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character:zyllis:raw_stats_and_details [2019/03/03 16:13] – [Raw stats and basic ability details for Zyllis Decota] Cinder | character:zyllis:raw_stats_and_details [2019/03/10 10:31] (current) – removed Cinder | ||
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- | ====Raw stats and basic ability details for Zyllis Decota==== | ||
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- | ^ Zyllis [[Npc: | ||
- | ^ Name | Zyllis (Zy for short) | ||
- | ^ Alignment | ||
- | ^ Age | 140 (Appears 14) ^ Birth | ||
- | ^ HP | C1-88 (4 D10)(5 D8) C3- ^ AC (Natural Armour) | ||
- | ^ Proficiency Bonus | ||
- | ^ Skills | ||
- | ^ STR | 20(+5) | ||
- | ^ DEX | 14(+2) | ||
- | ^ CON | 13(+1) | ||
- | ^ INT | 14(+2) | ||
- | ^ WIS | 9(-1) | ||
- | ^ CHA | 17(+3) (LV4 Pal: 18 +4) (lv8 War: 20 +5) | | ||
- | ^ Languages | ||
- | ^ Proficiencies | ||
- | ^ Warforged Traits | ||
- | ^ Warforged Resilience| Resistance to Poison dmg, Adv aginast being Poisoned, Immunity to Disease \\ Don't need to eat, drink or breath, cannot be put to sleep. | ||
- | ^ Immortality | ||
- | ^ HexBlade Artifact | ||
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- | ^Max Spell Slots| Warlock 3 lv5 Slots, Paladin, 4 Lv1 Slots, 2 Lv2 Slots ||||||| | ||
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- | ^ Spell Casting | ||
- | ^ Save DC |16 (8+Cha+Prof) | ||
- | ^ Level ^ Slots ^ Spells | ||
- | ^ Cantrip | ||
- | ^ 1< | ||
- | ^ 2< | ||
- | ^ 3< | ||
- | ^ 4< | ||
- | ^ 5< | ||
- | ^ 6< | ||
- | ^ 7< | ||
- | ^ 8< | ||
- | ^ 9< | ||
- | ^ Mustic Arcum |1 per LR|Eathrealness, | ||
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- | ^ Core Weapon | ||
- | ^ Name | Seeker' | ||
- | ^ Type | Double Ended Glaive | ||
- | ^ Core | Starfite Abyssal | ||
- | ^ Hilt | Starfite Mage Stone |+6 Hit/Dmg including Spells | ||
- | ^ Blade | Gorbium | ||
- | ^ Weight | ||
- | ^ Purity Evolution| This Weapon has 20 charges that can be filled with spells, a spell' | ||
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- | ====Pact Weapon Attacks==== | ||
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- | Great Sword \\ 2 handed \\ Hit Bonus: D20 + (Strength+Proficiency) \\ Damage Bonus: 2D6 + Strength \\ Damage Type: Magical Slashing | ||
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- | Ultra Great Sword: \\ 2 Handed \\ Requires 22 Strength \\ Hit Bonus: D20 + (Strength+Proficiency) | ||
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- | Double ended Glaive: \\ 2 Handed +5ft Reach \\ Hit Bonus: D20 + Strength + Proficiency \\ Damage Bonus: 1D10 + Strength \\ Damage Type: Magical Slashing | ||
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- | ====Warlock Abilities==== | ||
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- | **1st Level: Hex Warrior: Long Rest** \\ | ||
- | Finish a long Rest: choose 1 non 2 handed weapon it now uses Charisma rather then Strenght, Dexterity. | ||
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- | **1st Level: Hexblade' | ||
- | Bonus Action, one creature in 30ft is cursed for 1 minute. \\ you gain proficency bonus as damage \\ Critical on 19 \\ when the creature dies Regain 8 HP (Warlock level + Charisma) \\ Finish short/ long rest to reset. | ||
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- | **Pact of the Blade: 1 Action** \\ | ||
- | Action, Creat a bound weapon of any kind, Counts as magical damage \\ Dissaperas after 1 minuets if further then 5ft from you, can dismiss for no action, dissapears if you die | ||
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- | **6th Level: Accursed Specter** \\ | ||
- | When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the specter which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier +4 (minimum of +0). The specter remains in your service until the end of your next long rest, at which point it vanishes to the afterlife. Once you bind a specter with this feature, you can't use the feature again until you finish a long rest. | ||
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- | ====Warlock Invocations==== | ||
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- | ====Paladin Abilities==== | ||
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