This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{tag> lv4 bard cleric druid sorcerer warlock wizard gh necromancy hag }} ===== Damned Aging ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Grim Hollow: Campaign Guide, Pg 24 \\ (3rd party/) // === Level 4, Necromancy, Curse === //**Casting Time:** 1 Hour , **Range:** Self , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** Until Cured , \\ **Curse Material:** Keepsake of the Target, Shard of Shadow-Steel \\ **Special Material:** a childhood possession of the target, a pint of blood, and a Shadowsteel stopwatch worth at least 1,000 gp, all of which the spell consumes// \\ **Triggering Event:** *The next time the target changes clothing, they find multiple wrinkles, grey hairs and liver spots they did not previously have. **Effect** *This spell curses a creature on the same plane of existence as you with withering and horrific aging. The target must make a Strength saving throw against the spell’s DC, which is modified by the Curse Strength Table. On a successful save, the target becomes aware that somebody attempted to curse them. On a failed save, the target becomes cursed and is unaware of this. Upon the completion of this curse’s triggering event, the target automatically advances to stage 1 of this curse **Stage 1** *The cursed creature is compelled to rest when the occasion permits it, becoming lethargic and lazy. **Stage 2** *The cursed creature becomes feeble as their muscle mass begins to deteriorate. The cursed creature has disadvantage on Strength saving throws. **Stage 3** *The cursed creature starts to age rapidly, becoming decrepit. The cursed creature’s Strength score becomes 6, unless it was already lower. **Culmination** *Upon failing the final escalation check, the cursed creature twists into a deformed figure and becomes a Body Snatcher. If the creature is a player character, they become an NPC under the GM’s control. **Curse DC** <WRAP box 40em> ^ Knowledge of the Target ^ Save Modifier ^ | Second-Hand | -10 | | First-Hand | -5 | | Familiar | 0 | ^ Target's Transgression ^ Save Modifier((Only the Highest Relevant Modifier Applies)) ^ | Broke a Deal | +2 | | Sworn Enemy | +7 | | Egregious Betrayal | +10 | | Desecrated Home | +8 | | Spiteful Envy | +5 | </WRAP> **Stage Advancement** *Cursed creatures roll an Un-Modified D20 each day at Dawn. The DC to beat starts at 1 and increases by 1 each time the cursed creature succeeds their escalation save. The DC resets to 1 when the cursed creature fails the DC save. ---- // Lore, some nice lore flavour and/or history // lv4 bard cleric druid sorcerer warlock wizard gh necromancy hag item/spell/damned-aging.txt Last modified: 3 hours agoby Cinder