Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| character:valefor:species [2023/05/30 14:19] – Cinder | character:valefor:species [2023/08/22 08:23] (current) – [Background Feat: Heavy Armor Master] Cinder | ||
|---|---|---|---|
| Line 18: | Line 18: | ||
| + | ***Ability Score:** \\ Your Charisma score increases by 2, and one other ability score (Strength) of your choice increases by 1. | ||
| - | + | | |
| - | | + | |
| ***Lifespan: | ***Lifespan: | ||
| Line 26: | Line 26: | ||
| ***Alignment: | ***Alignment: | ||
| - | ***Size:** ++ [6]| Source: MCDM Vol 14++ \\ Your size is Large. | + | ***Size:** ++ [6]| Source: MCDM Vol 14++ \\ Your size is Large. |
| + | *Armor: You can’t wear armor made for creatures smaller than you by normal means. | ||
| + | *Hit Dice: Your Hit Die increases by one step. | ||
| + | *Range Self: The area of effect for your features, traits, the properties of magic items you wield, | ||
| + | *Availing Arms: You can wield a two-handed melee weapon in one hand, and when you wield a weapon | ||
| + | *Strength in Size: you gain a +5 to your strength checks, Athletics and saving throws. | ||
| + | *Cover less: terrain that would grant 1/2 cover grants you no cover, while 3/4 cover grants 1/2 cover and so on. | ||
| + | |||
| + | ***Warforged Size modifiers** | ||
| *Size modifier = 2d6 | *Size modifier = 2d6 | ||
| *Large Modifier = x2 | *Large Modifier = x2 | ||
| *Height = 5 feet + 10 inches + your size modifier in inches x2 | *Height = 5 feet + 10 inches + your size modifier in inches x2 | ||
| *Weight in pounds = 270 + (4 x your size modifier) x2 | *Weight in pounds = 270 + (4 x your size modifier) x2 | ||
| - | |||
| - | ***Size Cont** | ||
| - | *Armor: You can’t wear armor made for creatures smaller than you by normal means. | ||
| - | *Hit Dice: Your Hit Die increases by one step. | ||
| - | *Range Self: The area of effect for your features, traits, the properties | ||
| - | of magic items you wield, and spells you cast that have a | ||
| - | range of self is reduced by 5 feet in all dimensions (to a | ||
| - | minimum of 5 feet). | ||
| - | Availing Arms. You can wield a two-handed melee | ||
| - | weapon in one hand, and when you wield a weapon with | ||
| - | the versatile property in one hand, you use the larger die | ||
| - | for damage rolls. While wielding either of these weapons, | ||
| - | you can’t wield another one at the same time. | ||
| ***Speed:** \\ Your base walking speed is 40 feet. | ***Speed:** \\ Your base walking speed is 40 feet. | ||
| Line 64: | Line 59: | ||
| ***Specialized Design** \\ You gain one skill proficiency and one tool proficiency of your choice. \\ Arcana, Medical Tools | ***Specialized Design** \\ You gain one skill proficiency and one tool proficiency of your choice. \\ Arcana, Medical Tools | ||
| - | ==== Background Feat: Heavy Armor Master ==== | ||
| - | **Feat: Heavy Armor Master** ++[4] | //One D&D// ++ \\ | ||
| - | // | ||
| - | You can use your armor to deflect strikes that would kill others. You gain the following benefits: | ||
| - | *Increase your Strength score by 1 | ||
| - | *While you are wearing heavy armor, bludgeoning, | ||