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item:spell:investiture-of-venom [2026/02/16 12:00] Cinderitem:spell:investiture-of-venom [2026/02/16 14:09] (current) Cinder
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-{{tag> lv5 druid ranger gh transmutation uniqueclass }}+{{tag> lv5 druid ranger gh transmutation }}
 ===== Investiture of Venom ===== ===== Investiture of Venom =====
 [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]]
  
-//Source: \\ Grim Hollow: Player's Guide, Pg 00 \\ (3rd party) //+//Source: \\ Grim Hollow: Player's Guide, Pg 122 \\ (3rd party) //
  
 === Level 5, Transmutation === === Level 5, Transmutation ===
  
-//**Casting Time:** , **Range:** , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** \\ **Special Material:** - // \\+//**Casting Time:** Action , **Range:** Self , **Components:** V (Vocal) - S (Somatic) **Duration:** up to 10 Minuets (Concentration) \\ **Special Material:** - // \\
  
 **Effect** **Effect**
-  *Text+  *Until the spell ends, your veins bulge and become visibly green beneath your skin, your eyes weep constantly with liquid poison, and you gain the following benefits: 
 +    *You are immune to poison damage and the poisoned condition. 
 +    *When you choose a creature you can see within 30 feet, you know if it has poison resistance or immunity, as well as if it is immune to the poisoned condition. 
 +    *You can use a bonus action on your turn and choose a creature within 30 feet. That creature must make a Constitution saving throw. On a failure, the creature loses any resistance or immunity it has to poison damage or the poisoned condition until the end of your next turn. 
 +    *You can use your action to launch a geyser of toxins in a line 15 feet long and 5 feet wide extending from you in a direction you choose. Each creature in the line must make a Constitution saving throw or take 4d6 poison damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect is also poisoned until the end of your next turn. 
  
 **At Higher Levels** **At Higher Levels**
-  *Text+  *Cannot be Up-Cast
  
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