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item:spell:epithetize [2026/02/17 16:00] – created Cinderitem:spell:epithetize [2026/02/17 16:34] (current) Cinder
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 === Level 9, Divination === === Level 9, Divination ===
  
-//**Casting Time:** , **Range:** , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** \\ **Special Material:** \\ **Required Language:** Caster needs to speak Orcish // \\+//**Casting Time:** 10 Minuets , **Range:** Touch , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** Instantaneous \\ **Special Material:** a trophy from a creature of challenge rating 16 or higher the target killed, or a very rare magic item or mundane object worth at least 10,000 gp given to the target as a reward for a deed \\ **Required Language:** Caster needs to speak Orcish // \\
  
 **Effect** **Effect**
-  *Text+  *You touch a willing creature other than yourself and grant them an epithet worthy of an outstanding deed they have performed. That name imbues the target with lasting magical power. Choose one of the following effects: 
 +    *Choose an ability score. The target’s score in that ability increases by 2, as does their maximum for that score. (Epithet examples: Lightfoot, Center of the Room) 
 +    *Choose two skills or tools the target is proficient in. If they aren’t already doing so, the target doubles their proficiency bonus for ability checks they make using those skills or tools. (Epithet examples: The Reliable, The Knowing) 
 +    *When the target makes an attack roll, ability check, or saving throw and rolls a 1 on the d20, they can change the result on the die to a 20. Once the target uses this ability, they can’t use it again until they finish a long rest. (Epithet examples: Clutch, The Unbelievable) 
 +    *Choose a creature type: Aberration, Beast, Celestial, Dragon, Elemental, Fey, Fiend, Monstrosity, or Undead. The target can sense when a creature of that type is within 30 feet of them and has advantage on the first attack roll against a creature of that type they make on a turn. (Epithet examples: Scalestalker, The Merciless) 
 +    *When the target restores hit points to one or more creatures, they can choose another creature within 30 feet of them to regain the same number of hit points. (Epithet examples: Miraculous, The Underappreciated) 
 +  *A creature can only have one epithet at a time. You can use an action to revoke the target’s epithet and its corresponding benefit at any time. \\ As part of casting this spell, you offer a material component of great worth. Neither the trophy nor the magic item can be substituted by a spellcasting focus, as would normally be the case for components that don’t have a specific cost. The magic item must be a reward given specifically to the target. The trophy must be obtained from a creature of challenge rating 16 or higher to whom the target of the spell dealt the killing blow.
  
 **At Higher Levels** **At Higher Levels**
-  *Text+  *Cannot be Up-Cast
  
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  • item/spell/epithetize.1771309808.txt.gz
  • Last modified: 8 hours ago
  • by Cinder