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character:kazrai:species [2024/01/07 20:04] – ↷ Page moved from character:stem:species to character:kazrai:species Cinder | character:kazrai:species [2024/04/25 10:59] (current) – removed Cinder | ||
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- | ===== Kazrai Stem the Human? ===== | ||
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- | [[character: | ||
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- | ==== Human? ==== | ||
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- | **Kazrai Stem:** \\ | ||
- | Two beings sharing a soul. The flesh was once known as Griss, a military man with expertise in the newly formed arcane art of Magic marks or others known as tattoos. Through dark contacts with the [[religion: | ||
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- | Kazrai is a well toned woman with short blonde hair and blue eyes. pale complexion and various markings covering her body. She stands slightly above average height and commonly dresses in dignified military formal clothing but has fair few outfits for different occasions. As She is getting use to her new situation the style of outfits she prefers are getting more provocitive. | ||
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- | Kazrai used to be a Male until the Arch-Fey Patron seemed fit to change the bindings of their contract. Swapping the twos sex around leaving Kazrai the woman and mother of their children while Valour now a strapping Man, Deemed free of his parental duties Valour set off to chase dreams while Kazrai was left as the house wife. | ||
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- | Her body is partly a façade, Able to morph and change partly into tentacles for various purposes. But mostly Kazrai appears as a normal human woman. | ||
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- | ***Ability Score:** \\ All your ability scores increase by 1 | ||
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- | ***Creature Type:** \\ Your classified as an Aberration & Humanoid. | ||
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- | ***Lifespan: | ||
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- | ***Alignment: | ||
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- | ***Size:** \\ Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium | ||
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- | ***Speed:** \\ Your base walking speed is 30 feet. | ||
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- | ***Languages: | ||
- | *Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, | ||
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- | ***Adaptive Skill:** \\ You gain proficiency in one skill of your choice. | ||
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- | ***Adaptive Feat:** \\ You gain one Feat of your choice. | ||
- | ***Feat: Martial Adept** \\ | ||
- | *You have martial training that allows you to perform special combat maneuvers. You gain the following benefits. | ||
- | *You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver' | ||
- | *You gain one superiority die, which is a d8 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest. | ||
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