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character:elisia:stats [2026/01/22 16:14] – [Consumabels] Cindercharacter:elisia:stats [2026/01/24 09:58] (current) Cinder
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-====== Elisia'Mechanics & Stats D&D 5th ======+====== Elisia'Mechanics & Stats D&D 5th ======
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-  ***Ability Score Boon:** \\ You gain some additional main stats+  ***Ability Score Boon:** \\ Your Main Stats are replaced with the following stats unless it would reduce a main stat lower than what you already have. 
 +  *STR: 22 
 +  *DEX: 18 
 +  *CON: 24 
 +  *INT: 26 
 +  *WIS: 20 
 +  *CHA: 23
  
-  ***Classification:** \\ You gain the Divine classification for abilities or spells used to detect you.+  ***Classification:** \\ You gain the Celestial classification for abilities or spells used to detect you.
  
-  ***Strength in those Eaten:** \\ Unique ability for Elisia to gain power from those she devourers to a certain limitTo be further detailed with proper mechanics.+  ***Strength in those Eaten:** \\ Unique To Elisia. You gain power from those you devour. Creatures without a soul or unable to be digested such as Undead, Constructs. \\ When devouring creature using your featureYou can gain one of that creatures abilities as your own as well as temporary HP equal to twice your level. The abilities you get from devoured enemies stay with you until you dispose of them or replace them with another. 
 +    *Devour Slot 1: 
 +    *Devour Slot 2: 
 +    *Devour Slot 3:
  
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-  ***True Seeing** \\ You gain true-sight out to 60 feet. A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the monster can see into the Ethereal Plane within the same range.+  ***True Seeing** \\ You gain true-sight out to 120 feet. \\ A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the monster can see into the Ethereal Plane within the same range.
  
-  ***Divine Resistance:** \\ You Gain some resistances and Immunities.+  ***Divine Resistance:** \\ You Gain Resistance against Bludgeoning, Piercing and Slashing Damage. \\ You gain immunity to Radiant Damage. \\ You Gain immunity against the Frightened, Charmed and Exhaustion conditions.  
 + 
 +  ***Divine Knowledge:** \\ You learn to Speak, Read and write all languages as well as gaining 120ft of telepathy.
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 ^ Options:| Standard Array ||||| ^ Options:| Standard Array |||||
 ^ Source ^ Strength ^ Dexterity ^ Constitution ^ Intelligence ^ Wisdom ^ Charisma ^ ^ Source ^ Strength ^ Dexterity ^ Constitution ^ Intelligence ^ Wisdom ^ Charisma ^
-^ Base Points:(Base 00)| +^ Base Points:(Base 00)| 16 18 14 12 18 
-^ Racial Bonus:        | - | - | | - | - | +^ Racial Bonus:        | - | - | +2 | - | - | +1 
-^ Background Bonus:    | - | - | - | - | - | |+^ Background Bonus:    | - | - | - | - | - | +1 |
 ^ Other Bonus:         | - | - | - | - | - | - | ^ Other Bonus:         | - | - | - | - | - | - |
 ^ Total Points:        | 00(+0) | 00(+0) | 00(+0) | 00(+0) | 00(+0) | 00(+0) | ^ Total Points:        | 00(+0) | 00(+0) | 00(+0) | 00(+0) | 00(+0) | 00(+0) |
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-| Acrobatics \\ (Dex)       -1  | Medicine \\ (Wis)         | + | +| Acrobatics \\ (Dex)       +0  | Medicine \\ (Wis)         | + | 
-| Animal Handling \\ (Wis)  | + | Nature \\ (Int)           | + | +| Animal Handling \\ (Wis)  | + | Nature \\ (Int)           | + | 
-Arcana \\ (Int)           | + Perception \\ (Wis)       | +12 +Arcana \\ (Int)           | + Perception \\ (Wis)       | +0  
-| Athletics \\ (Str)        | + | Performance \\ (Cha)      | + | +| Athletics \\ (Str)        | + | Performance \\ (Cha)      | + | 
-| Deception \\ (Cha)        | + Persuasion \\ (Cha)       | +10 +| Deception \\ (Cha)        | + Persuasion \\ (Cha)       | +0  
-| History \\ (Int)          | + | Religion \\ (Int)         | + | +| History \\ (Int)          | + | Religion \\ (Int)         | + | 
-Insight \\ (Wis)          | + | Sleight of Hand \\ (Dex)  | -1  | +Insight \\ (Wis)          | + | Sleight of Hand \\ (Dex)  | +0  | 
-Intimidation \\ (Cha)     | +10 | Stealth \\ (Dex)          | -1  | +Intimidation \\ (Cha)     | +0  | Stealth \\ (Dex)          | +0  | 
-| Investigation \\ (Int)    | + | Survival \\ (Wis)         | + |+| Investigation \\ (Int)    | + | Survival \\ (Wis)         | + |
 //Bold Stat = Proficiency in Skill// //Bold Stat = Proficiency in Skill//
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 **Ability Score Bonus** (D&D 2024 Background) **Ability Score Bonus** (D&D 2024 Background)
-  *+1 STAT+  *+1 Charisma
 **Skill Proficiencies**  **Skill Proficiencies** 
   *Skill   *Skill
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