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character:bon [2025/12/08 09:56] Cindercharacter:bon [2026/01/28 14:33] (current) Cinder
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-{{tag> Apothecary RACE player c11 NATONALITY }}+{{tag> Apothecary undead player c12 NATONALITY }}
  
 ====== Bon Samdi ====== ====== Bon Samdi ======
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 <WRAP box right 25em> <WRAP centeralign> <WRAP box right 25em> <WRAP centeralign>
-{{ character:media:apothecary.png?200 |}}+{{ character:bon_portrait.jpg?400 |}} 
 +<sub> Art by Moonloaf </sub>
 </WRAP> </WRAP>
-^ Name / Titles: | Bon Samdi | +^ Name / Titles:                     | Bon Samdi                             
-^[[culture:class|Class]]:| [[culture:Apothecary]] (Pathogenist) | +^ [[culture:class|Class]]:           | [[culture:Apothecary]] (Pathogenist)  
-^[[culture:Species]]:[[culture:Undead]] (Psychopomp) +^ [[culture:Species]]:               ?                                     
-^[[planes:cosmology|Nationality]]:[[planes:Equilibrius]] +^ [[planes:cosmology|Nationality]]:  ?                                     
-^ Home: | |+^ Home:                              ?                                     |
  
 <WRAP centeralign> <WRAP centeralign>
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 === Physical Description === === Physical Description ===
 </WRAP> </WRAP>
-^Type:Undead +^ Type:        ?                                   
-^Height:| Ft: 5'8, CM: 172| +^ Height:      | Ft: 5'8, CM: 172                    
-^Build:| Toned, not muscular but well built| +^ Build:       | Toned, not muscular but well built  
-^Size:| Normal | +^ Size:        | Normal                              
-^Complexion:| off-color olive/gray | +^ Complexion:  | off-color olive/gray                
-^Texture:| leathery | +^ Texture:     | leathery                            
-^Eyes:| dark blue | +^ Eyes:        | dark blue                           
-^Hair:| gray | +^ Hair:        | gray                                
-^Details:snail shell on his back +                                                 
-^Gender:| he/him |+^ Gender:      | he/him                              |
  
 <WRAP centeralign> <WRAP centeralign>
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 === Stories & Campaigns === === Stories & Campaigns ===
 </WRAP> </WRAP>
-^[[c11:summary|Mysteries of Fate]]:| Player Character | +^ [[c:mof:summary|Mysteries of Fate]]:  | Player Character  
-^-:| - |+^ -:                                    | -                 |
  
  
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 ====Character details==== ====Character details====
 ===Appearance + personality=== ===Appearance + personality===
-Clothes: classic plague doctor attire. Leather jacket, hat, mask, cane, and longsword carried in his waistJacket and other body garments have been altered to not impede the snail shell in his back, as he is proud of it +Clothes: classic plague doctor attire. Leather jacket, hat, mask, cane. Clothes are flashy and well taken care of. Cane and mask contain engravingsFully clothed
- +
-Physical: TallOff color olive green-ish leathery skin. Well physically built, tough not incredibly muscular. Actual age not known but appears to be a senior. Gray, unkept beard. A snail shell grows from his back, not many scratches can be seen. White in color, with coral streaks going through it. He seems to take pride in its appearance and does not attempt to hide it, but instead bring attention to it and decorated it for special occasions.+
  
 Personality: not "good" by definition, nor "bad". He is driven by self interest and craving for knowledge/mentally challenging topics. He has no impulse to do "good" or "evil" acts but understands that there are lines that must be drawn for the sake of maintaining society. His interests for poison and disease is not because of its effects or applications, but because the complexity behind them intrigues him. He views them as puzzles and wants to have mastery over them. Personality: not "good" by definition, nor "bad". He is driven by self interest and craving for knowledge/mentally challenging topics. He has no impulse to do "good" or "evil" acts but understands that there are lines that must be drawn for the sake of maintaining society. His interests for poison and disease is not because of its effects or applications, but because the complexity behind them intrigues him. He views them as puzzles and wants to have mastery over them.
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 Origin Feat: Healer Origin Feat: Healer
  
-===Level plan === 
-Aiming for a balance between spellcasting and swordsmanship. Heavy emphasis on usage of poison and disease for both fighting styles. 
  
-  - Pathhogenist ( expanded spell list) 
-  - Esoteric theories ( putrefaction, virulence). can change every level,  
-  - 2nd lvl spells, pathogenist ( pernicious pathogens, mutant strain :coughing fits + shivers). can change every level 
-  - ability score improvement, additional theory ( aquired tolerance) 
-  - 3rd lvl spells,  
-  - pathogenist ( breakthough infection, outbreak ), additional theory ( surgical strikes,  change aquired tolerance to critical condition) 
-  - 4th lvl spells  
-  - ability score improvement, additional theory (interdisciplinary practice ) 
   -    - 
  
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