This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{tag> lv5 druid ranger gh transmutation }} ===== Investiture of Venom ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Grim Hollow: Player's Guide, Pg 122 \\ (3rd party) // === Level 5, Transmutation === //**Casting Time:** Action , **Range:** Self , **Components:** V (Vocal) - S (Somatic) **Duration:** up to 10 Minuets (Concentration) \\ **Special Material:** - // \\ **Effect** *Until the spell ends, your veins bulge and become visibly green beneath your skin, your eyes weep constantly with liquid poison, and you gain the following benefits: *You are immune to poison damage and the poisoned condition. *When you choose a creature you can see within 30 feet, you know if it has poison resistance or immunity, as well as if it is immune to the poisoned condition. *You can use a bonus action on your turn and choose a creature within 30 feet. That creature must make a Constitution saving throw. On a failure, the creature loses any resistance or immunity it has to poison damage or the poisoned condition until the end of your next turn. *You can use your action to launch a geyser of toxins in a line 15 feet long and 5 feet wide extending from you in a direction you choose. Each creature in the line must make a Constitution saving throw or take 4d6 poison damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect is also poisoned until the end of your next turn. **At Higher Levels** *Cannot be Up-Cast ---- // Lore, some nice lore flavour and/or history // lv5 druid ranger gh transmutation item/spell/investiture-of-venom.txt Last modified: 27 hours agoby Cinder