====== Maple's Stats Page =======
**Feats**
^ Feat:| Background |
^ Feat:| LV4 |
^ Feat:| LV8 |
^ Feat:| LV12 |
^ Feat:| LV16 |
**Vision**
^ Common Sight:((Standard eye sight))| Yes/No |
^ Passive Perception:| 00 |
^ Dark Vision:| 00ft |
^ True Sight:| 0ft |
^ Tremor Sense:| 0ft |
^ Blind Sight:| 0ft |
[[character:lucky|{{:wiki:media:back.png?65|}}]]
===== Maple's Inventory =====
**Attunment**
^ Slot 1:| |
^ Slot 2:| |
^ Slot 3:| |
**Movement**
| Walking | 00ft |
| Swimming | 00ft |
| Climbing | 00ft |
| Flying | 00ft |
**Currency**
^ Platinum ^ Gold ^ Silver ^ Copper ^
| 0 | 2500 | 0 | 0 |
^ Occupation | Occupation |
^ Income ^ Lifestyle ^
| +0 GpD | -0GpD |
^Other Expences/Income ^
| |
//GpD = Gold per Day//
==== Equipment ====
^ Location ^ Item ^ Stats ^
^ Head | | This is text to make sure the collems in this table expand rather than the whole table itself |
^ Amulet | | |
^ Cloak | | |
^ Clothes | | |
^ Armour | | |
^ Arms/Hands | | |
^ Ring/s | | |
^ Belt | | |
^ Boots | | |
^ Weapon | | |
^ Shield/Ammo/Offhand | | |
^ Sub-Weapon | | |
====Consumabels====
**Carrying Capacity** \\
Strength x 15 = Carrying Capacity \\
Strength x 15 = Lift,Push,Pull Capacity \\
^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^
| 000ibs | 000Ibs | 000Ibs |
**Consumables & Useful Items**
^ Item Name ^ Details ^
| Staff of the Magi | |
| Luck Blade | |
| Luck Blade | |
| Ring of Protection | |
| Bag of devouring | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
**Special Items**
^ Name ^ Detail ^
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
**Misc / Junk Items**
^ Item ^ Detail ^
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
| Item | |
=====Quick Ability Referance====
^ Attack ^ Hit ^ Damage ^
| Weapon Attack| +00 | 1d6+0 |
| Unarmed Attack | +00 | 1d4+0 |
^ ^ ^ Core ^ Saves ^ ^
| STR | +0 | DEX | +0 | CON | +0 |
| INT | +0 | WIS | +0 | CHA | +0 |
^ ^ ^ Spell ^ Slots ^ ^
| 1st | 0 | 2nd | 0 | 3rd | 0 |
| 4th | 0 | 5th | 0 | 6th | 0 |
| 7th | 0 | 8th | 0 | 9th | 0 |
^ Skill Saves ^
| Acrobatics | +0 |
| Medicine | +0 |
| Animal Handling | +0 |
| Nature | +0 |
| Arcana | +0 |
| Perception | +0 |
| Athletics | +0 |
| Performance | +0 |
| Deception | +0 |
| Persuasion | +0 |
| History | +0 |
| Religion | +0 |
| Insight | +0 |
| Sleight of Hand | +0 |
| Intimidation | +0 |
| Stealth | +0 |
| Investigation | +0 |
| Survival | +0 |
^ Passive Ability ^ Stat ^ Source ^
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
| ++ Ability Name | \\ Description ++ | Stat | Source |
^ Active Ability ^ Description ^ Action ^ Usage/Recovery ^ Source ^
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
| Name | ++ Stat | \\ description goes here ++| Action/Bonus/Reaction | 1 per rest | Racial |
====Background Gambler: Feature & Details====
//Short Description of Background//
**Skill Proficiencies**
*Skill
*Skill
**Languages And/Or Tools**
*Language
*Tool
**Equipment (If Any)**
===Feature: Mage Initiate===
**Magic Marking: Specter Step** \\
Source: Tasha's Cauldron of Everything
Wondrous item (tattoo), very rare (requires attunement)
Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo's charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:
You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
You can't be grappled or restrained.
You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled.
=====Character Notebook=====
A handy place for you to write notes as if your character was writing. \\
For Reference or Lore fill it how you want.