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character:vaylith:stats [2025/10/20 16:18] Cindercharacter:vaylith:stats [2025/10/20 16:49] (current) – [Apothecary Introduction] Cinder
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 Skill Proficiencies: (Choose 2) **from Arcana, History, Investigation, Medicine, Nature, and Religion** \\ Skill Proficiencies: (Choose 2) **from Arcana, History, Investigation, Medicine, Nature, and Religion** \\
 Equipment Proficiencies: \\ **Simple weapons, Short swords, Hand crossbows. \\ Light & Medium Armour \\ any tool proficiency, plus another of your choice from the following:** (poisoner’s kit, herbalism kit, or alchemist’s supplies) \\ Equipment Proficiencies: \\ **Simple weapons, Short swords, Hand crossbows. \\ Light & Medium Armour \\ any tool proficiency, plus another of your choice from the following:** (poisoner’s kit, herbalism kit, or alchemist’s supplies) \\
-Starting equipment: **160 Gold** \\+Starting equipment: **100 Gold** \\
  
 ===Background: Feature & Details=== ===Background: Feature & Details===
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 <WRAP box right 45em > <WRAP box right 45em >
-==== Origin Feat: Proficient Poisoner ====+==== Origin Feat: Healer ====
 ---- ----
 //Source: Player's Handbook 2024// //Source: Player's Handbook 2024//
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 +**Ability Score Bonus** (DND 2024 Background)
 +  *+1 STAT
 **Skill Proficiencies**  **Skill Proficiencies** 
   *Skill   *Skill
-**Languages And/Or Tools** +**Languages And Tool Proficiency** 
   *Language   *Language
   *Poisoner's Kit   *Poisoner's Kit
-**Equipment (If Any)** +
-  *Component Pouch+
  
  
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 At 2nd level, you gain two esoteric theories of your choice. Your theory options are detailed at the end of the class description. When you gain certain apothecary levels, you gain additional theories of your choice, as shown in the Theories Known column of the Apothecary table. Additionally, when you gain a level in this class, you can choose one of the theories you know and replace it with another theory that you could learn at that level. At 2nd level, you gain two esoteric theories of your choice. Your theory options are detailed at the end of the class description. When you gain certain apothecary levels, you gain additional theories of your choice, as shown in the Theories Known column of the Apothecary table. Additionally, when you gain a level in this class, you can choose one of the theories you know and replace it with another theory that you could learn at that level.
  
-**Esoteric Theory: TEXT** +**Esoteric Theory: Medical Expertise** 
-  *Text +  *You gain proficiency in the __Medicine and Nature skills__. You also gain __Expertise__ for these skills (Expertise Doubles your proficiency Bonus for skill checks) 
-**Esoteric Theory: TEXT** +**Esoteric Theory: Inoculation** 
-  *Text+  *You have __resistance to necrotic damage__, and your hit point maximum can’t be reduced. In addition, you are __immune to diseases__.
  
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