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item:spell:octarine-sword [2026/02/17 11:23] – created Cinderitem:spell:octarine-sword [2026/02/17 12:34] (current) Cinder
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-{{tag> lv7 bard sorcerer warlock wizard gtd spellschool  contaminated }}+{{tag> lv7 bard sorcerer warlock wizard gtd evocation contaminated bact }}
 ===== Octarine Sword ===== ===== Octarine Sword =====
 [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]]
  
-//Source: \\ Guide to Drakenhime, Pg 00 \\ (3rd party) //+//Source: \\ Guide to Drakenhime, Pg 197 \\ (3rd party) //
  
-=== SPELL LEVELSCHOOL, Contaminated ===+=== Level 7Evocation, Contaminated ===
  
-//**Casting Time:** , **Range:** , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** \\ **Special Material:** // \\+//**Casting Time:** Bonus Action , **Range:** 60 Feet , **Components:** V (Vocal) - S (Somatic) - M (Material) , **Duration:** 1 Minuet \\ **Special Material:** a delerium fragment worth 100gp, and a dagger // \\
  
-//**When you cast this spell, you gain 00 Contamination Level.**//+__//When you cast this spell, you gain Contamination Level.//__
  
 **Effect** **Effect**
-  *Text+  *You create a sword-shaped plane of contaminated energy that hovers within range. It lasts for the duration or until you cast this spell again. \\ When the sword appears, you make a melee spell attack against a target of your choice within 5 feet of the sword. On a hit, the target takes 4d10 force damage, and the target must make a Constitution saving throw. On a failed save, the target takes an additional 4d6 necrotic damage and gains 1 Contamination Level. 
 +  *Until the spell ends, you can use a bonus action on each of your turns to move the sword up to 30 feet to a spot you can see and repeat this attack against the same target or a different one.
  
 **At Higher Levels** **At Higher Levels**
-  *Text+  *When you cast this spell using a spell slot of 8th level or higher, the force damage increases by 1d10 and the necrotic damage increases by 1d6 for each slot level above 7th
  
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