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character:raishin:spells [2023/06/28 10:32] – [Cantrips] Cindercharacter:raishin:spells [2023/07/06 13:53] (current) – [Raishin's Spell List] Cinder
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 ======Raishin's Spell Page====== ======Raishin's Spell Page======
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 =====Raishin's Spell List===== =====Raishin's Spell List=====
      
 +Raishin's Magic is innate, Inherited from her parents. although the magic has come in handy she never pursued it further. Knowing few basic utility spells to aid. Perhaps she remains ignorate of the arcana's true power?  \\ 
 +She understands the basics of the arcane and how to recognize a spell but anything deeper remains a mystery.
 ====Spellcasting Rules & Details==== ====Spellcasting Rules & Details====
  
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 ^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^  ^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^ 
 | Produce Flame | Magic Missle | - | - | - | | Produce Flame | Magic Missle | - | - | - |
-Minor Illusion | Silvery Barbs | - | - | - |+Mold Earth | Silvery Barbs | - | - | - |
 | Mending | - | - | - | - | | Mending | - | - | - | - |
 | Control Flames | - | - | - | - | | Control Flames | - | - | - | - |
 | Prestidigitation | - | - | - | - | | Prestidigitation | - | - | - | - |
-^ Level 5 ^ Level 6 ^ Level 7 ^ Level 8 ^ Level 9 ^ +
-| - | - | - | - | - | +
-| - | - | - | - | - | +
-| - | - | - | - | - | +
-| - | - | - | - | - | +
-| - | - | - | - | - |+
  
 //Bold = Prepared Spell// //Bold = Prepared Spell//
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 You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn. \\ You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn. \\
 If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. ++ If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. ++
-====Level 1 Spells==== 
  
-====Level 2 Spells==== 
  
-====Level Spells====+++ Mold Earth | \\ //Transmutation cantrip// \\ 
 +**Casting Time:** 1 action \\ 
 +**Range:** 30 feet \\ 
 +**Components:** S \\ 
 +**Duration:** Instantaneous or 1 hour \\ 
 +You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: 
 +*If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage. \\ 
 +*You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour. \\ 
 +*If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour. \\ 
 +If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. ++ 
 +====Level Spells====
  
-====Level 4 Spells====+++ Silvery Barbs | \\ //Enchantment// \\ 
 +**Casting Time:** 1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw \\ 
 +**Range:** 60 feet \\ 
 +**Components:**  V \\ 
 +**Duration:** Instantaneous \\ 
 +You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll. \\ 
 +You can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time. ++
  
-====Level 5 Spells==== +++ Magic Missile | \\ //Evocation// \\ 
- +**Casting Time:** 1 action \\ 
-====Level 6 Spells==== +**Range:** 120 feet \\ 
- +**Components:** V, S \\ 
-====Level 7 Spells==== +**Duration:** Instantaneous \\ 
- +You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously and you can direct them to hit one creature or several. \\ 
-====Level 8 Spells====+At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st. ++
  
-====Level 9 Spells==== 
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