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homebrew:subclass:path_of_the_reaver [2023/08/20 11:03] Lukehomebrew:subclass:path_of_the_reaver [2024/08/15 14:18] (current) – [Devour Essence] Luke
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 The maximum number of Reaver Dice you can roll per attack increases by one at Level 6 and 14. The maximum number of Reaver Dice you can roll per attack increases by one at Level 6 and 14.
   * When you hit an enemy with a melee weapon attack, you can expend one Reaver Dice to frighten the target. The target must make a Wisdom Saving Throw (DC = 8 + Your Proficiency Modifier + Your Strength Modifier) or else become Frightened of you for the next minute. The target can make another Saving Throw at the end of each of their turns to end the effect. This effect also ends if you become Unconscious or the target is unable to see you. If the target fails the saving throw by 5 or more, they become Paralyzed as well.   * When you hit an enemy with a melee weapon attack, you can expend one Reaver Dice to frighten the target. The target must make a Wisdom Saving Throw (DC = 8 + Your Proficiency Modifier + Your Strength Modifier) or else become Frightened of you for the next minute. The target can make another Saving Throw at the end of each of their turns to end the effect. This effect also ends if you become Unconscious or the target is unable to see you. If the target fails the saving throw by 5 or more, they become Paralyzed as well.
-At Level 10, you can roll your Reaver Die and add half of the result (Rounded Down, minimum of 0) to the Saving Throw DC.\\+At 10th Level, you can roll your Reaver Die and add half of the result (Rounded Down, minimum of 0) to the Saving Throw DC.\\
  
 You cannot use both abilities on the same attack.\\ You cannot use both abilities on the same attack.\\
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 This allows you to ignore Disadvantage on Attack Rolls that is imposed by not being able to see the target, such as Blindness or Invisibility, but enemy's that have Advantage on Attack Rolls from being hidden or an Unseen Attacker still have Advantage.\\ This allows you to ignore Disadvantage on Attack Rolls that is imposed by not being able to see the target, such as Blindness or Invisibility, but enemy's that have Advantage on Attack Rolls from being hidden or an Unseen Attacker still have Advantage.\\
  
-When you reach Level 10, the range extends to 60 feet.\\+When you reach 10th Level, the range extends to 60 feet.\\
  
 This ability does not work against Constructs and Undead.\\ This ability does not work against Constructs and Undead.\\
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 ==== Devour Essence  ==== ==== Devour Essence  ====
 At 6th level, The Hunt allows you to feast on the last dredges of life force when you kill a creature.\\  At 6th level, The Hunt allows you to feast on the last dredges of life force when you kill a creature.\\ 
-While you are raging and kill a creature, you can roll one Reaver die without expending it and gain Hit Points equal to twice the number rolled plus your Constitution Modifier.\\+While you are raging and kill a hostile creature, you can roll one Reaver die without expending it and gain Hit Points equal to twice the number rolled plus your Constitution Modifier.\\
  
 This ability does not work against Constructs and Undead.\\ This ability does not work against Constructs and Undead.\\
  • homebrew/subclass/path_of_the_reaver.1692495206.txt.gz
  • Last modified: 20 months ago
  • by Luke