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character:teo:stats [2023/08/12 13:02] – [Meeting and Old Friend] Cindercharacter:teo:stats [2023/11/29 23:13] (current) – [Background Laborer: Feature & Details] Cinder
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 **Feats** **Feats**
-Feat:| Background +Background:| Tavern Brawler | 
-Feat:| LV4 |  +^ Lv4 Fighter:| Embers of the Giant |  
-Feat:| LV8 +Lv6 Fighter:| 
-Feat:| LV12 +Lv8 Fighter:| 
-Feat:| LV16 |+Lv12 Fighter:| 
 +Lv4 Druid:| |
  
 </WRAP> </WRAP> </WRAP> </WRAP>
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 **Vision** **Vision**
 ^ Common Sight:((Standard eye sight))| Yes | ^ Common Sight:((Standard eye sight))| Yes |
-^ Passive Perception:00 |+^ Passive Perception:16 |
 ^ Dark Vision:| 60ft | ^ Dark Vision:| 60ft |
-^ True Sight:0ft +^ True Sight:
-^ Tremor Sense:0ft +^ Tremor Sense:
-^ Blind Sight:0ft |+^ Blind Sight:|
  
 </WRAP> </WRAP> </WRAP> </WRAP>
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 **Attunment** **Attunment**
 </WRAP> </WRAP>
-^ Slot 1:| [[item:belt_of_giants|Tatoo of Giant's Strength]] | +^ Slot 1:| [[item:belt_of_giants|Mark of Giant's Strength]] | 
-^ Slot 2:| [[item:protections| Tatoo of Protection]] |+^ Slot 2:| [[item:protections| Mark of Protection]] |
 ^ Slot 3:| | ^ Slot 3:| |
  
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 ^ Location ^ Item ^ Stats ^ ^ Location ^ Item ^ Stats ^
 ^ Head        | - | | ^ Head        | - | |
-^ Amulet      | Choker | //A simple choker, nothing of note a simple outfit choice.// |+^ Amulet      | Choker | //A special choker signifying Teo's engagement to [[character:chaos|Chaos]]. With Teo's line of work a simple ring was going to get lost or broken so this alternative was thought up. its simple in design a solid black band but is very important to Teo.// |
 ^ Cloak       | - | | ^ Cloak       | - | |
 ^ Clothes     | Dark Shorts | //Simple Sturdy shorts made tough to handle both travel and combat. Famously one of the only thigs Teo wears in common practice, leaving very little to the imagination for Onlookers.// | ^ Clothes     | Dark Shorts | //Simple Sturdy shorts made tough to handle both travel and combat. Famously one of the only thigs Teo wears in common practice, leaving very little to the imagination for Onlookers.// |
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 ^ Shield/Ammo/Offhand | - | | ^ Shield/Ammo/Offhand | - | |
 ^ Sub-Weapon   | - | | ^ Sub-Weapon   | - | |
-Tatoo (Arms) | [[item:belt_of_giants|Giant's Strength (Hill)]] | Strength score = 21 //A Detailed work of art and magic, derived from the giant's magic increasing the wearers strength dramatically, has room for improvement.// +Mark (Arms) | [[item:belt_of_giants|Giant's Strength (Hill)]] | Strength score = 21 //A Detailed work of art and magic, derived from the giant's magic increasing the wearers strength dramatically, has room for improvement.// 
-Tatoo (Back) | [[item:protections|Protection (Lesser)]] | AC +1 //A simple work of art and magic, gives the wearer more flexibility and tougher skin increasing its resistance to attack, Has room for improvement// |+Mark (Back) | [[item:protections|Protection (Lesser)]] | AC +1 //A simple work of art and magic, gives the wearer more flexibility and tougher skin increasing its resistance to attack, Has room for improvement// |
  
  
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-====Background:Feature & Details==== 
  
-  ***Skill Proficiencies** 
-  *Insight, Medicine 
-  ***Tool Proficiencies**  
-  *One type of artisan's tools, vehicles (land) 
-  ***Languages** 
-  *Draconic 
-  ***Equipment**  
-  *A set of artisan's tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10gp 
  
-**Experienced Laborer** \\ 
-Laborers are everywhere in the city and countryside, from the dockworker unloading goods, to the cart driver delivering them, to the miner deep underground. Choose which type of laborer with which you have the longest history or roll on the table below. This list is not exhaustive so you can make up your job with the DM’s permission. 
  
-**Type of Laborer** 
-  *Farmhand 
-  *Logger 
  
-**Feature: Day Laborer** \\ 
-As one of the working class, finding work and a place to stay is easy for you. In any location that needs workers, you can find room and board plus enough money for a poor lifestyle for as long as the work holds out, unless you prove to be a danger to those around you. Your employer and the other laborers may even protect you from the law or anyone else searching for you, though they will not risk their lives for you. 
  
-**Feat: Tavern Brawler** ++[7] | //Unearthed Arcana: DnD One// ++ \\ + 
-Accustomed to the rough-and-tumble fighting using whatever weapons happen to be at hand, you gain the following benefits: + 
-  *Increase your Strength or Consititution score by 1, to a maximum of 20. + 
-  *You are proficient with improvised weapons relating to furniture. + 
-    *Tiny: 1D6 + Strength (Chair leg, Cub, Plate) +
-    *Medium, 1D8 + Strength (Chair, Table) +
-    *Large, 1d10 + Strength (Piano, Horse, Cart) +
-  *Your unarmed strike add a d4 for damage, you can re-roll and D4 that results in a 1. +
-  *When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target.+
  
  
  • character/teo/stats.1691811142.txt.gz
  • Last modified: 9 months ago
  • by Cinder