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character:decota:delta:contract [2019/10/04 16:52] – [Abilities] Cindercharacter:decota:delta:contract [2019/10/04 16:55] Cinder
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 **Winds of the 9 Hells** \\ **Winds of the 9 Hells** \\
 At Level 10 You can flatten targets with blasts of air from your wings. \\ At Level 10 You can flatten targets with blasts of air from your wings. \\
-Prerequisite: The ability to hover, STR 13, fly speed 20 ft, Large size \\ +Prerequisite: The ability to hover, STR 13, fly speed 20 ft, Large size \\ Requires concentration \\ 
-As an action, you can hover in place and use your wings to create a blast of air in a cone with a radius and maximum height based on your size (Large size 35 feet Radius, strength save (DC 8+Strength Bonus+Proficiency Bonus 16) \\ +As an action, you can hover in place and use your wings to create a blast of air in a cone with a radius and maximum height based on your size (Large size 35 feet Radius, strength save (DC 8+Strength Bonus+Proficiency Bonus 16), This save can be repeated at the start of each creatures turn. the effect ends if you break concentration. \\ 
-The wind lasts until your next turn (and you can choose to continue the effect during your next turn). Anyone in or entering the cylinder is affected. Because you are producing a continuous blast of air. \\ **Creature sizes** \\ Creatures of Small or smaller size that fail the save are blown away from the source of wind by 15ft. \\ Creatures that fail the strength save with a size of medium or large are knocked prone \\ creatures larger then Large are unaffected. \\ creatures that are within 5 ft of the source are incapacitated rather then blown away. \\ must finish a long rest.+The wind lasts until your next turn (and you can choose to continue the effect during your next turn). Anyone in or entering the cylinder is affected. Because you are producing a continuous blast of air. \\ **Creature sizes** \\ Creatures of Small or smaller size that fail the save are blown away from the source of wind by 15ft. \\ Creatures that fail the strength save with a size of medium or large are knocked prone \\ creatures larger then Large are unaffected. \\ creatures that are within 5 ft of the source are incapacitated rather then blown away/ Knocked prone. \\ must finish a long rest.
  
 **Hunter's FireStrom** \\ **Hunter's FireStrom** \\