Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| item:nymphstaff-desertsands [2026/03/04 16:12] – Cinder | item:nymphstaff-desertsands [2026/03/04 16:33] (current) – Cinder | ||
|---|---|---|---|
| Line 14: | Line 14: | ||
| ^ Properties ^ Stats ^ | ^ Properties ^ Stats ^ | ||
| ^ Weapon:| //TYPE// Staff \\ **Style:** Simple \\ **Class:** Versatile \\ **Hands:** 1/2 Handed \\ **Damage:** 1 D6 (1 D8) \\ **Range:** 5ft \\ **Mastery: | ^ Weapon:| //TYPE// Staff \\ **Style:** Simple \\ **Class:** Versatile \\ **Hands:** 1/2 Handed \\ **Damage:** 1 D6 (1 D8) \\ **Range:** 5ft \\ **Mastery: | ||
| - | ^ Avg-Cost: | + | ^ Avg-Cost: |
| ^ Weight:| 8 ibs | | ^ Weight:| 8 ibs | | ||
| ^ Enchantment: | ^ Enchantment: | ||
| Line 23: | Line 23: | ||
| </ | </ | ||
| - | **PLACE Boons** | + | **Desert |
| - | *Text | + | *This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. In addition, you don’t gain levels of exhaustion from the effects of extreme heat or extreme cold |
| **Item Charges** | **Item Charges** | ||
| Line 30: | Line 30: | ||
| **Spell Caster** | **Spell Caster** | ||
| - | *Text | + | *You can use an action to expend 1 or more of the staff’s charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: |
| - | *Spell | + | *blur (2 charges) |
| + | *dust cloud* (3 charges) | ||
| + | *faerie fire (1 charge) | ||
| + | *gust of wind (2 charges) | ||
| + | *meld into stone (3 charges) | ||
| + | *speak with animals (1 charge) | ||
| + | *stoneskin (4 charges) | ||
| + | *You can also use an action to cast the create or destroy water spell from the staff without using any charges | ||
| - | **Magic Skill** | + | **Spirit of the Sand** |
| - | *Text | + | *You can use an action to plant one end of the staff in sand and expend 1 charge to cast sandstorm,* centered on the staff. You and up to six creatures of your choice that you can see are immune to the effects of the sandstorm. Once this property is used, it can’t be used again until the next dawn. |
| <WRAP clear /> | <WRAP clear /> | ||
| Line 40: | Line 47: | ||
| - | Description | + | They say there are many Staffs made from Dryads gifted to those who protect nature. one for each fraction |
| + | |||
| + | A expertly crafted staff from the branches of a Dryad Queen' | ||
| + | |||
| + | === Controled Item Time Line === | ||
| + | *Year Month | ||
| + | *Location Unknown Currently | ||
| ---- | ---- | ||