======Disease====== [[culture:start|Return to Cultures]] \\ a Place for details and mechanics of the various diseases that can be found in //Felwind// ---- ==== Torrent Rot ==== ---- **Description** \\ a complicated sickness where holes start to open up on the patient's flesh and water flows out. causes sever pain and discomfort and eventually the victim will drown as their own body fills with water. **Contagious** \\ By Touch or Bodily Fluids. **Cure** \\ Can be cured with higher than average magic or a relative antidote. ==== False Plague ==== ---- **Description** \\ Not a natural sickness, created by accident or on purpose using the essence of a //False Hydra//. Causes sever cognito hazard effects in patience's causing memory loss, Hallucinations, fake memories, personality disorder, Insanity and in sever cases can completely re-write a mortals sense of self. **Contagious** \\ Blood, Mind Linking (Such as Telepathy) **Cure** \\ __No Known cure due to its regency.__ ==== Elder Rot ==== ---- **Description** \\ A Mostly unknown Disease that affects the individual dramatically. Normally caused when mortals come into direct contact with an //Old God//. Symptoms include memory loss or memory alteration, Rotting of living tissue, Unknown growths, Parinoier or insanity, Skin paling, Eyes becoming black or white. the growth of multiple additional eyes on body, additional limb growth. Mutant transformation. Very rarely death which makes it all the more terrifying. **Contagious** \\ No **Cure** \\ No Known Cure currently ==== Eye-Blight ==== ---- **Description** \\ Sharing its name wit the spell, Eye-Bligt is a nasty sickness affecting the eyes. causing temporary blindness, pain and is rather contagious. **Contagious** \\ Bodily fluid, Touch, Air **Cure** \\ Mid level curative magic or similar medicine/antidotes. ==== Dragon's Plague ==== ---- **Description** \\ a sickness of strange origin. When a Dragon's Hoard is claimed or concurred y a mortal the lingering essece of te dragon infects the treasure. and so those who claim it could fall under tis sickness, becoming unnaturally greedy and hostile even to their own friends and family. If left unchecked it can have dramatic transformative consequences. **Contagious** \\ Not contagios from ones infected but can spready from the tainted treasure hoard. (Dragon Kin are immune to this plague) **Cure** \\ Very high tier curtive magic over multiple sessions. but if caught early enough simply removing the infected from the hoard for an extended period of time will have the sickness go away on its own. \\ However the treasure will remain tainted until the a special cleansing ritual is performed and the death of the dragon who tainted it ==== Red-Mage Sickness ==== ---- **Description** \\ A evil sickness caused by red-mage posion. eats away at the victims very life essence and sometimes their soul with more potent douses. In design there is no known cure for it and no way to heal or stop its effects outside a wish spell or divine intervention. **Contagious** \\ No **Cure** \\ By its design there is no cure and likely never will be. ==== Vile Blood ==== ---- **Description** \\ as the name suggests a rather vile sickness, causing the victum's own blood to become increasingly more and more like acid until cured or death **Contagious** \\ Blood contact **Cure** \\ Mid level curative magic or similar medicine/antidote. (Note must be applied quickly) ==== Goonugness ==== ---- **Description** \\ A paracitic infection involving a rare species of Ooze. Causing the victum to slowly transform into an Ooze themsleves. **Contagious** \\ Body contact, fluid contact **Cure** \\ Mid level curative magic or similar medicine/antidote. ==== Livion Virus ==== ---- **Description** \\ An Alien virus that adapts and overcomes most any form of curative, like its alive. dose not kill the patient but rather transforms them into insect like creatures consuming both mind and soul with no hope of reversing the process. \\ A relatively new sickness that had its first confirmed reports from the //Underdark//. Has world ending potential due to its extremely rapid spreading capability. is slowed down by freezing temperatures. **Contagious** \\ Body contact, Fluid contact, Airborn in dense spore areas **Cure** \\ No known cure, Doesn't effect in-organic material or constructs. ==== Ashveil Plague ==== **Description** \\ Less of a sickness and more a phenomenon. Also known as Ashveil Flame or simply //Ashveil//. \\ Its describe as a flame that burns not only the physical form, but the memory of it as well. //If it Burns a Book, you won’t remember the pages you read// **Contagious** \\ **Cure** \\ ==== Lycanthropy ==== ---- **Description** \\ **Contagious** \\ **Cure** \\ ==== Vampirism ==== ---- **Description** \\ **Contagious** \\ **Cure** \\ ==== Ilithid one that i forget the name of ==== ---- **Description** \\ **Contagious** \\ **Cure** \\