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character:raishin:spells [2023/02/15 16:06] – created Cinder | character:raishin:spells [2023/07/06 13:53] (current) – [Raishin's Spell List] Cinder | ||
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+ | ======Raishin' | ||
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[[character: | [[character: | ||
- | Raishin | + | =====Raishin's Spell List===== |
+ | |||
+ | Raishin' | ||
+ | She understands the basics of the arcane and how to recognize a spell but anything deeper remains a mystery. | ||
+ | ====Spellcasting Rules & Details==== | ||
+ | |||
+ | **Type of Spell List you can access** | ||
+ | |||
+ | **Spell Slot Recovery** | ||
+ | |||
+ | **Spell Preperation** | ||
+ | |||
+ | **Spellcasting Scores, DC, Bonus** | ||
+ | |||
+ | **Ritual Casting** \\ | ||
+ | |||
+ | **Spellcasting Focus** | ||
+ | |||
+ | =====Spell List===== | ||
+ | |||
+ | <WRAP box> | ||
+ | ^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^ | ||
+ | | Produce Flame | Magic Missle | - | - | - | | ||
+ | | Mold Earth | Silvery Barbs | - | - | - | | ||
+ | | Mending | - | - | - | - | | ||
+ | | Control Flames | - | - | - | - | | ||
+ | | Prestidigitation | - | - | - | - | | ||
+ | |||
+ | |||
+ | //Bold = Prepared Spell// | ||
+ | |||
+ | </ | ||
+ | ====Cantrips==== | ||
+ | |||
+ | ++ Produce Flame | \\ | ||
+ | // | ||
+ | **Casting Time:** 1 Action \\ | ||
+ | **Range:** Self \\ | ||
+ | **Components: | ||
+ | **Duration: | ||
+ | A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. \\ | ||
+ | You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. \\ | ||
+ | This spell' | ||
+ | |||
+ | ++ Control Flames | \\ | ||
+ | // | ||
+ | **Casting Time:** 1 Action \\ | ||
+ | **Range:** 60 ft \\ | ||
+ | **Components: | ||
+ | **Duration: | ||
+ | You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways: \\ | ||
+ | You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location. \\ | ||
+ | You instantaneously extinguish the flames within the cube. \\ | ||
+ | You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour. \\ | ||
+ | You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour. \\ | ||
+ | If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. ++ | ||
+ | |||
+ | ++ Prestigitation | \\ // | ||
+ | **Casting Time:** 1 action \\ | ||
+ | **Range:** 10 feet \\ | ||
+ | **Components: | ||
+ | **Duration: | ||
+ | This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range: \\ | ||
+ | You create an instantaneous, | ||
+ | You instantaneously light or snuff out a candle, a torch, or a small campfire. \\ | ||
+ | You instantaneously clean or soil an object no larger than 1 cubic foot. \\ | ||
+ | You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour. \\ | ||
+ | You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour. \\ | ||
+ | You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn. \\ | ||
+ | If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. ++ | ||
+ | |||
+ | |||
+ | ++ Mold Earth | \\ // | ||
+ | **Casting Time:** 1 action \\ | ||
+ | **Range:** 30 feet \\ | ||
+ | **Components: | ||
+ | **Duration: | ||
+ | You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: | ||
+ | *If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage. \\ | ||
+ | *You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour. \\ | ||
+ | *If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, | ||
+ | If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. ++ | ||
+ | ====Level 1 Spells==== | ||
+ | |||
+ | ++ Silvery Barbs | \\ // | ||
+ | **Casting Time:** 1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw \\ | ||
+ | **Range:** 60 feet \\ | ||
+ | **Components: | ||
+ | **Duration: | ||
+ | You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll. \\ | ||
+ | You can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time. ++ | ||
+ | |||
+ | ++ Magic Missile | \\ // | ||
+ | **Casting Time:** 1 action \\ | ||
+ | **Range:** 120 feet \\ | ||
+ | **Components: | ||
+ | **Duration: | ||
+ | You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously and you can direct them to hit one creature or several. \\ | ||
+ | At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st. ++ |