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character:livion:stats [2023/02/22 13:29] Cindercharacter:livion:stats [2023/08/22 12:36] (current) Cinder
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 **Vision** **Vision**
 +^ Common Sight:((Standard eye sight))| Yes |
 ^ Passive Perception:| 00 | ^ Passive Perception:| 00 |
-^ Dark Vision:00ft |+^ Dark Vision:|
 ^ True Sight:| 0ft | ^ True Sight:| 0ft |
 ^ Tremor Sense:| 0ft | ^ Tremor Sense:| 0ft |
Line 219: Line 220:
  
  
-====Background:Feature & Details====+====Background Monster: Feature & Details====
  
-**Feat: Dragon Hide** //Source: Xanathar's Guide to Everything// \\ +//A true monster through and through. There is no redeeming your nature, your very existence is harmful to mortals and organic life in general. A force of nature left untamed and unchallenged, The only thing that may be holding you back is the gods themselves. Perhaps sealed away in a jar or Demi-Plane. Mortal life is only sustenance to you, or may haps a plaything to torture. \\ Unlike a villain you have no redeeming qualities, no chance to be empathised with. The only ones that would follow you are monsters themselves. \\ Even if you are sided with its only temporary and nobody can trust you completely. \\ You are the devourer in the night, the lurker in the hills, the terror of villages. Children check for you under the bed before they go to sleep. The town's warriors arrange hunting parties to slay you, but often do not return. The elders lay out sacrificial offerings to satiate your bloodlust. You are a monster, a lone hunter or living with a small pack. Your favorite food is the livestock of humanoid settlements – or the humanoids themselves! //
-//Prerequisite: Dragon-Kin//+
  
-You manifest scales and claws reminiscent of your draconic ancestors. You gain the following benefits: +**Skill Proficiencies**  
-  *Increase your Strength, Constitution, or Charisma score by 1, up to a maximum of 20+  *Perception 
-  *Your scales harden. While you aren't wearing armor or shield, you can calculate your AC as 13 + your Dexterity & Constitution modifier+  *Nature 
-  *You can grow retractable claws from the tips of your fingers. Extending or retracting the claws requires no action. The claws are natural weaponswhich you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike.+**Languages**  
 +  *Sylvan? 
 +**Equipment (If Any)** 
 + 
 +===Feature: Grappler EX=== 
 +//Source: Homebrew// ((Heavily altered Grappler feat found in the players handbook)) \\ 
 +//Prerequisite: Strength 13 or higher// \\ 
 +You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits: 
 +  *You have advantage on Grapple checks you make against creatures your size or smaller as well as advantage to avoid being grappled
 +  *You have advantage on attack rolls against creature that is grappled
 +  *You can use your action to try to pin a creature grappled by youTo do so, make another grapple check. If you succeed the creature is restrained until the grapple ends.
  
-You are the devourer in the night, the lurker in the hills, the terror of villages. Children check for you under the bed before they go to sleep. The town's warriors arrange hunting parties to slay you, but often do not return. The elders lay out sacrificial offerings to satiate your bloodlust. You are a monstrosity, a lone hunter or living with a small pack. Your favorite food is the livestock of humanoid settlements – or the humanoids themselves! 
  
-Skill Proficiencies: Perception, Survival \\ 
-Languages: One of your choice. \\ 
-Equipment: A necklace, hairpin or other accessory made from the bones of your victims 
  
 Naturalization[edit] \\ Naturalization[edit] \\
  • character/livion/stats.1677034794.txt.gz
  • Last modified: 16 months ago
  • by Cinder