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character:decota:teostra:contract

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character:decota:teostra:contract [2019/05/17 18:40]
sam
character:decota:teostra:contract [2019/08/12 22:00] (current)
sam
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 ^Age|21^Birth|4th Monday of Rainmoon ​   ||||| ^Age|21^Birth|4th Monday of Rainmoon ​   |||||
 |||||||| ||||||||
-^HP (Shared) ​ |73^AC     ​|17^SPD |40ft ^Init |+8    | +^HP (Shared) ​ |80^AC     ​|17^SPD |40ft ^Init |(Match Host) -1    | 
-^Bonus|+4^Passive|18^Sneak Dice|4^Hit Dice| 9 D8 |+^Bonus|+4^Passive|17^Sneak Dice|5^Hit Dice| 00 |
 |||||||| ||||||||
 ^   ​Skills ​  ​|||||||| ^   ​Skills ​  ​||||||||
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 ^DEX|16(+3)|Save|Stealth (Adv when in darkness)||||| ^DEX|16(+3)|Save|Stealth (Adv when in darkness)|||||
 ^CON|16(+3)| ​   | ||||| ^CON|16(+3)| ​   | |||||
-^INT|3(-4)| ​   | Investigation +5|||||+^INT|3(-4)| ​   |  |||||
 ^WIS|16(+3)|Save|Perception (Adv)||||| ^WIS|16(+3)|Save|Perception (Adv)|||||
 ^CHA|7(-2)| ​   | ||||| ^CHA|7(-2)| ​   | |||||
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 **Sunlight sensitivity** \\ Disadvantage on attack rolls when in bright sunlight. \\ Bright sunlight is usally between the hours of 9am-5pm outside of these times Gaze can deal with the sun. DM’s discretion. **Sunlight sensitivity** \\ Disadvantage on attack rolls when in bright sunlight. \\ Bright sunlight is usally between the hours of 9am-5pm outside of these times Gaze can deal with the sun. DM’s discretion.
  
-**Keen Hearing** \\ Advantage on Perception checks that rely on hearing. This applies to all checks that rely on sight as part of blindsight and has no effect when deafened.+**Alerted ​Hearing** \\ Advantage on Perception checks that rely on hearing. This applies to all checks that rely on sight as part of blindsight and has no effect when deafened. \\ 
 +You can’t be surprised while you are conscious. \\ 
 +Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you. \\ 
 +You have a +5 bonus to your passive (Perception) that relies on hearing.
  
 **Assassin** \\ Gains proficiency in Dexterity (Stealth). Gains Sneak Attack with a number of d6 equal to the monster’s proficiency bonus **Assassin** \\ Gains proficiency in Dexterity (Stealth). Gains Sneak Attack with a number of d6 equal to the monster’s proficiency bonus
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 ====Skills==== ====Skills====
 ---- ----
-**Shadow Claw** \\ At Level 1 Gaze can swipe with his claws dealing 1 D6 + Strength+ ​Proficiency bonus slashing Damage. \\ At level 9 Gaze can use this attack twice when taking the attack action and 3 times at level 15+**Shadow Claw** \\ At Level 1 Gaze can swipe with his claws dealing 1 D6 + Strength + Sneak Dice(5 D6 Once per Turn) **OR** Total sneak dice slashing Damage. \\ At level 9 Gaze can use this attack twice when taking the attack action and 3 times at level 15
  
 **Shadow Stalker** \\ At Level 1 Gaze can take a Bonus Action to hide when in dim light or darkness. gains advantage on stealth checks when in dim light or darkness **Shadow Stalker** \\ At Level 1 Gaze can take a Bonus Action to hide when in dim light or darkness. gains advantage on stealth checks when in dim light or darkness
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 **Leaching Bite** \\ At Level 3 Gaze is able to bite with a deadly ferocity. \\ 1 D6 Necrotic + Strength + total amount of sneak dice. \\ The bonus damage from total sneak dice is double at level 13 \\ Heals Gaze for total damage done. \\ **Leaching Bite** \\ At Level 3 Gaze is able to bite with a deadly ferocity. \\ 1 D6 Necrotic + Strength + total amount of sneak dice. \\ The bonus damage from total sneak dice is double at level 13 \\ Heals Gaze for total damage done. \\
 HP is not restored when attacking a bloodless creature (Skeleton, Construct etc) can be used an amount of times equal to half your total sneak attack dice (rounded up) +1 before needing a long rest. HP is not restored when attacking a bloodless creature (Skeleton, Construct etc) can be used an amount of times equal to half your total sneak attack dice (rounded up) +1 before needing a long rest.
- 
-**Alert and Observant** \\ At Level 4 Always on the lookout for danger, Gaze gains the following benefits \\ 
-you gain a +5 bonus to initiative. \\ 
-You can’t be surprised while you are conscious. \\ 
-Other creatures don’t gain advantage on attack rolls against you as a result of being hidden from you. \\ 
-You have a +5 bonus to your passive Wisdom (Perception) and Intelligence (Investigation) scores. 
  
 **Nightmarish Scream** \\  **Nightmarish Scream** \\ 
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 At Level 8 Gaze's natural armor bonus increases by 1. \\ At Level 8 Gaze's natural armor bonus increases by 1. \\
-Increase Natural Armour by 1 again at level 13 \\ Increase natual Armour by 1 again at level 18+Increase Natural Armour by 1 again at level 13 \\
  
  
  
character/decota/teostra/contract.1558084211.txt.gz · Last modified: 2019/05/17 18:40 by sam