Warlock]] (Fathomless). \\ +**Species:** [[culture:Oceanuartic]] **Class:** [[culture:Warlock]] (Fathomless). \\ 
-**Joined Session 01** \\+**JoinedSession 01** \\
 Professor Stem is an //Oceanuartic// from seas he does not wish to specify. From his words and demenyor it would be fair to say he has not been among regular society for very long. Finding the simplest things fascinating. His appearance is rather odd and monstrous but not threatening. He speaks very well despite not having a visible mouth. However his appearance shifts and changes depending on the individual looking at him. Some see him as an elderly posh gentlemen, others a crazed hermit. He wishes to take a journey with others to experience 'mortal life'. \\ Professor Stem is an //Oceanuartic// from seas he does not wish to specify. From his words and demenyor it would be fair to say he has not been among regular society for very long. Finding the simplest things fascinating. His appearance is rather odd and monstrous but not threatening. He speaks very well despite not having a visible mouth. However his appearance shifts and changes depending on the individual looking at him. Some see him as an elderly posh gentlemen, others a crazed hermit. He wishes to take a journey with others to experience 'mortal life'. \\
 **Departure: Session 06** \\ **Departure: Session 06** \\
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 **[[character:singsong|Singsong Hopalong]]** \\  **[[character:singsong|Singsong Hopalong]]** \\ 
 **Species:** [[culture:avianfolk|Avian-Folk]] (Kenku), **Class:** [[culture:Warlock]] (Old One). \\ **Species:** [[culture:avianfolk|Avian-Folk]] (Kenku), **Class:** [[culture:Warlock]] (Old One). \\
-**Joined Session 01** \\+**JoinedSession 01** \\
 Singsong was a successful acrobat, part of a //Kenku// performance group in a traveling circus. But as a //Kenku// they would not make up their own performances but mimic others. After accidently becoming a //Warlock//, Singsong was thrown out of the circus and travelled along for a few months aimless. Running into a man named //Mackenzie// the two of them became fast friends and journey together. Ending up in Whitkin where they aimed to take a few simple jobs to earn some quick gold. \\ Singsong was a successful acrobat, part of a //Kenku// performance group in a traveling circus. But as a //Kenku// they would not make up their own performances but mimic others. After accidently becoming a //Warlock//, Singsong was thrown out of the circus and travelled along for a few months aimless. Running into a man named //Mackenzie// the two of them became fast friends and journey together. Ending up in Whitkin where they aimed to take a few simple jobs to earn some quick gold. \\
 **Departure: Session 07** \\ **Departure: Session 07** \\
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 **[[character:mackenzie|Mackenzie Kademia]]** \\  **[[character:mackenzie|Mackenzie Kademia]]** \\ 
 **Species:** [[culture:Human]], **Class:** [[culture:Fighter]] (Champion). \\ **Species:** [[culture:Human]], **Class:** [[culture:Fighter]] (Champion). \\
-**Joined Session 01** \\+**JoinedSession 01** \\
 A Yong man of minor noble birth. Mackenzie, or Mack, is on a journey to find himself. Much of his life has been spent between study and the family business but coming of age with the recommendation of is tutor he has set out into the world to learn first hand how the nation works, free from the filters of his minor noble life. He Hopes to learn some life skills and refine his views. if he wants to take over the family business of selling nuts or start something new. With some basic combat training and a few gold to his name he hopes this journey will be one to remember. \\ A Yong man of minor noble birth. Mackenzie, or Mack, is on a journey to find himself. Much of his life has been spent between study and the family business but coming of age with the recommendation of is tutor he has set out into the world to learn first hand how the nation works, free from the filters of his minor noble life. He Hopes to learn some life skills and refine his views. if he wants to take over the family business of selling nuts or start something new. With some basic combat training and a few gold to his name he hopes this journey will be one to remember. \\
 **Departure: Session 07** \\ **Departure: Session 07** \\
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 **[[character:bemin|Bemin 'The Fist']]** \\  **[[character:bemin|Bemin 'The Fist']]** \\ 
 **Species:** [[culture:LizardFolk]], **Class:** [[culture:Monk]] (Open Hand). \\ **Species:** [[culture:LizardFolk]], **Class:** [[culture:Monk]] (Open Hand). \\
-**Joined Session 01** \\+**JoinedSession 01** \\
 A //LizardFolk// from the rural town of [[town:Ruststille]]. A Humble leather worker and Monk of the Open-Hand. Bemin has given in to the urge of adventure that has been growing these past few months. Although he has only journeyed to //Whitkin// its the farthest he has gone from home in his life and he hopes his journey will yet take him further. Although he cannot deny the feelings of being homesick. the world is vast and unknown. excitement is equally rivalled by anxiety.\\ A //LizardFolk// from the rural town of [[town:Ruststille]]. A Humble leather worker and Monk of the Open-Hand. Bemin has given in to the urge of adventure that has been growing these past few months. Although he has only journeyed to //Whitkin// its the farthest he has gone from home in his life and he hopes his journey will yet take him further. Although he cannot deny the feelings of being homesick. the world is vast and unknown. excitement is equally rivalled by anxiety.\\
-**Departed Session 13** \\+**DepartedSession 13** \\
 Sometimes it just takes one bad egg in a group to spoil the bunch. Bemin had been caught in attacks from his so-called party, Particularly one elf //Caelynn// one too many times, Despite constant repremand nothing seemed to change. This coupled with a building homesickness and his lowering self-esteem as a member of the party eventually hit a boiling point. he packed up and left with only the most basic farewells. Though one party member //Teo// did manage to slip a goodbye letter into his bag before he was gone for good. Sometimes it just takes one bad egg in a group to spoil the bunch. Bemin had been caught in attacks from his so-called party, Particularly one elf //Caelynn// one too many times, Despite constant repremand nothing seemed to change. This coupled with a building homesickness and his lowering self-esteem as a member of the party eventually hit a boiling point. he packed up and left with only the most basic farewells. Though one party member //Teo// did manage to slip a goodbye letter into his bag before he was gone for good.
  
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 **[[character:caelynn|Caelynn Liadon]]** \\  **[[character:caelynn|Caelynn Liadon]]** \\ 
 **Species:** [[culture:Elf]] (High), **Class:** [[culture:Ranger]] (SUBCLASS) \ [[culture:Rogue]] (SUBCLASS)  \\ **Species:** [[culture:Elf]] (High), **Class:** [[culture:Ranger]] (SUBCLASS) \ [[culture:Rogue]] (SUBCLASS)  \\
-**Joined Session 02** \\+**JoinedSession 02** \\
 Caelynn, An Elf that has problems working with others. Some would blame her poor attitude on her dreadful early life experiences, Others would simply call her a jerk. Despite her hostility to all around her and her xenophobic behaviour, she does get results. Not always good results but results nonetheless. She is on a mission of revenge to seek out a group of //Drow// who pillaged her home when she was young. But her plans will be interrupted as she gets sucked into something far too difficult for her to take on alone. \\ Caelynn, An Elf that has problems working with others. Some would blame her poor attitude on her dreadful early life experiences, Others would simply call her a jerk. Despite her hostility to all around her and her xenophobic behaviour, she does get results. Not always good results but results nonetheless. She is on a mission of revenge to seek out a group of //Drow// who pillaged her home when she was young. But her plans will be interrupted as she gets sucked into something far too difficult for her to take on alone. \\
-**Departed Session 32** \\+**DepartedSession 32** \\
 Burning almost every bridge she could eventually there was only one left to take. After Caelynn was free from the ire of **Gashadokuro** it seems she found the usefulness of the party come to an end. Rather than chase the evil to the end of the journey she voted to go back to her forest in //Greyhawk//. where her combat skills would be put to use in preparation for an upcoming rebellion. Burning almost every bridge she could eventually there was only one left to take. After Caelynn was free from the ire of **Gashadokuro** it seems she found the usefulness of the party come to an end. Rather than chase the evil to the end of the journey she voted to go back to her forest in //Greyhawk//. where her combat skills would be put to use in preparation for an upcoming rebellion.
  
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 **[[character:Neo|Neo Chesh]]** \\  **[[character:Neo|Neo Chesh]]** \\ 
 **Species:** [[culture:Tabaxi]], **Class:** [[culture:Bard]] (SUBCLASS).  \\ **Species:** [[culture:Tabaxi]], **Class:** [[culture:Bard]] (SUBCLASS).  \\
-**Joined Session 03** \\+**JoinedSession 03** \\
 A humble bard, a runt of a //Tabaxi//. Happy and joyful through and through. Neo was found by the party during their journey from //Whitkin// to //Melford// she seemed to have passed out from eating too many pastries, or had just missed the wake up call for the morning travel she isn't quite sure. Rather an aloof lady who really only wishes to entertain people with her bongo music and devour all pastries she sets her paws on. She had no real drive aside from that and so joined the party on their adventure. \\ A humble bard, a runt of a //Tabaxi//. Happy and joyful through and through. Neo was found by the party during their journey from //Whitkin// to //Melford// she seemed to have passed out from eating too many pastries, or had just missed the wake up call for the morning travel she isn't quite sure. Rather an aloof lady who really only wishes to entertain people with her bongo music and devour all pastries she sets her paws on. She had no real drive aside from that and so joined the party on their adventure. \\
-**Departed Session 09** \\+**DepartedSession 09** \\
 In the end it became apparent Neo was not a lady ready for the demands of an adventurer. The constant fights following the party, the bickering and the rather overall unpleasant atmosphere were taking its toll on Neo. So after they had rescue the Inn Keeper's daughter in the town of //Seastone//. she decided to stay and work in the town as the local bard and entertainer.  In the end it became apparent Neo was not a lady ready for the demands of an adventurer. The constant fights following the party, the bickering and the rather overall unpleasant atmosphere were taking its toll on Neo. So after they had rescue the Inn Keeper's daughter in the town of //Seastone//. she decided to stay and work in the town as the local bard and entertainer. 
  
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 **[[character:Mithrandir]]** \\  **[[character:Mithrandir]]** \\ 
 **Species:** [[culture:Elf]] (Half-Blood), **Class:** [[culture:Bard]] (Valour). \\ **Species:** [[culture:Elf]] (Half-Blood), **Class:** [[culture:Bard]] (Valour). \\
-**Joined Session 08** \\+**JoinedSession 08** \\
 Mithrandir is a rather up-beat Half-Blood Elf. As common as flies in //Reton// but he would do his best to make himself stand out. an armature bard with a real talent that will see him go far. This is his first adventure and he is beyond excited, hoping to see many new places in the world, have epic battles of good vs evil and hopefully become a well renowned bard of his own. His only issues is that he seems a bit to naïve to the world and lacks some urgency to his own life. \\ Mithrandir is a rather up-beat Half-Blood Elf. As common as flies in //Reton// but he would do his best to make himself stand out. an armature bard with a real talent that will see him go far. This is his first adventure and he is beyond excited, hoping to see many new places in the world, have epic battles of good vs evil and hopefully become a well renowned bard of his own. His only issues is that he seems a bit to naïve to the world and lacks some urgency to his own life. \\
-**Perished Session 22** \\+**PerishedSession 22** \\
 He cheated death at every opportunity and so eventually his luck would run out. During a battle with a [[culture:gazer|Beholder]] in the basment of [[location:greyhawk_keep|Carric's Keep]] Mithrandir would breath his last. taking a direct hit from a Death Ray he died instantly. at least he did not suffer. His body was recovered and buried on the Keep's grounds. He cheated death at every opportunity and so eventually his luck would run out. During a battle with a [[culture:gazer|Beholder]] in the basment of [[location:greyhawk_keep|Carric's Keep]] Mithrandir would breath his last. taking a direct hit from a Death Ray he died instantly. at least he did not suffer. His body was recovered and buried on the Keep's grounds.
  
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 **[[character:teo|Teostra Hazzak]]** \\  **[[character:teo|Teostra Hazzak]]** \\ 
 **Species:** [[culture:Aasimar]] (Leonin), **Class:** [[culture:Rogue]] (Assassin). \\ **Species:** [[culture:Aasimar]] (Leonin), **Class:** [[culture:Rogue]] (Assassin). \\
-**Joined Session 08** \\+**JoinedSession 08** \\
 A young //Tabaxi// man, Teo is a naturally talented thief and lives for the thrill of the heist and to a lesser extent, Assassination. Getting in and out leaving no evidence is his strive, absolute perfection for a heist, if anything less he feels he has failed. For if he leaves a trail its not just him, but the party he has started to journey with that may also get in trouble. Being a long running member of the criminal guild [[faction:Blacklist]] he has more resources than he lets on. But Teo desires something more from his life, he just doesn't know it yet. \\ A young //Tabaxi// man, Teo is a naturally talented thief and lives for the thrill of the heist and to a lesser extent, Assassination. Getting in and out leaving no evidence is his strive, absolute perfection for a heist, if anything less he feels he has failed. For if he leaves a trail its not just him, but the party he has started to journey with that may also get in trouble. Being a long running member of the criminal guild [[faction:Blacklist]] he has more resources than he lets on. But Teo desires something more from his life, he just doesn't know it yet. \\
-**Departed Session 35** \\+**DepartedSession 35** \\
 A Lesson learned, Don't steal from those you are traveling with. Despite having little to no evidence of Teo's actions the party turned against him. Deserved? certainly. In the weeks that followed Teo would find himself more and more isolated, Only really having //Dameretos// to talk to. It would force a cold hard reflection of Teo's choices and eventually when an opportunity presented itself to walk away, he ran. A Lesson learned, Don't steal from those you are traveling with. Despite having little to no evidence of Teo's actions the party turned against him. Deserved? certainly. In the weeks that followed Teo would find himself more and more isolated, Only really having //Dameretos// to talk to. It would force a cold hard reflection of Teo's choices and eventually when an opportunity presented itself to walk away, he ran.
  
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 **[[character:carric|Carric Corthdraw]]** \\  **[[character:carric|Carric Corthdraw]]** \\ 
 **Species:** [[culture:Elf]] (Drow), **Class:** [[culture:Druid]] (Shepherd). \\ **Species:** [[culture:Elf]] (Drow), **Class:** [[culture:Druid]] (Shepherd). \\
-**Joined Session 09** \\+**JoinedSession 09** \\
 As a //Drow// Carric's life hasn't been easy. If it wasn't for his mother he probably never would have been able to go on adventures like this. He is certainly excited for the opportunity but rather selfleshly looking for glory. He Joins the party boasting he is a capable warrior and although his linage has a few members cautions overall they are accepting. \\ As a //Drow// Carric's life hasn't been easy. If it wasn't for his mother he probably never would have been able to go on adventures like this. He is certainly excited for the opportunity but rather selfleshly looking for glory. He Joins the party boasting he is a capable warrior and although his linage has a few members cautions overall they are accepting. \\
-**Perished Session 10** \\+**PerishedSession 10** \\
 The saying of 'You wouldn't last 3 days' seems to be rather on point. Carric on his first adventure, tempted like many others to draw from the [[item:deck_of_many_things|Deck of Many Things]]. Drawing the card of Death and falling to the might of the **Avatar of Death**, the rest of the party did not intervein as the nature of the card would have all who helped only make things worse. Carric perished that day and was buried soon after. The saying of 'You wouldn't last 3 days' seems to be rather on point. Carric on his first adventure, tempted like many others to draw from the [[item:deck_of_many_things|Deck of Many Things]]. Drawing the card of Death and falling to the might of the **Avatar of Death**, the rest of the party did not intervein as the nature of the card would have all who helped only make things worse. Carric perished that day and was buried soon after.
  
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 **[[character:Valerie]]** \\  **[[character:Valerie]]** \\ 
 **Species:** [[culture:Tabaxi]] (Koria), **Class:** [[culture:Bard]] (SUBCLASS). \\ **Species:** [[culture:Tabaxi]] (Koria), **Class:** [[culture:Bard]] (SUBCLASS). \\
-**Joined Session 10** \\+**JoinedSession 10** \\
 Born and raised in the [[planes:Feywild]] Valerie was nothing more than a companion for the //Fairy// knights of that realm. Singing and working for her food and shelter, the work was never hard and life was otherwise whimsical. Until one-day an upset from the mortal realm. The line between //Felwind// and the //Feywild// in the //Greyhawk Forest// is very thin. so when a fiery __Chromatic Orb__ set the forest partially on fire it spread into the //Feywild// where Valerie was given power in a desperate attempt to save her. Letting her travel into the mortal realm and flee the flames. Now on a mission to find and punish who ever did this, her only clue being a giant eyeball. \\ Born and raised in the [[planes:Feywild]] Valerie was nothing more than a companion for the //Fairy// knights of that realm. Singing and working for her food and shelter, the work was never hard and life was otherwise whimsical. Until one-day an upset from the mortal realm. The line between //Felwind// and the //Feywild// in the //Greyhawk Forest// is very thin. so when a fiery __Chromatic Orb__ set the forest partially on fire it spread into the //Feywild// where Valerie was given power in a desperate attempt to save her. Letting her travel into the mortal realm and flee the flames. Now on a mission to find and punish who ever did this, her only clue being a giant eyeball. \\
-**Perished Session 19** \\+**PerishedSession 19** \\
 [[item:deck_of_many_things|Deck of Many Things]] holds fates worse than death. and when Valeri drew her card she found out first hand. Her soul ripped from her body and sent somewhere in the [[planes:Cosmology]] to be sealed away. to wait possibly forever for rescue. [[item:deck_of_many_things|Deck of Many Things]] holds fates worse than death. and when Valeri drew her card she found out first hand. Her soul ripped from her body and sent somewhere in the [[planes:Cosmology]] to be sealed away. to wait possibly forever for rescue.
  
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 **[[character:Rose]]** \\  **[[character:Rose]]** \\ 
 **Species:** [[culture:Aasimar]] (Fallen), **Class:** [[culture:Fighter]] (Champion). \\ **Species:** [[culture:Aasimar]] (Fallen), **Class:** [[culture:Fighter]] (Champion). \\
-**Joined Session 10** \\+**JoinedSession 10** \\
 Exiled from //Celestia// Rose deliberately went against the laws of Celestia and learned her own fate hoping to change it, but the action only sealed it. Walking in the mortal realm as a mortal herself, this fallen Aasimar is a strong if gullible warrior. She has spent many years trying to right her wrong by commiting good deeds around the land as a sudo folk-hero yet she has not herd any forgiveness yet. It was the drive to wanting to join the party in their duty for stopping the old evil known as Narkul the Lich. \\ Exiled from //Celestia// Rose deliberately went against the laws of Celestia and learned her own fate hoping to change it, but the action only sealed it. Walking in the mortal realm as a mortal herself, this fallen Aasimar is a strong if gullible warrior. She has spent many years trying to right her wrong by commiting good deeds around the land as a sudo folk-hero yet she has not herd any forgiveness yet. It was the drive to wanting to join the party in their duty for stopping the old evil known as Narkul the Lich. \\
-**Perished Session 36** \\+**PerishedSession 36** \\
 Offered power to change her fate, Laying defeated at //Narkul's// feet. Rose would rise again and join the Evil she had originally set out to destroy. Perhaps her mind was already fading due to the Black Amour's curse or perhaps she was not as righteous as once thought. Sent to kill her comrades //Victoria// and //Ironhide// yet she failed, and was thrown into the endless sky. Not to be seen again in this future. Offered power to change her fate, Laying defeated at //Narkul's// feet. Rose would rise again and join the Evil she had originally set out to destroy. Perhaps her mind was already fading due to the Black Amour's curse or perhaps she was not as righteous as once thought. Sent to kill her comrades //Victoria// and //Ironhide// yet she failed, and was thrown into the endless sky. Not to be seen again in this future.
  
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 **[[character:ironhide|Sindri "Ironhide" Turen]]** \\  **[[character:ironhide|Sindri "Ironhide" Turen]]** \\ 
 **Species:** [[culture:Gnome]] (Rock) , **Class:** [[culture:Paladin]] (Redemption) \\ **Species:** [[culture:Gnome]] (Rock) , **Class:** [[culture:Paladin]] (Redemption) \\
-**Joined Session 13** \\+**JoinedSession 13** \\
 Like many warriors of //Celestia//, Sindri; or better known as ‘Ironhide’ would be drawn to the party not by happenstance but by divine guidance. A Strong Gnome, a Paladin of the Stonewife, Unlaa, Ironhide is a true leader and a somewhat headstrong hero. But most remember him by an odd quirk he has about being clean and cleaning others. He will quickly become the De-facto Leader of the party and with his guidance and strength the party will surely be Victorias in their quest. \\ Like many warriors of //Celestia//, Sindri; or better known as ‘Ironhide’ would be drawn to the party not by happenstance but by divine guidance. A Strong Gnome, a Paladin of the Stonewife, Unlaa, Ironhide is a true leader and a somewhat headstrong hero. But most remember him by an odd quirk he has about being clean and cleaning others. He will quickly become the De-facto Leader of the party and with his guidance and strength the party will surely be Victorias in their quest. \\
-**Perished Session 50** \\+**PerishedSession 50** \\
 Faced with impossible odds he did not waver, and Sindri would fall for it. The party would falter, bad choices made, resolve broken and faith lost. But in some silver lining, Sindri’s death did help the others escape the same fate. Though he would rise again, against his will, turned into Narkul’s powerful pawn. A Undead general. Faced with impossible odds he did not waver, and Sindri would fall for it. The party would falter, bad choices made, resolve broken and faith lost. But in some silver lining, Sindri’s death did help the others escape the same fate. Though he would rise again, against his will, turned into Narkul’s powerful pawn. A Undead general.
  
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 [[Character:Victoria|{{:character:media:victoria.png?120 |}}]] \\ [[Character:Victoria|{{:character:media:victoria.png?120 |}}]] \\
 **[[character:victoria|Victoria Eastdawn]]** \\  **[[character:victoria|Victoria Eastdawn]]** \\ 
-**Species:** [[culture:Elf]] (Half-Blood), **Class:** [[culture:Cleric]] (SUBCLASS). \\ +**Species:** [[culture:Elf]] (Half-Blood), **Class:** [[culture:Cleric]] (Life). \\ 
-**Joined Session 32** \\+**JoinedSession 32** \\
 Victoria is a simple woman. A Cleric, Half-Blood elf in //Reton// there were thousands just like her. Her inability to stand out was one of her greatest strengths yet she does not see it that way. Out to prove herself as more than just another, Victoria had dreams to become recognized and influential. A Stickler for rules and order, She craves a sensible party to be a part of and a journey that results in fame and renown. \\ Victoria is a simple woman. A Cleric, Half-Blood elf in //Reton// there were thousands just like her. Her inability to stand out was one of her greatest strengths yet she does not see it that way. Out to prove herself as more than just another, Victoria had dreams to become recognized and influential. A Stickler for rules and order, She craves a sensible party to be a part of and a journey that results in fame and renown. \\
-**Departed Session 36** \\+**DepartedSession 36** \\
 It seems it was not meant to be. Perhaps it was the rather flaky and chaotic nature of the party she had joined. or the realisation of just what they were up against or perhaps she found what she had bee missing all her life so far. Being sent to the //Elemental Plane of Air// Victoria would abruptly leave the party after meeting a man by the name of **Akuma**. She would join the adventuring guild known as [[faction:map_master|Map Master's Association & Post]] in the following months which would satisfy her desire for an organised party. It seems it was not meant to be. Perhaps it was the rather flaky and chaotic nature of the party she had joined. or the realisation of just what they were up against or perhaps she found what she had bee missing all her life so far. Being sent to the //Elemental Plane of Air// Victoria would abruptly leave the party after meeting a man by the name of **Akuma**. She would join the adventuring guild known as [[faction:map_master|Map Master's Association & Post]] in the following months which would satisfy her desire for an organised party.
  
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