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culture:fighter [2025/10/06 19:41] Cinderculture:fighter [2025/12/02 16:25] (current) Cinder
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 +===== Blade Breaker =====
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 +//Source: \\ Grim Hollow Valika, Pg 97 \\ (3rd Party) //
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 +//Fighters who emulate the legends of the Blade Breaker strive to be the embodiment of change. Their blade and warrior’s spirit are tools through which they project their will upon the world in the form of martial magic. Many who follow the Saga of the Blade Breaker are stubborn, and would sooner force reality itself to bend before their desires than change their ways. Some are idealists, who have a vision for a better world and would do anything to achieve it. Others are tyrants, and see the world as putty to be molded, and all its inhabitants as mere hindrances to their ultimate glory.//
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 +++ Player Story Tips & Ideas |
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 +++ What to Expect | 
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 +++ What would DM Darwin Change? | 
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 The Echo's never get higher health, so when Foes start hitting harder the Echoes will fade after a single hit. I would increase their health to match the player or half. \\ I believe the Echos should be more involved in combat, 'Unleash Incarnon' I would change so that on your turn you can activate this ability as a bonus action then any physical attack you do is mirrored by your echo, so doubling your attacks for one turn. The amount of uses would be half your constitution modifier rounded up. The Echo's never get higher health, so when Foes start hitting harder the Echoes will fade after a single hit. I would increase their health to match the player or half. \\ I believe the Echos should be more involved in combat, 'Unleash Incarnon' I would change so that on your turn you can activate this ability as a bonus action then any physical attack you do is mirrored by your echo, so doubling your attacks for one turn. The amount of uses would be half your constitution modifier rounded up.
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 +===== Mammoth Hunter =====
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 +//Source: \\ Grim Hollow Valika, Pg 100 \\ (3rd Party) //
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 +//The inhospitable north is teeming with alpha predators, huge creatures that don’t need vegetation to survive: their prey are the smaller creatures that prowl the tundra. And you are one of those smaller creatures. Specialized hunters make stalking and killing these dangerous creatures their prey, training themselves in surviving in harsh conditions, dealing with hostile terrain, and tracking the large beasts to strike at the most opportune moments. These hunters can feed their clanmates for weeks on the meat of these creatures. Their parts are often used in crafting the tools of survival. Some practitioners of magic might even barter valuable resources for pieces of the beast. Regardless, the beasts are valuable when dead and a threat when alive.//
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 +++ Player Story Tips & Ideas |
 +Text
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 +++ What to Expect | 
 +Text
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 +++ What would DM Darwin Change? | 
 +Text 
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 //Source: \\ Tasha's Cauldron of Everything, Pg 42 \\ (Supplement) // //Source: \\ Tasha's Cauldron of Everything, Pg 42 \\ (Supplement) //
  
-//Awake to the psionic power within, a Psi Warrior is a fighter who augments their physical might with psi-infused weapon strikes, telekinetic lashes, and barriers of mental force. Many [[culture:gith|Githyanki]] train to become such warriors, as do some of the most disciplined high elves and [[culture:Kalashtar]]. \\+//Awake to the psionic power within, a Psi Warrior is a fighter who augments their physical might with psi-infused weapon strikes, telekinetic lashes, and barriers of mental force. Many [[culture:githyanki|Githyanki]] train to become such warriors, as do some of the most disciplined high elves and [[culture:Kalashtar]]. \\
 As a Psi Warrior, you might have honed your psionic abilities through solo discipline, unlocked it under the tutelage of a master, or refined it at an academy dedicated to wielding the mind's power as both weapon and shield// As a Psi Warrior, you might have honed your psionic abilities through solo discipline, unlocked it under the tutelage of a master, or refined it at an academy dedicated to wielding the mind's power as both weapon and shield//
  
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 //Source: \\ Tasha's Cauldron of Everything, Pg 44 \\ (Supplement) // //Source: \\ Tasha's Cauldron of Everything, Pg 44 \\ (Supplement) //
  
-//Rune Knights enhance their martial prowess using the supernatural power of runes, an ancient practice that originated with [[culture:Giants]]. Rune cutters are believed to be common in any family of Giants, and you likely learned your methods first or second hand from such a mystical artisan. Whether you found the Giant's work carved into a hill or cave, learned of the runes from a sage, or met the Giant in person, you studied the Giant's Craft and learned how to apply magic runes to empower your equipment//+//Rune Knights enhance their martial prowess using the supernatural power of runes, an ancient practice that originated with [[culture:Jotun]]. Rune cutters are believed to be common in any family of Giants, and you likely learned your methods first or second hand from such a mystical artisan. Whether you found the Giant's work carved into a hill or cave, learned of the runes from a sage, or met the Giant in person, you studied the Giant's Craft and learned how to apply magic runes to empower your equipment//
  
 ++ Player Story Tips & Ideas | ++ Player Story Tips & Ideas |
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