Differences
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| item:spell:infect [2026/02/16 21:17] – Cinder | item:spell:infect [2026/02/17 08:50] (current) – Cinder | ||
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| - | {{tag> lv1 druid sorcerer wizard gtd spellschool | + | {{tag> lv1 druid sorcerer wizard gtd necromancy |
| ===== Infect ===== | ===== Infect ===== | ||
| [[item: | [[item: | ||
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| //Source: \\ Guide to Drakenhime, Pg 187 \\ (3rd party) // | //Source: \\ Guide to Drakenhime, Pg 187 \\ (3rd party) // | ||
| - | === SPELL LEVEL, SCHOOL | + | === Level 1, Necromancy |
| - | //**Casting Time: | + | //**Casting Time: |
| **Effect** | **Effect** | ||
| - | *Text | + | *You inflict a creature you can see within range with a magical disease. At the start of each of the target’s turns, it must make a Constitution saving throw. The creature takes 1d12 necrotic damage on a failed saving throw, or half as much on a successful one. If a target succeeds on three of these saves, the spell ends. \\ A lesser restoration spell cast on the target ends this spell early. |
| **At Higher Levels** | **At Higher Levels** | ||
| - | *Text | + | *If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d12 for every two slot levels above 1st. |
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