====== Baruo's Inventory & Stats Page ======= **Artificer Infused Items** ^ Lv2:| Enhanced Weapon | ^ Lv2:| Repeating Shot | ^ Lv6:| Enhanced Defense | ^ Lv10:| Mind Sharpener | ^ Lv14:| - | ^ Lv18:| - | **Feats** ^ Background:| Tortle Fortitude | ^ Lv4:| Resilient | ^ Lv8:| - | ^ Lv12:| - | ^ Lv16:| - | **Vision** ^ Common Sight:((Standard eye sight))| Yes | ^ Passive Perception:| 00 | ^ Dark Vision:| 00ft | ^ True Sight:| 0ft | ^ Tremor Sense:| 0ft | ^ Blind Sight:| 0ft | [[character:baruo|{{:wiki:media:back.png?65|}}]] ===== Baruo's Inventory ===== **Attunment** ^ Slot 1:| | ^ Slot 2:| | ^ Slot 3:| | **Movement** | Walking | 00ft | | Swimming | 00ft | | Climbing | 00ft | | Flying | 00ft | **Currency** ^ Platinum ^ Gold ^ Silver ^ Copper ^ | 0 | 0 | 0 | 0 | ^ Occupation | Occupation | ^ Income ^ Lifestyle ^ | +0 GpD | -0GpD | ^Other Expences/Income ^ | | //GpD = Gold per Day// ==== Equipment ==== ^ Location ^ Item ^ Stats ^ ^ Head | - | | ^ Amulet | - | | ^ Cloak | - | | ^ Clothes | - | | ^ Armour | - | | ^ Arms/Hands | - | | ^ Ring/s | - | | ^ Belt | - | | ^ Boots | - | | ^ Weapon | [[item:loyal_thunder|Loyal Thunder]] | | ^ Shield/Ammo/Offhand | - | | ^ Sub-Weapon | - | | ====Consumables==== **Carrying Capacity** \\ Strength x 15 = Carrying Capacity \\ Strength x 30 = Lift,Push,Pull Capacity \\ ^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^ | 000ibs | 000Ibs | 000Ibs | **Consumables & Useful Items** ^ Item Name ^ Details ^ | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | **Special Items** ^ Name ^ Detail ^ | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | **Misc / Junk Items** ^ Item ^ Detail ^ | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | **Smith's Tools** Smith's tools allow you to work metal, beating it to alter its shape, repair damage, or work raw ingots into useful items. \\ Smith's tools include *Hammers, *Tongs, *Charcoal, *Rags, *Whetstone. **Arcana and History:** *Your expertise lends you additional insight when examining metal objects, such as weapons. **Investigation:** *You can spot clues and make deductions that others might overlook when an investigation involves armor, weapons, or other metalwork. **Repair:** *With access to your tools and an open flame hot enough to make metal pliable, you can restore 10 hit points to a damaged metal object for each hour of work. *DC 10 - Sharpen a dull blade *DC 15 - Repair a suit of armor *DC 15 - Sunder a nonmagical metal object =====Quick Ability Reference==== ^ Attack ^ Hit ^ Damage ^ | Weapon Attack| +00 | 1d6+0 | | Unarmed Attack | +00 | 1d4+0 | ^ ^ ^ Core ^ Saves ^ ^ | STR | +0 | DEX | +0 | CON | +0 | | INT | +0 | WIS | +0 | CHA | +0 | ^ ^ ^ Spell ^ Slots ^ ^ | 1st | 0 | 2nd | 0 | 3rd | 0 | | 4th | 0 | 5th | 0 | 6th | 0 | | 7th | 0 | 8th | 0 | 9th | 0 | ^ Skill Saves ^ | Acrobatics | +0 | | Medicine | +0 | | Animal Handling | +0 | | Nature | +0 | | Arcana | +0 | | Perception | +0 | | Athletics | +0 | | Performance | +0 | | Deception | +0 | | Persuasion | +0 | | History | +0 | | Religion | +0 | | Insight | +0 | | Sleight of Hand | +0 | | Intimidation | +0 | | Stealth | +0 | | Investigation | +0 | | Survival | +0 | ^ Passive Ability ^ Stat ^ Source ^ | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | ^ Active Ability ^ Description ^ Action ^ Usage/Recovery ^ Source ^ | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | ====Background:Feature & Details==== Proficiency in Perception and Medicine. =====Character Notebook===== A handy place for you to write notes as if your character was writing. \\ For Reference or Lore fill it how you want.