======Elisia's Stats======= **Feats** ^ Background:| Eldrich Adept | ^ LV4 Sorc:| MetaMagic Adept | ^ LV4 Lock:| Observant | ^ LV8 Lock:| | **Eldrich Invocations** ^ Feat:| Eyes of the Rune Keeper | ^ LV2 :| Aspect of the Moon | ^ LV2 :| Agonizing Blast | ^ LV5 :| Ghostly Gaze | ^ LV7 :| Improved Pact Weapon | ^ LV9 :| - | **Vision** ^ Common Sight:((Standard eye sight))| Yes | ^ Passive Perception:| 00 | ^ Dark Vision:| 0ft | ^ True Sight:| 60ft | ^ Tremor Sense:| 0ft | ^ Blind Sight:| 0ft | [[character:elisia|{{:wiki:media:back.png?65|}}]] ===== Elisia's Inventory ===== **Attunment** ^ Slot 1:| [[item:serpent_calling_spear|Huge Serpent Calling Spear]] | ^ Slot 2:| [[item:beholder_eye|Beholder's Eye]] | ^ Slot 3: | **Movement** | Slithering | 20ft | | Swimming | 40ft | | Climbing | 0ft | | Flying | 0ft | **Currency** ^ Platinum ^ Gold ^ Silver ^ Copper ^ | 0 | 1025 | 50 | 50 | ^ Occupation | Occupation | ^ Income ^ Lifestyle ^ | +0 GpD | -0GpD | ^Other Expences/Income ^ | | -5 G //Round of Drinks// \\ -335 G //Loaned to Ben for Purchase & Identification// \\ +800 G //Reward and Refund for Clearing wolf pack// \\ +235 G //Refund for Identified Items// \\ -10 G //Given To Ben// \\ //GpD = Gold per Day// ==== Equipment ==== ^ Location ^ Item ^ Stats ^ ^ Head | - | | ^ Amulet | Emerald Necklace |//A fine piece of jewelry crafted long ago by a former lover. it holds great sentimental value for Elisa// | ^ Cloak | Tailored Traveling Cloak |//A well made cloak, deep blue in colour and finely detailed, its made to last and has many more years of life ahead of it, a prefect candidate for enchantment.// | ^ Clothes | Silk Ceremonial Coverings|//Well made coverings that rest lightly on the body, leaving little to the imagination they offer little in terms of protection, just enough to be decent.// | ^ Armour | - | | ^ Arms/Hands | - | | ^ Ring 1 | - | | ^ Ring 2 | [[item:moon_ring|Moon Ring]] | //A silver ring soaked in moonlight, it shows its true beauty when glisening in the moonlight and dulls when hidden. one can't help but think this was a very important to a couple to be a long time ago// | ^ Belt | - | | ^ Tail | - | | ^ Weapon | [[item:serpent_calling_spear|Huge Serpent Calling Spear]] | 3 D8 Piercing, //Ranged, Versatile, Thrown// \\ Gives you the ability to summon two spectral snakes at once when using Serpents of the Deep \\ //A well crafted mage's spear, infused with a focus this weapon acts as both spear and mage focus. its been decorated with a Raven Skull Planchette// | ^ Shield/Ammo/Offhand | - | | ^ Sub-Weapon | - | | ====Consumabels==== **Carrying Capacity** Formular = ^ Total Capacity ^ Current Load ^ Equiped Load ^ | 000ibs | 000Ibs | 000Ibs | **Consumables & Useful Items** ^ Item Name ^ Details ^ | Backpack | Basic Storage for your items | | Bedroll XXL | a very large bed roll, custom made to suite Elisa's size. | | - | - | | - | - | | Rations | (x2) Food for the day, not the most lavish meal but enough to survive | | Waterskin | Containing for water, stay Hydrated | | - | | | Dagger | (x2) //1d4 Slashing// \\ A simple dagger, perfect for all cutting or stabbing jobs | | - | | | - | | **Special Items** ^ Name ^ Detail ^ | Calligrapher Tools | | | Health Potion | x2 | | Empty Flask | x1 | | Blood Gem | x1 | | Magic Book (unidentified) | x1 | | [[item:moon_ring|Moon Ring]] | x1 | | [[item:beauty_ring| Beauty Ring]] | x1 | | Marriege Rings | x2 | | - | | | - | | **Misc Items** ^ Item ^ Detail ^ | A Guide to Fawna | | | - | | | - | | | - | | | - | | | - | | | - | | | - | | =====Quick Ability Reference==== ^ Attack ^ Hit ^ Damage ^ | Huge Spear Attack | +6 | 3d8+3 //Ranged// \\ //Piercing// | | Bite Attack | +6 | 3d4+3 DC15 CON Save \\ 1D4 Poison DMG //Piercing// | | Tail Attack | +6 | 3d6+3 //Grappled// \\ //Bludgeoning// | | //[[character:elisia:spells| Spell Casting]]// | | Eldrich Blast | +10 x3 | 1D10+6 Per Hit | | Shocking Grasp | +10 | 3d8 Lightning \\ No Reactions | | Chill Touch | +10 | 3d8 Necro \\ Can't Heal | | Mind Sliver | Int Save (18) | 3D6 Psy \\ -1d4 from next save | ^ ^ ^ Core ^ Saves ^ | | | STR | +3 | DEX | -1 ^ CON | +8 | | INT | +4 | WIS | +3 ^ CHA | +7 | ^ ^ ^ Spell ^ Slots ^ | | | 1st | 4 | 2nd | 3 | 3rd | 3 | | 4th | 3 | 5th | 2 | 6th | 2 | | 7th | 1 | 8th | 0 | 9th | 0 | \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ ^ ^ Spell/Ability Modifier ^ ^Ability:| Charisma | ^ Save DC ^ Modifier ^ |++ 18| \\ Base: 8\\ Prof: +4\\ Stat: +6 ++|++ 10 | \\ Prof: +4 \\ Stat: +6 ++| ^ Skill Saves ^ | Acrobatics | -1 | | Medicine | +3 | | Animal Handling | +3 | | Nature | +4 | ^ Arcana | +7 | ^ Perception | +11 | | Athletics | +3 | | Performance | +5 | | Deception | +5 | ^ Persuasion | +8 | | History | +4 | | Religion | +4 | ^ Insight | +6 | | Sleight of Hand | -1 | ^ Intimidation | +8 | | Stealth | -1 | | Investigation | +9 | | Survival | +3 | ^ Passive Ability ^ Stat ^ Source ^ | ++ Invocation: Eyes of the rune Keeper | \\ Read all writing ++ | Language | Background | | ++ Gift of the Sea | \\ You gain a swimming speed of 40ft \\ You can breath underwater ++ | Movement | Warlock Lv1 | | ++ Invocation: Aspect of the Moon | \\ No Longer need to Sleep \\ Gain the benefits of a long rest with light activity ++ | Resting | Warlock Lv2 | | ++ Invocation: Agonizing Blast | \\ Add CHA Bonus to damage of //Eldrich Blast// ++ | Spell | Warlock Lv2 | | ++ Feat: Observant | \\ +1 to CHA \\ +5 to Perception & Investigation \\ Can Read Lips ++ | Skills | Warlock Lv4 | | ++ Oceanic Soul | \\ Resistance to Cold damage \\ no restrictions on speaking with submerged creatures ++ | Resistance | Warlock Lv6 | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Ability Name | \\ Description ++ | Stat | Source | | ++ Tempestuous Magic | \\ Move 10ft when casting a spell ++ | Movement | Sorcerer Lv1 | | ++ Wind Speaker | \\ Learn all types of Primordial ++ | Language | Sorcerer Lv1 | ^ Active Ability ^ Description ^ Action ^ Usage/Recovery ^ Source ^ | Serpents of the Deep | ++ Class Ability | \\ Summon Range 30ft \\ Spell attack (+10), 2d6 Cold Damage \\ Can move 30ft as part of the attack ++| Bonus Action | 4 Per Long Rest | Warlock Lv1 | | Guardian Coil | ++ Serpents of the Deep Upgrade | \\ Reduce the damage of a creature within 10ft by 1D8 ++| Reaction | No Limit | Warlock Lv6 | | Grasp of the Serpent Lord | ++ Class Ability | \\ 60ft Summon Range \\ 10ft Radius \\ Strength Save (DC=18) Creatures who fail are restrained for 1 minute ++| Action | (Proficiency Bonus) Per Long Rest | Warlock Lv1 | | Pact of the Blade | ++ Bound Weapon | \\ Create any magical weapon OR Summon a previously bound weapon \\ See class page for more details ++| Action | No Limit | Racial | | Invocation: Ghostly Gaze | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Warlock Lv5 | | Font of Magic | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Sorcery Points | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Metamagic: Quickened Spell | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Metamagic: Distant Spell | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Inky Escape | ++ Class SpellCasting | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | | Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial | **Vicar Transformation Stats** **Naga Weapon Attacks** ^ Tail:| - | ^ Serpent Calling Spear:| - | ^ Bite:| - | *Huge Naga ***Armor Class**: 23 (natural armor) ***Hit Points**: ***Speed**: *20ft ***Damage Resistance:** Cold, Lightning, Thunder ***Damage Weakness:** - ***Condition Immunities:** ***Senses**: | STR | DEX | CON | INT | WIS | CHA | | 19 (+4) | 17 (+3) | 18 (+4) | 14 (+1) | 18 (+4) | 7 (-2) | **Barbarian's Rage Bonuses** ^ Damage Resistance:| Bludgeoning, Piercing, Slashing | ^ Strength:| Advantage on Checks & Saves | ^ Bonus Damage:| +2 Damage to Strength based Attacks | ***Reseliant Hide**((Hunter LV3)) *Resistance to Bludgeoning, Piercing, Slashing *AC +1 ***Feral Might**((Hunter LV3)) *Advantage on Strength Checks & Saving Throws * +2 to Melee Damage * Bonus action for Unarmed Attack ***Improved Predatory Strikes** * +2 to Unarmed Hit * Unarmed Attacks are considered Magical ====Background Librarian: Feature & Details==== //Short Description of Background// **Skill Proficiencies** *Intimidation *Persuasion **Languages And/Or Tools** *Primordial *Tool **Equipment (If Any)** ===Featured Feat: Eldritch Adept=== ---- **Eldritch Adept** ++[3] | //Source: Tasha's Cauldron of Everything// ++ \\ ***Eyes of the Rune Keeper** *You can read all writing. =====Character Notebook===== Bolgaria is the land's name Stroud is the tyrant Staymin the carnival leader Madam Eva is the fate lady. Cards Elisia"s Card: *Treasure within the crying churches, Sun Card Trash's Card: *Bear among beasts' *Look for a dusk elf, haunted by dark dreams, help him and he will help you. Kain:s : *The sun inside the home of a saint *Joker Card; It lurks in Darkness where the morning light once shone Bens: *Answer in saddened bones *I see a dark figure on abalcony, looking down at a tortured land with a twisted smile. Sword hilt's name is serith, and he was strraud's brother Kain's been invited to dinner //Thrash is becoming quite the nuisance, my transformation has done nothing to temper his...urg "advancements" the man seems to have already decided we are partners but nothing could be further from the truth. if it was not for our sitation i would have disposed of him long ago. \\ the most frustrating thing is he has moments of charm, moments that he displays decency. but they are few and far between. \\ What was once an annoyance has begun to turn into a problem. if he dose not learn some manours i will teach him some.// **Black Flame** \\ Power in a distant land that hunts monasteries and small town in search of religions power **Next session** \\ We have burrned a few bridges and have left the city, the party seem to want to head south to a furry village while i wannted to see the wine wizards. \\ we have encounted a few werewolves