This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. {{tag> lv1 sorcerer arcadia evocation }} ===== Quake ===== [[item:start| Return to Items Page]] - [[item:spell| Return to Spells Page]] //Source: \\ Arcadia: Volume 1 \\ (MCDM) // === Level 1, Evocation === //**Casting Time:** Action , **Range:** 90 Feet , **Components:** V (Vocal) - S (Somatic), **Duration:** Up to 1 Minuet (Concentration) \\ **Special Material:** - // \\ **Effect** *The ground within a 15-foot-radius area of a point you choose within range begins to rapidly shake. The area becomes difficult terrain for the duration. When a creature enters the area for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or fall prone. As an action, you can move the quake’s origin point to another spot within range. **At Higher Levels** *When you cast this spell using a spell slot of 2nd level or higher, the radius for the area of effect increases by 5 feet for each slot level above 1st ---- // Lore, some nice lore flavour and/or history // lv1 sorcerer arcadia evocation item/spell/quake.txt Last modified: 4 days agoby Cinder