=== Frostbite === //Weapon (Longsword or Battleaxe), Rare (Optional Attunement)//\\ //Frostbite is a rugged and violent weapon, with an twisting, rough cedar wood handle and a cold serrated blade that is akin to frosted glass.//\\ This weapon grants +1 to attack and damage rolls made with it. When you hit with an attack made with this weapon, the target takes an additional 1d4 cold damage.\\ //**Winter's Breath (Requires Attunement)**//\\ While attuned to Frostbite, its wielder can use their bonus action to activate Winter's Breath and enhance Frostbite's power, gaining the following abilities:\\ * Until the end of your turn, Frostbite deals 1d8 cold damage on a hit, instead of 1d4. * At the end of your turn, if one target is hit at least twice by Frostbite while Winter's Breath is active, the target must make a Strength Saving Throw (DC = 8 + Strength Modifier + Proficiency Bonus). On a failed save, the target becomes Restrained as ice forms on the target. Huge and Gargantuan creatures have advantage on the saving throw, unless at least 3 attacks hit the target instead of 2. Creatures that are Resistant or Immune to Cold Damage are Immune to this effect. Winter's Breath can be activated a number of times equal to the wielder's proficiency bonus and recharges on a long rest.\\