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character:decota:delta:class [2019/09/20 19:21]
sam [1st Level Ranger]
character:decota:delta:class [2019/12/06 20:24] (current)
sam [Level 1 Druid]
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-====Druid, Circle of the Shepherded====+====Druid, Circle of the Moon====
 ---- ----
  
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 4 spells 4 spells
- 
-**Jump** \\ 
-1st-level transmutation \\ 
-Casting Time: 1 action \\ 
-Range: Touch \\ 
-Components: V, S, M (a grasshopper'​s hind leg) \\ 
-Duration: 1 minute \\ 
-You touch a creature. The creature'​s jump distance is tripled until the spell ends. 
  
 **Detect Magic** \\  **Detect Magic** \\ 
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 You learn to speak, read, and write Sylvan. In addition, beasts can understand your speech, and you gain the ability to decipher their noises and motions. Most beasts lack the intelligence to convey or understand sophisticated concepts, but a friendly beast could relay what it has seen or heard in the recent past. This ability doesn’t grant you any special friendship with beasts, though you can combine this ability with gifts to curry favor with them as you would with any nonplayer character. You learn to speak, read, and write Sylvan. In addition, beasts can understand your speech, and you gain the ability to decipher their noises and motions. Most beasts lack the intelligence to convey or understand sophisticated concepts, but a friendly beast could relay what it has seen or heard in the recent past. This ability doesn’t grant you any special friendship with beasts, though you can combine this ability with gifts to curry favor with them as you would with any nonplayer character.
  
-**Spirit Totem** \\ +**Combat Wild Shape** \\ 
-Starting ​at 2nd level, you gain the ability to call forth nature spirits and use them to influence the world around you. +When you choose this circle ​at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, ​rather than as an action. \\ 
- +Additionally,​ while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points ​per level of the spell slot expended.
-As a bonus action, ​you can magically summon an incorporeal spirit to a point you can see within 60 feet of you. The spirit creates an aura in a 30-foot radius around that point. It counts ​as neither a creature nor an object, though it has the spectral appearance of the creature it represents. As a bonus action, you can move the spirit up to 60 feet to a point you can see. \\ +
-The spirit persists for 1 minute. Once you use this feature, you can’t use it again until you finish ​short or long rest. \\ +
-The effect of the spirit’s aura depends on the type of spirit you summon from the options below. \\ +
- +
-//Bear Spirit//. \\ The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when the spirit appears gains temporary ​hit points ​equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura. +
- +
-//Hawk Spirit//. \\ The hawk spirit is a consummate hunter, aiding you and your allies with its keen sight. When a creature makes an attack roll against a target in the spirit’s aura, you can use your reaction to grant advantage to that attack roll. In addition, you and your allies have advantage on Wisdom (Perception) checks while in the aura.+
  
-//Unicorn Spirit.// ​\\ The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability ​checks made to detect creatures in the spirit’s auraIn additionif you cast spell using spell slot that restores hit points to any creature inside or outside ​the aura, each creature ​of your choice in the aura also regains hit points equal to your druid level.+**Circle Forms** ​\\ 
 +The rites of your circle grant you the ability to transform into more dangerous animal formsStarting at 2nd level, you can use your Wild Shape to transform into beast with challenge rating as high as 1. You ignore ​the Max. CR column ​of the Beast Shapes table, but must abide by the other limitations there. \\ 
 +Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.
  
 ====Bezerker Barbarian==== ====Bezerker Barbarian====
character/decota/delta/class.1568973083.txt.gz · Last modified: 2019/09/20 19:21 by sam