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| character:valefor:class [2023/05/23 09:57] – [Level 12 Warlock] Cinder | character:valefor:class [2023/06/20 16:15] (current) – Cinder | ||
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| - | ====Level | + | ====1st Level Paladin |
| ------ | ------ | ||
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| This feature has no effect on undead and constructs. | This feature has no effect on undead and constructs. | ||
| - | ====Level | + | ====2nd Level Paladin |
| ------ | ------ | ||
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| Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon' | Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon' | ||
| - | ====Level | + | ====3rd Level Paladin |
| ------ | ------ | ||
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| - | ====Level | + | ====4th Level Paladin |
| ------ | ------ | ||
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| *When a creature within your reach makes an attack against a target other than you (and that target doesn' | *When a creature within your reach makes an attack against a target other than you (and that target doesn' | ||
| - | ====Level | + | ====5th Level Paladin |
| ------ | ------ | ||
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| Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. | Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. | ||
| - | ====Level | + | ====6th Level Paladin |
| ------ | ------ | ||
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| - | ====Level | + | ====7th Level Paladin |
| ---- | ---- | ||
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| - | ====Level | + | ====8th Level Paladin |
| ---- | ---- | ||
| - | **Feat: ** | + | **Feat: |
| + | You’ve manifested some of the power of chromatic dragons, granting you the following benefits: | ||
| + | ***Chromatic Infusion** As a bonus action, you can touch a simple or martial weapon and infuse it with one of the following damage types: acid, cold, fire, lightning, or poison. For the next minute, the weapon deals an extra 1d4 damage of the chosen type when it hits. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. | ||
| + | ***Reactive Resistance** When you take acid, cold, fire, lightning, or poison damage, you can use your reaction to give yourself resistance to that instance of damage. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. | ||
| + | |||
| =====Hexblade Warlock Introduction===== | =====Hexblade Warlock Introduction===== | ||
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| - | ====Level | + | ====1st Level Hexblade |
| ------ | ------ | ||
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| - | ====Level | + | ====2nd Level Hexblade |
| ------ | ------ | ||
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| You can see normally in darkness, both magical and non-magical, | You can see normally in darkness, both magical and non-magical, | ||
| - | ====Level | + | ====3rd Level Hexblade |
| ------ | ------ | ||
| - | ====Level 4 Warlock==== | + | ====4thLevel Hexblade |
| ------ | ------ | ||
| + | |||
| **Feat: Eldrich Adept ** ++ [3] | Source: Tasha' | **Feat: Eldrich Adept ** ++ [3] | Source: Tasha' | ||
| // | // | ||
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| - | ====Level | + | ====5th Level Hexblade |
| ------ | ------ | ||
| - | **Invocation: | ||
| - | Prerequisite: | ||
| - | You can attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn | ||
| - | |||
| - | SWAP FOR | ||
| **Invocation: | **Invocation: | ||
| You can cast The Jump Spell at will, without expending a spell slot or materials. | You can cast The Jump Spell at will, without expending a spell slot or materials. | ||
| - | ====Level | + | ====6th Level Hexblade |
| ------ | ------ | ||
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| - | ====Level | + | ====7th Level Hexblade |
| ------ | ------ | ||
| - | **Invocation** | ||
| + | **Eldrich Invocation: Relentless Hex** Source: Xanathar' | ||
| + | // | ||
| + | |||
| + | Your curse creates a temporary bond between you and your target. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see within 5 feet of the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade' | ||
| ====Level 8 Warlock==== | ====Level 8 Warlock==== | ||
| ------ | ------ | ||
| - | **Ability score** \\ Charisma +2 | + | **Feat: Mobile** Source: Player' |
| - | ====Level | + | You are exceptionally speedy and agile. You gain the following benefits: |
| + | *Your speed increases by 10 feet. | ||
| + | *When you use the Dash action, difficult terrain doesn' | ||
| + | *When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not. | ||
| + | |||
| + | ====9th Level Hexblade | ||
| ------ | ------ | ||
| - | **Invocation: | + | |
| + | **Eldrich | ||
| + | Prerequisite: | ||
| + | When you hit a creature with your pact weapon, the creature takes extra necrotic damage equal to your Charisma modifier (minimum 1). | ||
| - | ====Level | + | ====10th Level Hexblade |
| ------ | ------ | ||
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| Level 10: 4 Cantrips \\ | Level 10: 4 Cantrips \\ | ||
| - | ====Level | + | ====11th Level Hexblade |
| ------ | ------ | ||
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| At 11th level, choose one 6th-level spell from the warlock spell list as an arcanum. You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again. At higher levels, you gain more warlock spells of your choice that can be cast in this way: one 7th-level spell at 13th level, You regain all uses of your Mystic Arcanum when you finish a long rest. | At 11th level, choose one 6th-level spell from the warlock spell list as an arcanum. You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again. At higher levels, you gain more warlock spells of your choice that can be cast in this way: one 7th-level spell at 13th level, You regain all uses of your Mystic Arcanum when you finish a long rest. | ||
| - | + | ====12th Level Hexblade | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | ====Level | + | |
| ------ | ------ | ||
| - | level 12: 6 Invocations \\ | ||
| - | |||
| - | **Lifedrinker** \\ | ||
| - | Prerequisite: | ||
| - | When you hit a creature with your pact weapon, the creature takes extra necrotic damage equal to your Charisma modifier (minimum 1). | ||
| **Feat or ASI** | **Feat or ASI** | ||
| - | Shroud of Shadow | + | **Eldrich Invocation: |
| - | Source: Xanathar' | + | |
| - | Prerequisite: | + | |
| You can cast invisibility at will, without expending a spell slot. | You can cast invisibility at will, without expending a spell slot. | ||