This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{tag> lv1 druid sorcerer wizard gtd necromancy }} ===== Infect ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Guide to Drakenhime, Pg 187 \\ (3rd party) // === Level 1, Necromancy === //**Casting Time:** Action , **Range:** 60 Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** Up to 1 Minuet (Concentration) \\ **Special Material:** a petri dish // \\ **Effect** *You inflict a creature you can see within range with a magical disease. At the start of each of the target’s turns, it must make a Constitution saving throw. The creature takes 1d12 necrotic damage on a failed saving throw, or half as much on a successful one. If a target succeeds on three of these saves, the spell ends. \\ A lesser restoration spell cast on the target ends this spell early. **At Higher Levels** *If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d12 for every two slot levels above 1st. ---- // Lore, some nice lore flavour and/or history // lv1 druid sorcerer wizard gtd necromancy item/spell/infect.txt Last modified: 8 hours agoby Cinder