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item:spell:invigorate [2026/02/16 20:13] – created Cinderitem:spell:invigorate [2026/02/17 09:30] (current) Cinder
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-{{tag> lv2 spellclass gtd spellschool  uniqueclass }}+{{tag> lv2 cleric druid paladin wizard gtd abjuration }}
 ===== Invigorate ===== ===== Invigorate =====
 [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]]
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 //Source: \\ Guide to Drakenhime, Pg 188 \\ (3rd party) // //Source: \\ Guide to Drakenhime, Pg 188 \\ (3rd party) //
  
-=== SPELL LEVELSCHOOL ===+=== Level 2Abjuration ===
  
-//**Casting Time:** , **Range:** , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** \\ **Special Material:** // \\+//**Casting Time:** Action , **Range:** 30 Feet , **Components:** S (Somatic) - M (Material) , **Duration:** 1 Hour \\ **Special Material:** a vial of blood // \\
  
 **Effect** **Effect**
-  *Text+  *Choose up to three creatures within range. Each target gains 10 temporary hit points.
  
 **At Higher Levels** **At Higher Levels**
-  *Text+  *When you cast this spell using a spell slot of 2nd level or higher, the temporary hit points increase by 5 for each slot level above 2nd.
  
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