{{tag> lv1 bloodhunter druid sorcerer wizard gh sangromancy }} ===== Consumption ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Grim Hollow: Player's Guide, Pg 119 \\ (3rd party) // === Level 1, Sangromancy === // If not using Sangromancy this spell is a Evocation school// //**Casting Time:** Bonus Action , **Range:** 60 Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** up to 1 minuet (Concentration) \\ **Special Material:** a leach // \\ **Effect** *As part of casting this spell, you must expend a hit die or the spell automatically fails. \\ If you do, choose a creature within range and roll the hit die. The creature loses a number of hit points equal to the result. \\ For the duration of the spell, the creature must make a Constitution saving throw at the end of each of its turns. On a failure, roll the hit die expended to cast this spell again, and the creature loses hit points equal to the result. On a success, this effect ends for the creature. **At Higher Levels** *When you cast this spell using a spell slot of 2nd level or higher, choose an additional target for the spell for each slot level above 1st ---- // Lore, some nice lore flavour and/or history //