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character:teo:spells [2023/01/10 15:53] – external edit 127.0.0.1 | character:teo:spells [2023/05/30 13:08] (current) – [Spell List] Cinder | ||
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- | ======Teostra's Spells====== | + | ======Teo's Spells====== |
[[character: | [[character: | ||
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<WRAP box> | <WRAP box> | ||
- | ^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ Level 4 ^ | + | ^ Cantrip ^ Level 1 ^ Level 2 ^ Level 3 ^ |
- | | Produce Flame | Fairei Fire | Spell | Spell | Spell | | + | | Produce Flame | Fairei Fire | - | - | |
- | | Spell | Cure Wounds| | + | | - | Cure Wounds| |
- | | Spell | Detect Magic | Spell | Spell | Spell | | + | | - | Detect Magic | - | - | |
- | | Spell | GoodBerry | Spell | Spell | Spell | | + | | - | GoodBerry | - | - | |
- | | Spell | Fire Knife | Spell | Spell | Spell | | + | | - | Fire Knife | - | - | |
- | | Spell | Burning Hands | Spell | Spell | Spell | | + | | - | Burning Hands | - | - | |
- | ^ Level 5 ^ Level 6 ^ Level 7 ^ Level 8 ^ Level 9 ^ | + | |
- | | Spell | Spell | Spell | Spell | Spell | | + | |
- | | Spell | Spell | Spell | Spell | Spell | | + | |
- | | Spell | Spell | Spell | Spell | Spell | | + | |
- | | Spell | Spell | Spell | Spell | Spell | | + | |
- | | Spell | Spell | Spell | Spell | Spell | | + | |
//Bold = Prepared Spell// | //Bold = Prepared Spell// | ||
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====Cantrips==== | ====Cantrips==== | ||
- | **Produce Flame** | + | ++ Produce Flame | \\ |
- | //Source: Player' | + | //Conjuration Cantrip// \\ |
- | Conjuration cantrip | + | **Casting Time:** 1 Action \\ |
- | | + | **Range:** Self \\ |
- | *Range: Self | + | **Components: |
- | *Components: | + | **Duration:** 10 Minutes |
- | *Duration: 10 minutes | + | A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. |
- | A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. | + | You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. |
- | + | This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). ++ | |
- | You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. | + | |
- | + | ||
- | At Higher Levels. | + | |
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1st-level evocation | 1st-level evocation | ||
- | **Faerie Fire** \\ | + | ++ Faerie Fire | \\ |
- | *Casting Time: 1 action | + | **Casting Time:** 1 action |
- | *Range: 60 feet | + | **Range:** 60 feet \\ |
- | *Components: | + | **Components: |
- | *Duration: Concentration, | + | **Duration:** Concentration, |
- | Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). | + | Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). |
+ | Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. \\ | ||
+ | Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible. ++ | ||
- | Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. | + | ++ Cure Wounds |
- | + | 1st-level evocation | |
- | Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible. | + | **Casting Time:** 1 action |
- | + | **Range:** Touch \\ | |
- | **Cure Wounds** \\ | + | **Components: |
- | //Source: Player' | + | **Duration:** Instantaneous \\ |
- | 1st-level evocation | + | |
- | *Casting Time: 1 action | + | |
- | *Range: Touch | + | |
- | *Components: | + | |
- | *Duration: Instantaneous \\ | + | |
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. \\ | A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. \\ | ||
- | At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. | + | At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. ++ |
**Detect Magic** \\ | **Detect Magic** \\ | ||
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The spell can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. | The spell can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. | ||
- | **GoodBerry** \\ | + | ++ GoodBerry |
//Source: Player' | //Source: Player' | ||
- | 1st-level transmutation | + | //1st-level transmutation// \\ |
- | *Casting Time: 1 action | + | **Casting Time:** 1 action |
- | *Range: Touch | + | **Range:** Touch \\ |
- | *Components: | + | **Components: |
- | *Duration: Instantaneous \\ | + | **Duration:** Instantaneous \\ |
- | Up to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and the berry provides enough nourishment to sustain a creature for one day. | + | Up to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and the berry provides enough nourishment to sustain a creature for one day. \\ |
- | + | The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell. | |
- | The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell. | + | |
**Fire Knife** \\ | **Fire Knife** \\ |