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| item:cooking [2026/01/30 20:00] – [Cooking: General Meals] Cinder | item:cooking [2026/03/20 11:58] (current) – Cinder | ||
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| ====== Cooking and Harvesting ====== | ====== Cooking and Harvesting ====== | ||
| + | |||
| + | [[item: | ||
| These are detailed rules and mechanics for cooking in D&D 5th+ Edition using the cooking mechanics found in //Dragon Stew// as well as //I Cut off its Snoot!// from //MCDM Arcadia Volume 11// and // Monstrous Components// | These are detailed rules and mechanics for cooking in D&D 5th+ Edition using the cooking mechanics found in //Dragon Stew// as well as //I Cut off its Snoot!// from //MCDM Arcadia Volume 11// and // Monstrous Components// | ||
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| === Harvesting Special Components/ Ingredients === | === Harvesting Special Components/ Ingredients === | ||
| - | You can use any sharp blade to butcher a creature for component parts, but your best chance of getting an aboleth eye out of a socket in one piece is to use a suitable set of tools or have been trained in a specific class. | + | You can use any sharp blade to butcher a creature for component parts, but your best chance of getting an aboleth eye out of a socket in one piece is to use a suitable set of tools or have been trained in a specific class. |
| + | *Healer' | ||
| + | *Ranger (Class) | ||
| + | *Blood Hunter | ||
| + | *Artificer | ||
| + | *Background Training | ||
| - | You use a Survival Skill check When you harvest components from a creature’s remains using one of the above options. You also can | + | You use a **Survival Skill check** When you harvest components from a creature’s remains using one of the above options. You also can harvest components from monsters without meeting the above requirements using any sharpened blade, |
| - | harvest components from monsters without meeting the above requirements using any sharpened blade, | + | |
| The difficulty of removing a component depends on the monster’s type and the component you’re harvesting, as | The difficulty of removing a component depends on the monster’s type and the component you’re harvesting, as | ||
| shown on the tables later in this article. You make one check to harvest all of one type of component a creature has to offer. \\ | shown on the tables later in this article. You make one check to harvest all of one type of component a creature has to offer. \\ | ||
| - | **example:** you only need to make one successful DC 17 Survival check to harvest all three eyes from an aboleth. \\ Alternatively, | + | **Example:** you only need to make one successful DC 17 Survival check to harvest all three eyes from an aboleth. \\ Alternatively, |
| at the GM’s discretion, checks can be made for every component. | at the GM’s discretion, checks can be made for every component. | ||
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| ^ Harvesting Time ^^^ | ^ Harvesting Time ^^^ | ||
| ^ DC ^ Time ^ Taking 20 ^ | ^ DC ^ Time ^ Taking 20 ^ | ||
| - | | 5-10 | 5 Minutes | 15 Minutes | | + | | 5-10 | 5 Minutes | 20 Minutes | |
| - | | 11-15 | 15 Minutes | 30 Minutes | | + | | 11-15 | 15 Minutes | 40 Minutes | |
| | 16-20 | 30 Minutes | 1 hour | | | 16-20 | 30 Minutes | 1 hour | | ||
| | 21+ | 1 hour | 2 Hours | | | 21+ | 1 hour | 2 Hours | | ||
| Line 59: | Line 65: | ||
| Cooking a simple meal while out adventuring isn't too difficult, A Veggie soup or Meat casserole is simple enough with a fire, a pot and basic ingredients. However if you want to make a meal that will really put a kick in the step of those who eat it, then you will need to meet some specific criteria. | Cooking a simple meal while out adventuring isn't too difficult, A Veggie soup or Meat casserole is simple enough with a fire, a pot and basic ingredients. However if you want to make a meal that will really put a kick in the step of those who eat it, then you will need to meet some specific criteria. | ||
| ***Recipes: | ***Recipes: | ||
| + | *(Note: You can make your own recipies too, talk with the DM about what kinda recipe you want to make. What ingridents it would need and what kind buffs it would grant. Alterations may be needed to make it sustainable but if your DM agrees then you have your own unique recipe) | ||
| ***Work Station & Tools:** You will need access to a range of proper cooking tools as well as a place to cook. You can't be cooking in the middle of a blizzard or lost in the depths of a Abyssal nest. You also can't be cooking with any old rusted shorts word. **Cooking Utensils** and some sort of **Kitchenet** | ***Work Station & Tools:** You will need access to a range of proper cooking tools as well as a place to cook. You can't be cooking in the middle of a blizzard or lost in the depths of a Abyssal nest. You also can't be cooking with any old rusted shorts word. **Cooking Utensils** and some sort of **Kitchenet** | ||
| ***Skills: | ***Skills: | ||
| Line 73: | Line 80: | ||
| **Water** is always accessible unless the party is in specific environments, | **Water** is always accessible unless the party is in specific environments, | ||
| - | **Spoiled Ingredients** \\ | + | **Spoiled Ingredients/ Components** \\ |
| Very talented cooks can revitalize ingredients long past their shelf life. A creature can attempt to cook a dish with one or more spoiled ingredients, | Very talented cooks can revitalize ingredients long past their shelf life. A creature can attempt to cook a dish with one or more spoiled ingredients, | ||
| - | **Unique Ingredients** \\ | + | **Unique Ingredients/ Components** \\ |
| Anything harvested from a special/ magical creature or plant is considered a unique ingredient. These are sold only by rare specialty dealers. The price per portion of unique ingredients is a number of gold pieces equal to the creature’s challenge rating (minimum 1) times 10. These dealers may be interested in purchasing unique ingredients from characters at half the retail price, but not until trust has been established with rigorous vetting. Plant prices are determined by the GM. The shelf life of all unique ingredients is 4d6 days due to the inherent magic or other rare properties imbued in them. \\ | Anything harvested from a special/ magical creature or plant is considered a unique ingredient. These are sold only by rare specialty dealers. The price per portion of unique ingredients is a number of gold pieces equal to the creature’s challenge rating (minimum 1) times 10. These dealers may be interested in purchasing unique ingredients from characters at half the retail price, but not until trust has been established with rigorous vetting. Plant prices are determined by the GM. The shelf life of all unique ingredients is 4d6 days due to the inherent magic or other rare properties imbued in them. \\ | ||
| General unique ingredients are listed bellow while more specific components are detailed in the Magical harvesting section. | General unique ingredients are listed bellow while more specific components are detailed in the Magical harvesting section. | ||
| + | **Preserving Ingredients/ | ||
| + | There are several ways both simple and magical to preserve different types of things. Salt, Refrigeration, | ||
| + | Not all preservation methods may work for all different types of ingredients. It is important to be mindful. and if your not sure then try researching or asking other characters if they may share some insight. | ||
| === Creature Type === | === Creature Type === | ||
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| === Perfection Takes Time === | === Perfection Takes Time === | ||
| - | Cooking a General meal takes 1 hour of uninterrupted work, requiring the previously mentioned room to work (Kitchen) tools and skills. | + | Cooking a General meal takes 1 hour of uninterrupted work, requiring the previously mentioned room to work (Kitchen) tools and skills. |
| + | **Serving Multiple People** \\ | ||
| + | Serving Multiple people is expected in a Chef's line of work, Simply increasing the portions of the recipie to match the number you are serving (Maximum Charisma + 3) | ||
| + | |||
| + | === Signature Dish! === | ||
| + | Any character proficient in Cooks utensils or has the ' | ||
| + | |||
| + | === Making a Delicious Meal === | ||
| + | Each recipe has a DC for the chef to beat in order to successfully complete the meal. However beating the DC by large amounts results in the meal gaining additional benefits. \\ | ||
| + | Beating the DC of a recipe by 5 or more makes the meal **Delicious**. The meal will grant the one who eats it a choice between two unique benefits tied to that specific recipie. \\ | ||
| + | If the D20 Roll is a critical and succeeds then the one who eats the meal gains both options they would have to otherwise choose between. | ||
| ===== Cooking: Monster Meals ===== | ===== Cooking: Monster Meals ===== | ||
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| ^ Size ^ Servings of Food ^ Effect Duration ^ | ^ Size ^ Servings of Food ^ Effect Duration ^ | ||
| | Tiny | N/A | N/A | | | Tiny | N/A | N/A | | ||
| - | | Small | 1 serve | 1 Minute | + | | Small | 1 serve | 1 Day | |
| - | | Medium | 1 serves | 5 Minutes | + | | Medium | 1 serves | 1 Day | |
| - | | Large | 2 serves | 10 Minutes | + | | Large | 2 serves | 1 Day | |
| - | | Huge | 4 serves | 1 Hour | | + | | Huge | 4 serves | 1 Day| |
| | Gargantuan | 8 serves | 1 Day | | | Gargantuan | 8 serves | 1 Day | | ||
| - | | Colossal | 16 serves | 1 Week | | + | | Colossal | 16 serves | 1 Day | |
| - | | Titanic | 32 serves | 1 Month | | + | | Titanic | 32 serves | 1 Day | |
| === Magical Effects from Monster Meals === | === Magical Effects from Monster Meals === | ||
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| **Size:** The Size of a Monster determines the amount of time that the magical effect of a Monster Dish lasts once eaten, and how many magical Monster Dishes can be prepared from said monster. Any creature that is of size Tiny or smaller, including swarms, cannot be cooked into a useful Monster Dish. | **Size:** The Size of a Monster determines the amount of time that the magical effect of a Monster Dish lasts once eaten, and how many magical Monster Dishes can be prepared from said monster. Any creature that is of size Tiny or smaller, including swarms, cannot be cooked into a useful Monster Dish. | ||
| ***Time: Size Effect Duration** | ***Time: Size Effect Duration** | ||
| - | *Small 1 minute | + | *Small: 1 Day |
| - | *Medium | + | *Medium: 1 Day |
| - | *Large | + | *Large: 1 Day |
| - | *Huge 1 hour | + | *Huge: 1 Day |
| *Gargantuan 1 day | *Gargantuan 1 day | ||
| Line 220: | Line 240: | ||
| **Unique & Magical Components/ Ingredients** | **Unique & Magical Components/ Ingredients** | ||
| - | === Aberations === | + | <WRAP centeralign> |
| + | ==== Aberations ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ | ||
| - | | General | + | | Non-Specific |
| | Aboleth | Eye \\ Piece of Brain \\ Section of Tendril | 3 \\ 8 \\ 20 | 17 \\ 20 \\ 12 | | | Aboleth | Eye \\ Piece of Brain \\ Section of Tendril | 3 \\ 8 \\ 20 | 17 \\ 20 \\ 12 | | ||
| - | | Name | Component | + | | Cloaker |
| - | | Name | Component | + | | Grell / Lord Rall | Beak | 1 | 16 | |
| - | | Name | Component | + | | Slaad / Maladar Dictum |
| - | | Name | Component | + | | Beholder |
| + | | Ilithid / Mind Killer | Piece of Brain | 4 | 20 | | ||
| - | === Celestials === | + | <WRAP third column > |
| + | **The Eye of an Aboleth** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *The Eye of an Aboleth can be mashed and used in various gelatine based deserts. Eating the meal grants Advantage on all Intelligence checks. | ||
| + | |||
| + | **Brain of an Aboleth** | ||
| + | ***Spell Component** | ||
| + | *When you cast a spell that deals psychic damage using this component, the spell’s damage die size increases by one: \\ a d4 becomes a d6, a d6 becomes a d8, and so on, to a maximum of a d12. \\ You also deal three extra dice of damage whenever the spell deals damage. | ||
| + | ***Meal Ingredient** | ||
| + | *Cannot be used for meals. | ||
| + | |||
| + | **Tendril of an Aboleth** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *The Tendril can be added to any Sea-Food dish for a unique new flavour. Eating the Meal grants you the ability to cast [[item: | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | |||
| + | **Eye of a Cloaker** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *The Eye of the cloaker is best cooked into a soup or broth. Eating this meal grans the same effect as if you are wearing the //Cloak of Displacement.// | ||
| + | |||
| + | **Flesh of a Cloaker** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *This meat needs dedication to cook, being so dence it needs to be cooked low and slow to get a proper taste out of it. Eating the meal warps your flesh to be hard and tough like a Cloaker granting you +3 AC. \\ Though the AC bonus wears off with the meal effect, your cosmetic flesh alterations remain permanent. | ||
| + | |||
| + | **Beak from a Grell** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *The beak cannot be eaten however crushing it into more managbele sizes and adding it to a broth will add its essence and a velvety texture to the meal, just remember to remove the bits of beak before eating. Eating this meal grants you 2 temporary 3rd level spell slots but has a chance to transform your body permanently (1 D10, Result of a 1). | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **Flesh of a Slaad** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | **Eye of a Beholder** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | *Charm | ||
| + | *Paralyze | ||
| + | *Fear | ||
| + | *Slow | ||
| + | *Death | ||
| + | *Sleep | ||
| + | *Petrification | ||
| + | *Disintegration | ||
| + | ***Meal Ingredient** | ||
| + | *A delicate ingredient that acts as the main course. It needs to be cooked lightly for a short period of time for the outer layer to become crispy, Best served with vegetables and a side of red meat. Eating this meal grants you immunity to magical effects. | ||
| + | |||
| + | **Brain from an Ilithid** | ||
| + | ***Spell Component** | ||
| + | *When you cast a spell that deals psychic damage using this component, the spell’s damage die size increases by one: \\ a d4 becomes a d6, a d6 becomes a d8, and so on, to a maximum of a d12. \\ You also deal two extra dice of damage whenever the spell deals damage. | ||
| + | ***Meal Ingredient** | ||
| + | *Cannot be used in a meal | ||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Celestials ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| - | | Name | Component | + | | Angel / Authority |
| - | | Name | Component | + | | Deva / Planetar / Lesser Celestial |
| - | | Name | Component | + | | Princip |
| - | | Name | Component | + | | Solar / Greater Celestial |
| + | | Couatl | Feather | 20 | 10 | Gold | Short, | ||
| + | | Virtue | Vocal Cord | 4 | 17 | Gold | Short, | ||
| + | | Unicorn | Blood \\ Hoof \\ Horn | 15 Vials \\ 4 \\ 1 | 10 \\ 14 \\ 13 | Gold | Short, | ||
| + | |||
| + | <WRAP third column > | ||
| + | **Blood of an Angel** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Adding raw blood to any dish is a rather simple but gruesome idea. Eating this meal grants a +3 Bonus to all saving throws. | ||
| + | |||
| + | **Sword of a Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *You can't cook a weapon! but you can reforge the weapon and smith a special cooking knife out of it that will grant a +1 to all your cooking related checks. [[item: | ||
| + | |||
| + | **Blood of a Lesser Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast a spell that allows you to roll one or more dice to restore hit points to a creature using this component, you can roll three additional dice when determining the hit points the creature regains. When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Adding raw blood to any dish is a rather simple but gruesome idea. Eating this meal grants regeneration of 2 HP every round in combat. and 5 Temporary Hit Points. | ||
| + | |||
| + | **Feather from a Lesser Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Feathers cannot be cooked into a meal. | ||
| + | |||
| + | **Flesh of a Lesser Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | |||
| + | **Blood from a Princip** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | **Princip' | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | **Blood of a Greater Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast a spell that allows you to roll one or more dice to restore hit points to a creature using this component, you can roll four additional dice when determining the hit points the creature regains. When you cast a spell that deals radiant damage with a solar’s blood, the spell’s damage die size increases by one: a d4 becomes a d6, a d6 becomes a d8, and so on, to a maximum of a d12. In addition, you deal one additional die of damage. \\ When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Adding raw blood to any dish is a rather simple but gruesome idea. Eating this meal grants regeneration of 5 HP every round in combat. and 10 Temporary Hit Points. | ||
| + | |||
| + | **Feather of a Greater Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Feathers cannot be cooked into a meal. | ||
| + | |||
| + | **Flesh of a Greater Celestial** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | |||
| + | **Feather of a Couatl** | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Feathers cannot be cooked into a meal. | ||
| + | |||
| + | **Virtue' | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | **Blood of a Unicorn** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | **A Unicorn' | ||
| + | ***Spell Component** | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | *When you cast [[item: | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | **a Unicorn' | ||
| + | ***Spell Component** | ||
| + | *You can use the Unicorn Horn in place of a spell slot of level 7 and bellow. | ||
| + | ***Meal Ingredient** | ||
| + | *The horn itself cannot be eaten by normal people but it can be cooked in a stew or similar broth, Its magical flavours are drawn out into the broth to make an unforgettable flavour. Eating this meal grants one use of a [[item: | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| - | === Dragons === | + | <WRAP centeralign> |
| + | ==== Dragons ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
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| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| - | === Elementals === | + | <WRAP third column > |
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Elementals ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| Line 257: | Line 501: | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| - | === Fiends / Devils === | + | <WRAP third column > |
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Fiends / Devils ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| Line 266: | Line 541: | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| - | === Jotun === | + | <WRAP third column > |
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Jotun-Kin ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| Line 275: | Line 581: | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| - | === Monstrosities === | + | <WRAP third column > |
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Monstrosities ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| Line 284: | Line 621: | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| - | === Plants === | + | <WRAP third column > |
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Plants ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| Line 293: | Line 661: | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| - | === Undead === | + | <WRAP third column > |
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| + | |||
| + | <WRAP centeralign> | ||
| + | ==== Undead ==== | ||
| + | </ | ||
| ^ Components | ^ Components | ||
| ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ^ Monster ^ Component ^ Quantity ^ Harvest DC ^ Cost ^ Shelf Life ^ | ||
| - | | General | + | | Non-Specific |
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| | Name | Component | 00 | DC | Gold | Short, | | Name | Component | 00 | DC | Gold | Short, | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP third column > | ||
| + | **PART NAME** | ||
| + | ***Spell Component** | ||
| + | *Text | ||
| + | ***Meal Ingredient** | ||
| + | *Text | ||
| + | |||
| + | </ | ||
| + | |||
| + | <WRAP clear /> | ||
| ===== Reference: Recipes ===== | ===== Reference: Recipes ===== | ||
| ==== Summary of the Cooking Process ==== | ==== Summary of the Cooking Process ==== | ||